Mapping draw distance bug - Printable Version
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+--- Thread: Mapping draw distance bug (
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Mapping draw distance bug -
Metharon - 08.11.2014
I always had this bug on my gamemode.. is a new scripted gamemode.. how can i fix it ?
Re: Mapping draw distance bug -
ItzRbj - 08.11.2014
Quote:
Originally Posted by Metharon
I always had this bug on my gamemode.. is a new scripted gamemode.. how can i fix it ?
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i always had this bug , btw i also saw it in alotta servers , i dont think its a bug but objects just be loading i guess
Re: Mapping draw distance bug -
DanishHaq - 08.11.2014
Might be a coincidence because I just had the same problem a few minutes ago. Put this under OnGameModeInit:
pawn Код:
Streamer_MaxItems(STREAMER_TYPE_OBJECT , number);
Streamer_VisibleItems(STREAMER_TYPE_OBJECT, number);
Where it says "number", replace it with a number, default is 500 so you should increase it. Mine is set to 1000 as I have some places on the map that range from 100-200 objects to 800-900 very close to each other.
Re: Mapping draw distance bug -
Abagail - 08.11.2014
Quote:
Originally Posted by DanishHaq
Might be a coincidence because I just had the same problem a few minutes ago. Put this under OnGameModeInit:
pawn Код:
Streamer_MaxItems(STREAMER_TYPE_OBJECT , number); Streamer_VisibleItems(STREAMER_TYPE_OBJECT, number);
Where it says "number", replace it with a number, default is 500 so you should increase it. Mine is set to 1000 as I have some places on the map that range from 100-200 objects to 800-900 very close to each other.
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He stated this is occuring with multiple servers. In this case, you'll need to adjust your GTA:SA settings. Go to the pause menu, go to settings, and then go to display settings, and find where it says draw distance, use the arrow keys to increase it.(This is going off memory I may be wrong!)
Re: Mapping draw distance bug -
Metharon - 09.11.2014
others way to fix?