My bug is that the system jumps !? i mean it was 44 secs left , then he jump to "-17" secs?!
Код:
if(strcmp(cmd, "/mute", true) == 0)
{
if (PlayerInfo[playerid][Administrator] >= 3 )
{
new string[456];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{FFFFFF}(( {FFCC00}Exemplu folosire: {C0C0C0} /mute [id] [minute] {FFFFFF}))");
return 1;
}
new victima;
new time;
victima = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
time = strval(tmp);
//if(victima == playerid) { SendClientMessage(playerid, -1, "{FFFFFF}(( {FFCC00}Informatie - {C0C0C0} aceasta comanda trebuie executata pe alta persoana {FFFFFF}))"); return 1; }
if(IsPlayerConnected(victima))
{
if(victima != INVALID_PLAYER_ID)
{
GetPlayerName(victima, giveplayer, sizeof(giveplayer));
if (time > 1)
{
format(string, sizeof(string), "(Gerrax) {CC0033}Jucatorul %s a primit mute de la administratorul %s pentru %d minute!", giveplayer,RemoveUnderScore(playerid), time);
SendClientMessageToAllEx(COLOR_GRAD1, string);
}
if (time == 1)
{
format(string, sizeof(string), "(Gerrax) {CC0033}Jucatorul %s a primit mute de la administratorul %s pentru %d minut!", giveplayer,RemoveUnderScore(playerid), time);
SendClientMessageToAllEx(COLOR_GRAD1, string);
}
PlayerInfo[victima][pMute] = 1;
PlayerInfo[victima][pMuteTime] = time*60*1000/1000;
SendClientMessage(playerid, COLOR_GRAD2, "{FFFFFF}(( {FFCC00}Informatie - {C0C0C0}Tasteaza /mymute pentru a verifica timpul ramas din mute {FFFFFF}))");
format(string, sizeof(string), "~r~Ai primit mute!~n~Timp ramas :~g~~h~%d minute", time);
GameTextForPlayer(victima, string, 5000, 1);
MuteTimer[victima] = SetTimerEx("TimpRamasDinMute", 1000, true, "i", victima);
}
}
}
else
{
SendClientMessage(playerid, -1, "{FFFFFF}(( {FFCC00}Informatie -{C0C0C0} nu ai accces la aceasta comanda! {FFFFFF}))");
}
return 1;
}
Код:
Function TimpRamasDinMute(playerid)
{
PlayerInfo[playerid][pMuteTime] --;
if(PlayerInfo[playerid][pMuteTime] < 1)
{
KillTimer(MuteTimer[playerid]);
PlayerInfo[playerid][pMute] = 0;
PlayerInfo[playerid][pMuteTime] = 0;
SendClientMessage(playerid, -1, "{FFFFFF}(( {FFCC00}Informatie -{C0C0C0} timpul de mute a expirat! {FFFFFF}))");
return 1;
}
return 1;
}
pawn Код:
forward TimpRamasDinMute(playerid);
public TimpRamasDinMute(playerid)
{
PlayerInfo[playerid][pMuteTime] --;
if(PlayerInfo[playerid][pMuteTime] < 1)
{
KillTimer(MuteTimer[playerid]);
PlayerInfo[playerid][pMute] = 0;
PlayerInfo[playerid][pMuteTime] = 0;
SendClientMessage(playerid, -1, "{FFFFFF}(( {FFCC00}Informatie -{C0C0C0} timpul de mute a expirat! {FFFFFF}))");
return 1;
}
return 1;
}