SA-MP Forums Archive
burridge saving system ERROR, help - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: burridge saving system ERROR, help (/showthread.php?tid=544014)



burridge saving system ERROR, help - cleanboy - 30.10.2014

i got this error

Код:
C:\Users\user\Desktop\SAMP SFCNR\filterscripts\burridge.txt(11) : fatal error 100: cannot read from file: "YDB"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Error.
and then i tried to search over the net, but nothing helps.. what can i do with this??

the burridge code:

Код:
/*******************************************************************************
Burridge's Score System By Daniel Burridge
*******************************************************************************/
//*********************************INCLUDES***********************************//
#include <a_samp>
#include    < zcmd >
#include <Dini>
#include <Dutils>
#include <Dudb>
#include < YSI\y_ini >
#include    < YDB  >
#define COLOR_SYSTEM 	(0xEFEFF7AA)
#define green 			(0x33FF33AA)
#define blue 			(0x00FFFFAA)
#define StartMoney 150000
#define DIRECTORY       "Accounts/%s.ini"
//*******************************PRAGMAS**************************************//
#pragma unused ret_memcpy
//**FORWARDS**//
forward BuridgeDisconnect(playerid);
forward BuridgeConnect(playerid);
forward Pass( playerid, name[ ], value[ ] );
forward LoadpUser( playerid, name[ ], value[ ] );
//**************************************NEWS**********************************//
new pname[MAX_PLAYER_NAME];
new BurridgeScore[100];
/*---------------------------------CallBacks----------------------------------*/
public BuridgeDisconnect(playerid)
{
    GetPlayerName(playerid, pname, sizeof(pname));
    format(BurridgeScore, sizeof(BurridgeScore), "Accounts/%s.ini",pname);
    if(!dini_Exists(BurridgeScore)) {
    }
    else {
        dini_IntSet(BurridgeScore, "Score", GetPlayerScore(playerid));
        dini_IntSet(BurridgeScore, "Money", GetPlayerMoney(playerid));
    }
}

public OnPlayerRequestSpawn( playerid )
{

	if( INI_Exist ( pName( playerid ) ) )
	{
		if( GetPVarInt( playerid, "pLog" ) == 0 )
		{
			SendClientMessage( playerid, green, "This name is already registered. Please /login password to login to this account. ");
			return ( 0 );
		}
	}
	return ( 1 );
}


public BuridgeConnect(playerid)
{
    if( GetPVarInt( playerid, "pLog" ) == 0 )
	{
		if( INI_Exist ( pName( playerid ) ) )
		{
			SystemMsg( playerid, "This name is already registered. Please /login [password] to login." );
		}
		else SystemMsg( playerid, "This name is not registered. /register password for free $150,000!" );
	}
    GetPlayerName(playerid, pname, sizeof(pname));
    format(BurridgeScore, sizeof(BurridgeScore), "Accounts/%s.ini",pname);
    if(!dini_Exists(BurridgeScore)) {
        dini_Create(BurridgeScore);
        dini_IntSet(BurridgeScore, "Score", 0);
        dini_IntSet(BurridgeScore, "Money", 0);
        SetPlayerScore(playerid, dini_Int(BurridgeScore, "Score"));
        SetPlayerMoney(playerid, dini_Int(BurridgeScore, "Money"));
    }
    else {
        SetPlayerScore(playerid, dini_Int(BurridgeScore, "Score"));
        SetPlayerMoney(playerid, dini_Int(BurridgeScore, "Money"));
    }
    return 1;
}



public OnPlayerConnect(playerid)
{
    BuridgeConnect(playerid);
    return 1;
}


public OnPlayerDisconnect(playerid)
{
    BuridgeDisconnect(playerid);
    return 1;
}

stock SystemMsg( playerid, msg[ ] )
{
   if( ( IsPlayerConnected ( playerid ) ) && ( strlen ( msg ) > 0 ) ) SendClientMessage( playerid, COLOR_SYSTEM, msg );
   return ( 1 );
}

stock pName( playerid )
{
	new name[ MAX_PLAYER_NAME ];
	GetPlayerName( playerid, name, sizeof name );
	return name;
}

CMD:register( playerid, params[ ] )
{

    new file[ 256 ]; format( file, sizeof file, DIRECTORY, pName( playerid ) );
    new INI:PlayerAcc = INI_Open( file );
	if( GetPVarInt( playerid, "pLog" ) == 1 ) return SystemMsg( playerid, "You already have an account." );
	if( INI_Exist( pName( playerid ) ) ) return SystemMsg( playerid, "You already have an account, /login [password] to login." );
	if( strlen ( params ) == 0 ) return SystemMsg( playerid, "Usage: /register [password]" );
    SystemMsg( playerid, "You have successfully created your account. Please /login [password] to login." );
    GivePlayerMoney(playerid, StartMoney);
    INI_WriteString( PlayerAcc, "Name", pName( playerid ) );
    INI_WriteString( PlayerAcc, "Password", params );
    INI_Close( PlayerAcc );
	return ( 1 );
}

CMD:login( playerid, params[ ] )
{
    new file[ 256 ], Passw[ 500 ]; format( file, sizeof file, DIRECTORY, pName( playerid ) );
    INI_ParseFile(file, "Pass", false, true, playerid);
    GetPVarString( playerid, "pPass", Passw, sizeof Passw );
	if( GetPVarInt( playerid, "pLog" ) == 1 ) return SystemMsg( playerid, "You have already logged-in." );
	if( !INI_Exist ( pName( playerid ) ) ) return SystemMsg( playerid, "This name is not registered. /register password for free $150,000!" );
	if( isnull ( params ) ) return SystemMsg( playerid, "Usage: /login [password]" );
	if( strcmp ( Passw, params, false ) == 0 )
	{
		GivePlayerMoney( playerid, GetPVarInt( playerid, "pCash" ) );
		SetPVarInt( playerid, "pLog", 1 );
		SystemMsg( playerid, "You have successfully logged-in." );
		SetPlayerScore( playerid, GetPVarInt( playerid, "pScore" ) );
	}else SystemMsg( playerid, "Wrong Credentials!" );
	return ( 1 );
}


public Pass( playerid, name[ ], value[ ] )
{
	if( !strcmp ( name, "Password" ) )
	{
		SetPVarString( playerid, "pPass", value );
	}
}

public LoadpUser( playerid, name[ ], value[ ] )
{
	if( !strcmp ( name, "Money" ) )
	{
		SetPVarInt( playerid, "pCash", strval( value ) );
	}
	if( !strcmp ( name, "Score" ) )
	{
		SetPVarInt( playerid, "pScore", strval( value ) );
	}
}



Re: burridge saving system ERROR, help - MasonSFW - 30.10.2014

download this include and put in your folder pawno > include

link


Re: burridge saving system ERROR, help - cleanboy - 31.10.2014

yea fixed.. i need this coz sfcnrrpg from stevo127 has bug in saving scores and money..