DestroyObject - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: DestroyObject (
/showthread.php?tid=550906)
DestroyObject -
nezo2001 - 15.12.2014
This is the CreateObject code :
PHP код:
CMD:cbarrier(playerid,params[])
{
new Float:x, Float:y, Float:z;
new Float:a;
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, a);
CreateObject(1422, x+5,y,z,0,0,a); // change the object id
SendClientMessage(playerid, -1, "You have spawned a barrier.");
return 1;
}
And the DestroyObject code:
PHP код:
CMD:rbarrier(playerid,params[])
{
DestroyObject(1422); // change the object id
SendClientMessage(playerid, -1, "You have removed a barrier");
return 1;
}
The CreateObject command works but the DestroyObject one doesn't work.
Please Help !!
Re: DestroyObject -
Schneider - 15.12.2014
You have to use the actual id of the object to destroy it, not the model-id.
pawn Код:
new Object1;
Object1 = CreateObject(blablabla);
DestroyObject(Object1);
Re: DestroyObject -
nezo2001 - 15.12.2014
Another thing how to prevent player from making more than one object untill he removed the other ??
Re: DestroyObject -
Arastair - 15.12.2014
I thought i told you already
Re: DestroyObject -
nezo2001 - 15.12.2014
Yea but there was a problem in DestroyObject as i said and you didn't tell me about max object but thank you btw