Код:
stock CreateChristmasTree(Float:X, Float:Y, Float:Z)
{
CreateObject(3472,X+0.28564453,Y+0.23718262,Z+27.00000000,0.00000000,0.00000000,230.48021);
CreateObject(664,X+0.20312500,Y+0.01171875,Z+-3.00000000,0.00000000,0.00000000,0.00000000);
CreateObject(3472,X+0.45312500,Y+0.51562500,Z+4.00000000,0.00000000,0.00000000,69.7851562);
CreateObject(3472,X+0.65136719,Y+1.84570312,Z+17.00000000,0.00000000,0.00000000,41.863403);
CreateObject(7666,X+0.34130859,Y+0.16845703,Z+45.00000000,0.00000000,0.00000000,298.12524);
CreateObject(7666,X+0.34082031,Y+0.16796875,Z+45.00000000,0.00000000,0.00000000,27.850342);
CreateObject(3472,X+0.45312500,Y+0.51562500,Z+12.00000000,0.00000000,0.00000000,350.02441);
CreateObject(3472,X+0.45312500,Y+0.51562500,Z+7.00000000,0.00000000,0.00000000,30.0805664);
CreateObject(3472,X+0.45312500,Y+0.51562500,Z+22.00000000,0.00000000,0.00000000,230.47119);
CreateObject(1262,X+0.15039062,Y+0.57128906,Z+29.45285416,0.00000000,0.00000000,162.90527);
}
I find this when I use search button, anyone know how to save all trees and boxes who I created ingame?I know how to make cmd to use that but don't know how to save objects'NO LOAD ONLY SAVE IN .txt IN SCRIPTFILES'
This command will create an object ID: 19128 (Small dance floor) on player coordinates and will save the object in objects.text in Your scriptfiles folder (server folder/scriptfiles/objects.txt).
According to this You should know how to save anything and not just the object.
pawn Код:
CMD:object(playerid, params[])
{
GetPlayerPos(playerid, X, Y, Z);
object = CreateObject(19128, X, Y, Z, 0.0, 0.0, 0.0, 0.0);
GetObjectPos(object, X, Y, Z);
GetPlayerRot(object, rX, rY, rZ);
new string[256];
// Will open the file objects.txt (if file doesn't exist it will create it), and saves the string.
new File:objects=fopen("objects.txt", io_append);
format(string, sizeof(string), "CreateObject(19128, %f, %f, %f, %f, %f, %f, 0.0);", X, Y, Z, rX, rY, rZ);
fwrite(objects, string);
fclose(objects);
return 1;
}