Код:
CMD:speedopos(playerid, params[])
{
if (GetPlayerState(playerid) != PLAYER_STATE_DRIVER && GetPlayerState(playerid) != PLAYER_STATE_PASSENGER )
{
return SendClientMessageEx(playerid, COLOR_GREY, "You're not driving a vehicle.");
}
if (PlayerInfo[playerid][pSpeedo])
{
new Float: TPosX[2], Float:TPosY[2];
if(!sscanf(params, "ff", TPosX[0], TPosY[0]))
{
if(TPosX[0] < 0 || TPosX[0] > 640)
{
SendClientMessageEx(playerid, COLOR_GREY, "SUDUNG: /speedopos (optional) [X] [Y]");
return SendClientMessageEx(playerid, COLOR_GREY, "X must be above 0 and below 640");
}
if(TPosY[0] < 0 || TPosY[0] > 640)
{
SendClientMessageEx(playerid, COLOR_GREY, "SUDUNG: /speedopos (optional) [X] [Y]");
return SendClientMessageEx(playerid, COLOR_GREY, "Y must be above 0 and below 480");
}
TPosX[1] = TPosX[0] + 60.0;
TPosY[1] = TPosY[0] + 17.0;
}
else
{
switch(GetPVarInt(playerid, "SpeedoPos"))
{
case 0:
{
TPosX[0] = 495.0;
TPosY[0] = 20.0;
TPosX[1] = 555.0;
TPosY[1] = 37.0;
SetPVarInt(playerid, "SpeedoPos", 1);
}
case 1:
{
TPosX[0] = 495.0;
TPosY[0] = 367.0;
TPosX[1] = 555.0;
TPosY[1] = 384.0;
SetPVarInt(playerid, "SpeedoPos", 2);
}
case 2:
{
TPosX[0] = 495.0;
TPosY[0] = 133.0;
TPosX[1] = 555.0;
TPosY[1] = 150.0;
SetPVarInt(playerid, "SpeedoPos", 0);
}
}
}
PlayerTextDrawDestroy(playerid, _vhudTextFuel[playerid]);
_vhudTextFuel[playerid] = CreatePlayerTextDraw(playerid, TPosX[0], TPosY[0], "~b~Xang: N/A");
PlayerTextDrawBackgroundColor(playerid, _vhudTextFuel[playerid], 255);
PlayerTextDrawFont(playerid, _vhudTextFuel[playerid], 1);
PlayerTextDrawLetterSize(playerid, _vhudTextFuel[playerid], 0.270000, 2.000000);
PlayerTextDrawColor(playerid, _vhudTextFuel[playerid], -1);
PlayerTextDrawSetOutline(playerid, _vhudTextFuel[playerid], 1);
PlayerTextDrawSetProportional(playerid, _vhudTextFuel[playerid], 1);
PlayerTextDrawDestroy(playerid, _vhudTextSpeed[playerid]);
_vhudTextSpeed[playerid] = CreatePlayerTextDraw(playerid, TPosX[1], TPosY[0], "~b~Toc do: N/A");
PlayerTextDrawBackgroundColor(playerid, _vhudTextSpeed[playerid], 255);
PlayerTextDrawFont(playerid, _vhudTextSpeed[playerid], 1);
PlayerTextDrawLetterSize(playerid, _vhudTextSpeed[playerid], 0.270000, 2.000000);
PlayerTextDrawColor(playerid, _vhudTextSpeed[playerid], -1);
PlayerTextDrawSetOutline(playerid, _vhudTextSpeed[playerid], 1);
PlayerTextDrawSetProportional(playerid, _vhudTextSpeed[playerid], 1);
PlayerTextDrawDestroy(playerid, _vhudSeatBelt[playerid]);
_vhudSeatBelt[playerid] = CreatePlayerTextDraw(playerid, TPosX[1], TPosY[1], "~b~SB: ~r~OFF");
PlayerTextDrawBackgroundColor(playerid, _vhudSeatBelt[playerid], 255);
PlayerTextDrawFont(playerid, _vhudSeatBelt[playerid], 1);
PlayerTextDrawLetterSize(playerid, _vhudSeatBelt[playerid], 0.270000, 2.000000);
PlayerTextDrawColor(playerid, _vhudSeatBelt[playerid], -1);
PlayerTextDrawSetOutline(playerid, _vhudSeatBelt[playerid], 1);
PlayerTextDrawSetProportional(playerid, _vhudSeatBelt[playerid], 1);
PlayerTextDrawDestroy(playerid, _vhudLights[playerid]);
_vhudLights[playerid] = CreatePlayerTextDraw(playerid, TPosX[0], TPosY[1], "~b~Den: ~r~OFF");
PlayerTextDrawBackgroundColor(playerid, _vhudLights[playerid], 255);
PlayerTextDrawFont(playerid, _vhudLights[playerid], 1);
PlayerTextDrawLetterSize(playerid, _vhudLights[playerid], 0.270000, 2.000000);
PlayerTextDrawColor(playerid, _vhudLights[playerid], -1);
PlayerTextDrawSetOutline(playerid, _vhudLights[playerid], 1);
PlayerTextDrawSetProportional(playerid, _vhudLights[playerid], 1);
ShowVehicleHUDForPlayer(playerid);
SendClientMessageEx(playerid, COLOR_WHITE, "You have moved the position of your speedometer.");
}
return 1;
}
CMD:speedo(playerid, params[])
{
if (GetPlayerState(playerid) != PLAYER_STATE_DRIVER && GetPlayerState(playerid) != PLAYER_STATE_PASSENGER )
{
SendClientMessageEx(playerid, COLOR_GREY, "You're not driving a vehicle.");
}
else if (!PlayerInfo[playerid][pSpeedo])
{
SendClientMessageEx(playerid, COLOR_WHITE, "Ban da kich hoat your speedometer.");
PlayerInfo[playerid][pSpeedo] = 1;
ShowVehicleHUDForPlayer(playerid);
}
else
{
SendClientMessageEx(playerid, COLOR_WHITE, "Ban da vo hieu hoa your speedometer.");
PlayerInfo[playerid][pSpeedo] = 0;
HideVehicleHUDForPlayer(playerid);
}
return 1;
} // new speedometer
// Vehicle HUD Text
new PlayerText:_vhudTextFuel[MAX_PLAYERS];
new PlayerText:_vhudTextSpeed[MAX_PLAYERS];
new PlayerText:_vhudSeatBelt[MAX_PLAYERS];
new PlayerText:_vhudLights[MAX_PLAYERS];
new PlayerText:_vhudFlash[MAX_PLAYERS];
new PlayerText:_crTextTarget[MAX_PLAYERS];
new PlayerText:_crTextSpeed[MAX_PLAYERS];
new PlayerText:_crTickets[MAX_PLAYERS];
new _vhudVisible[MAX_PLAYERS]; // not to be confused with pSpeedo
new CarRadars[MAX_PLAYERS];
new PlayerText:BackupText[MAX_PLAYERS];
new BackupClearTimer[MAX_PLAYERS]; // backup clear timer
stock ShowVehicleHUDForPlayer(playerid)
{
PlayerTextDrawShow(playerid, _vhudTextFuel[playerid]);
PlayerTextDrawShow(playerid, _vhudTextSpeed[playerid]);
PlayerTextDrawShow(playerid, _vhudSeatBelt[playerid]);
PlayerTextDrawShow(playerid, _vhudLights[playerid]);
_vhudVisible[playerid] = 1;
}
stock HideVehicleHUDForPlayer(playerid)
{
PlayerTextDrawHide(playerid, _vhudTextFuel[playerid]);
PlayerTextDrawHide(playerid, _vhudTextSpeed[playerid]);
PlayerTextDrawHide(playerid, _vhudSeatBelt[playerid]);
PlayerTextDrawHide(playerid, _vhudLights[playerid]);
_vhudVisible[playerid] = 0;
}
stock ShowBackupActiveForPlayer(playerid)
{
PlayerTextDrawShow(playerid, BackupText[playerid]);
}
stock HideBackupActiveForPlayer(playerid)
{
PlayerTextDrawHide(playerid, BackupText[playerid]);
}
stock UpdateVehicleHUDForPlayer(p, fuel, speed)
{
new str[128], vehicleid = GetPlayerVehicleID(p), szColor[4];
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
switch(speed)
{
case 0..40: szColor = "~w~";
case 41..60: szColor = "~y~";
default: szColor = "~r~";
}
if (IsVIPcar(vehicleid) || IsAdminSpawnedVehicle(vehicleid) || IsFamedVeh(vehicleid) || GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510)
format(str, sizeof(str), "~b~Xang: ~w~U");
else
format(str, sizeof(str), "~b~Xang: ~w~%i",fuel);
PlayerTextDrawSetString(p, _vhudTextFuel[p], str);
format(str, sizeof(str), "~b~Toc do: %s%i",szColor, speed);
PlayerTextDrawSetString(p, _vhudTextSpeed[p], str);
if(Seatbelt[p] == 0)
{
format(str, sizeof(str), "~b~SB: ~r~OFF");
PlayerTextDrawSetString(p, _vhudSeatBelt[p], str);
}
else {
format(str, sizeof(str), "~b~SB: ~g~ON");
PlayerTextDrawSetString(p, _vhudSeatBelt[p], str);
}
if(lights != VEHICLE_PARAMS_ON) {
format(str, sizeof(str), "~b~Den: ~r~OFF");
PlayerTextDrawSetString(p, _vhudLights[p], str);
}
else {
format(str, sizeof(str), "~b~Den: ~g~ON");
PlayerTextDrawSetString(p, _vhudLights[p], str);
}
}
#define _vhudTextFuel
#define _vhudTextSpeed
#define _vhudSeatBelt
#define _vhudLights
As error said, you didn't define them.