new string[128];
format(string,sizeof(string),"%s: %s",RemoveUnderScore(playerid),text);
NearMessageSender(playerid, 8, string, COLOR_FADE2,COLOR_FADE2,COLOR_FADE2,COLOR_FADE2,COLOR_FADE2);
public OnPlayerText(playerid, text[])
{
new string[128];
format(string,sizeof(string),"%s: %s",RemoveUnderScore(playerid),text);
NearMessageSender(playerid, 8, string, COLOR_FADE2,COLOR_FADE2,COLOR_FADE2,COLOR_FADE2,COLOR_FADE2);
new textv2[128];
if(IsMasked[playerid] == true)
{
format(textv2, sizeof (textv2), "Stranger says: %s",text);
NearMessageSender(playerid, 8, textv2, COLOR_FADE2,COLOR_FADE2,COLOR_FADE2,COLOR_FADE2,COLOR_FADE2);
return 0;
}
else
if(IsMasked[playerid] == false)
{
return 1;
}
return 1;
}
public OnPlayerText(playerid, text[])
{
new string[128];
format(string,sizeof(string),"%s: %s",RemoveUnderScore(playerid),text);
NearMessageSender(playerid, 8, string, COLOR_FADE2,COLOR_FADE2,COLOR_FADE2,COLOR_FADE2,COLOR_FADE2);
new textv2[128];
if(IsMasked[playerid] == true)
{
format(textv2, sizeof (textv2), "Stranger says: %s",text);
NearMessageSender(playerid, 8, textv2, COLOR_FADE2,COLOR_FADE2,COLOR_FADE2,COLOR_FADE2,COLOR_FADE2);
return 1;
}
else
if(IsMasked[playerid] == false)
{
return 1;
}
return 1;
}

new string[128];
if(!IsMasked[playerid] == true)
{
format(string,sizeof(string),"%s: %s",RemoveUnderScore(playerid),text);
NearMessageSender(playerid, 8, string, COLOR_FADE2,COLOR_FADE2,COLOR_FADE2,COLOR_FADE2,COLOR_FADE2);
return 0;
}
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Nevermind, fixed it myself, thanks Divergent for reminding me about the return I've forgotten to add lol, and Clad for trying to help, both +Repped, thank you !
![]() Код:
new string[128];
if(!IsMasked[playerid] == true)
{
format(string,sizeof(string),"%s: %s",RemoveUnderScore(playerid),text);
NearMessageSender(playerid, 8, string, COLOR_FADE2,COLOR_FADE2,COLOR_FADE2,COLOR_FADE2,COLOR_FADE2);
return 0;
}
|