COMMAND:engine(playerid, params[])
{
new xr = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
new sender[MAX_STRING];
if(PlayerTemp[playerid][hname]==1) myStrcpy(sender,"Stranger");
else myStrcpy(sender,NameEx(playerid));
if(IsPlayerInAnyVehicle(playerid) && Vehicles[xr][carmodel] == 481 && Vehicles[xr][carmodel] == 509) return SendClientError(playerid, "You are not in any vehicle, or there is no engine implented.");
{
if(!IsPlayerInAnyVehicle(playerid)) return SendClientError(playerid, "You are not in any vehicle!");
new State;
State = GetPlayerState(playerid);
if(State!=PLAYER_STATE_DRIVER) return SendClientMessage(playerid,COLOR_GREY,"You are not the driver!");
new stringa[MAX_STRING];
new vid = GetPlayerVehicleID(playerid);
GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
if(engine == 0)
{
SetVehicleParamsEx(vid, 1, lights, alarm, doors, bonnet, boot, objective);
format(stringa,sizeof(stringa),"%s has turned the engine on.",sender);
NearMessage(playerid,stringa,COLOR_ME2);
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
TogglePlayerControllable(playerid, true);
}
else
{
SetVehicleParamsEx(vid, 0, lights, alarm, doors, bonnet, boot, objective);
format(stringa,sizeof(stringa),"%s has turned the engine off.",sender);
NearMessage(playerid,stringa,COLOR_ME2);
TogglePlayerControllable(playerid, true);
}
}
return 1;
}
COMMAND:engine(playerid, params[]) { new xr = GetPlayerVehicleID(playerid); new engine,lights,alarm,doors,bonnet,boot,objective; new sender[MAX_STRING]; if(PlayerTemp[playerid][hname]==1) myStrcpy(sender,"Stranger"); else myStrcpy(sender,NameEx(playerid)); if(IsPlayerInAnyVehicle(playerid) && Vehicles[xr][carmodel] == 481 && Vehicles[xr][carmodel] == 509) return SendClientError(playerid, "You are not in any vehicle, or there is no engine implented."); { if(!IsPlayerInAnyVehicle(playerid)) return SendClientError(playerid, "You are not in any vehicle!"); new State; State = GetPlayerState(playerid); if(State!=PLAYER_STATE_DRIVER) return SendClientMessage(playerid,COLOR_GREY,"You are not the driver!"); new stringa[MAX_STRING]; new vid = GetPlayerVehicleID(playerid); GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective); if (PlayerInfo[playerid][pCarKeys] == 0) { // Change pCarKeys if you have someting else SendClientMessage(playerid,COLOR_GREY," You can not start the car engine, if you dont have any car keys."); return 1; } if(engine == 0) { SetVehicleParamsEx(vid, 1, lights, alarm, doors, bonnet, boot, objective); format(stringa,sizeof(stringa),"%s has turned the engine on.",sender); NearMessage(playerid,stringa,COLOR_ME2); PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); TogglePlayerControllable(playerid, true); } else { SetVehicleParamsEx(vid, 0, lights, alarm, doors, bonnet, boot, objective); format(stringa,sizeof(stringa),"%s has turned the engine off.",sender); NearMessage(playerid,stringa,COLOR_ME2); TogglePlayerControllable(playerid, true); } } return 1; }
enum pInfo
{
Vehicle,
VehicleModel
};
new PlayerInfo[MAX_PLAYERS];
// after loading player's stats
if(PlayerInfo[playerid][VehicleModel])
PlayerInfo[playerid][Vehicle] = CreateVehicle(PlayerInfo[playerid][VehicleModel], x, y, z ...);
// command for turning the engine on/off
if(PlayerInfo[playerid][Vehicle] == GetPlayerVehicleID(playerid)) // if the player's vehicle id is equal to created vehicle
{
SetVehicleParamsEx(....);
}
else if(!strcmp(tmp, "dupekey", true, 7)) { if(!IsPlayerInAnyVehicle(playerid)) return SendClientError(playerid, "You are not in any vehicle!"); if(strcmp(PlayerName(playerid),Vehicles[GetPlayerVehicleID(playerid)][carowner],false)) return SendClientError(playerid, "You do not own this vehicle!"); if(!strlen(tmp2) || !IsNumeric(tmp2) || strlen(tmp2) > 5) return SCP(playerid, "dupekey [ PLAYERID ]"); new giveplayerid = strval(tmp2); if(!IsPlayerConnected(giveplayerid)) return SendClientError(playerid, "Player not found!"); if(GetDistanceBetweenPlayers(playerid, giveplayerid) > 10) return SendClientError(playerid, "He is too far away!"); dini_Set(CarFile(GetPlayerVehicleID(playerid)), "dupekey", PlayerName(giveplayerid)); myStrcpy(Vehicles[GetPlayerVehicleID(playerid)][dupekey], PlayerName(giveplayerid)); format(iStr, sizeof(iStr),"has given the keys of their %s to %s.", GetVehicleName(GetPlayerVehicleID(playerid)), MaskedName(giveplayerid)); Action(playerid, iStr); format(iStr, sizeof(iStr), "6[VEHICLE] %s has given their %s dupe-key to %s.", PlayerName(playerid), GetVehicleName(GetPlayerVehicleID(playerid)), PlayerName(giveplayerid)); iEcho(iStr); } |