CMD:report(playerid, params[]) {
new id;
new reason[128];
if(sscanf(params, "us[128]", id, reason)) return SendClientMessage(playerid,COLOR_RED, "[SERVER] - USAGE: /report [ID] [REASON]");
new string[150], sender[MAX_PLAYER_NAME], receiver[MAX_PLAYER_NAME];
GetPlayerName(playerid, sender, sizeof(sender));
GetPlayerName(id, receiver, sizeof(receiver));
format(string, sizeof(string), "[ADMIN] - %s(%d) has reported %s(%d)", sender, playerid, receiver, id);
SendMessageToAdmins(string);
format(string, sizeof(string), "[ADMIN] - Reason: %s", reason);
SendMessageToAdmins(string);
SendClientMessage(playerid, COLOR_RED, "Your report has been sent.");
return 1;
}
stock SendMessageToAdmins(text[])
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerAdmin(i))
{
SendClientMessage(i, COLOR_RED, text);
}
}
}
CMD:report(playerid, params[]) { if(Character[playerid][aRank] == 0) { SendClientMessage(playerid,COLOR_RED, "Your not admin"); return 1; } new id; new reason[128]; if(sscanf(params, "us[128]", id, reason)) return SendClientMessage(playerid,COLOR_RED, "[SERVER] - USAGE: /report [ID] [REASON]"); new string[150], sender[MAX_PLAYER_NAME], receiver[MAX_PLAYER_NAME]; GetPlayerName(playerid, sender, sizeof(sender)); GetPlayerName(id, receiver, sizeof(receiver)); format(string, sizeof(string), "[ADMIN] - %s(%d) has reported %s(%d)", sender, playerid, receiver, id); SendMessageToAdmins(string); format(string, sizeof(string), "[ADMIN] - Reason: %s", reason); SendMessageToAdmins(string); SendClientMessage(playerid, COLOR_RED, "Your report has been sent."); return 1; }
I gather you either a) use a file system or b) use an mysql system. Either way please show me your Enum for account/character settings.
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