Weapons Saving (dini) - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Weapons Saving (dini) (
/showthread.php?tid=547582)
Weapons Saving (dini) -
UltraScripter - 23.11.2014
Hi, Guys I Need Weapon Save But Not 1 More Than 1 Weapons
Thx For Helping!
.!
Re: Weapons Saving (dini) -
OsteeN - 23.11.2014
Have you scripted anything? This section is for help and not for us to create scripts for you.
If you have, post your script.
Re: Weapons Saving (dini) -
UltraScripter - 23.11.2014
ohh sorry my bad hare's the code :
pawn Код:
//the save
dini_IntSet(File, "Weapons", GetPlayerWeapon(playerid));
dini_IntSet(File, "Ammo", GetPlayerAmmo(playerid));
new weapon = dini_Int(File, "Weapons");
new ammo = dini_Int(File, "Ammo");
GivePlayerWeapon(playerid, weapon, ammo);
//Giving Player Weapon
Re: Weapons Saving (dini) -
OsteeN - 23.11.2014
Quote:
Originally Posted by UltraScripter
ohh sorry my bad hare's the code :
pawn Код:
//the save dini_IntSet(File, "Weapons", GetPlayerWeapon(playerid)); dini_IntSet(File, "Ammo", GetPlayerAmmo(playerid));
new weapon = dini_Int(File, "Weapons"); new ammo = dini_Int(File, "Ammo"); GivePlayerWeapon(playerid, weapon, ammo); //Giving Player Weapon
|
Well, I believe you would have to make one 'Weapon' and one 'Ammo' per weapon. (i.e: Weapon1, Weapon2, Ammo1, Ammo2, etc)
Also, using GetPlayerWeapon() will only get the weapon that the player is having in his hands.
Use:
https://sampwiki.blast.hk/wiki/GetPlayerWeaponData
Re: Weapons Saving (dini) -
UltraScripter - 23.11.2014
Ok thx for helping
!.
Re: Weapons Saving (dini) -
OsteeN - 23.11.2014
Quote:
Originally Posted by UltraScripter
Ok thx for helping !.
|
Sure thing, post again if you need more help.
Re: Weapons Saving (dini) -
UltraScripter - 23.11.2014
Ok
.