dcmd_stats(playerid,params[]) { new string[128], pDeaths, player1, h, m, s; if(!strlen(params)) player1 = playerid; else player1 = strval(params); if(IsPlayerConnected(player1)) { TotalGameTime(player1, h, m, s); if(PlayerInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = PlayerInfo[player1][Deaths]; format(string, sizeof(string), "| %s's Statisztika: цlйs: %d | halбl: %d | arбny: %0.2f | pйnz: $%d | nap: %d уra %d perc %d mp |",PlayerName2(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:pDeaths,GetPlayerMoney(player1), h, m, s); return SendClientMessage(playerid, green, string); } else return SendClientMessage(playerid, red, "HIBA: jбtйkos nincs csatlakozva!"); } #endif #endif
ShowPlayerDialog(playerid, dialogid, DIALOG_STYLE_MSGBOX, "States", String, "Ok", "Cancel");
dcmd_stats(playerid,params[]) { new string[128], pDeaths, player1, h, m, s; if(!strlen(params)) player1 = playerid; else player1 = strval(params); if(IsPlayerConnected(player1)) { TotalGameTime(player1, h, m, s); if(PlayerInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = PlayerInfo[player1][Deaths]; format(string, sizeof(string), "| %s's Statisztika: цlйs: %d | halбl: %d | arбny: %0.2f | pйnz: $%d | nap: %d уra %d perc %d mp |",PlayerName2(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float ![]() ShowPlayerDialog(playerid, dialogid, DIALOG_STYLE_MSGBOX, "States", String, "Ok", "Cancel"); } else return SendClientMessage(playerid, red, "HIBA: jбtйkos nincs csatlakozva!"); } |
format(string, sizeof(string), "| %s's Statisztika: цlйs: %d \n halбl: %d \n arбny: %0.2f \n pйnz: $%d \n nap: %d уra %d perc %d mp \n",PlayerName2(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/FloatDeaths,GetPlayerMoney(player1), h, m, s);