Help -
Trollerz - 30.10.2014
hello guyz,//Help
i was making some commands like /heal and i want some thing like when player does /heal it must say "U have used command /heal" please someone tel me how
Re: Help -
MasonSFW - 30.10.2014
pawn Код:
CMD:heal(playerid, params[])
{
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid, -1, "You have been healed.");
return 1;
}
Re: Help -
Trollerz - 30.10.2014
C:\Documents and Settings\Administrator\Desktop\New Folder\filterscripts\health.pwn(124) : warning 225: unreachable code
C:\Documents and Settings\Administrator\Desktop\New Folder\filterscripts\health.pwn(130) : warning 225: unreachable code
C:\Documents and Settings\Administrator\Desktop\New Folder\filterscripts\health.pwn(142) : warning 225: unreachable code
C:\Documents and Settings\Administrator\Desktop\New Folder\filterscripts\health.pwn(142) : error 017: undefined symbol "heal"
C:\Documents and Settings\Administrator\Desktop\New Folder\filterscripts\health.pwn(143) : warning 217: loose indentation
C:\Documents and Settings\Administrator\Desktop\New Folder\filterscripts\health.pwn(142) : warning 203: symbol is never used: "CMD"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Error.
Re: Help -
MasonSFW - 30.10.2014
Do you using ZCMD?
Re: Help -
Trollerz - 30.10.2014
no, only <a_samp>
Re: Help -
MasonSFW - 30.10.2014
ok
Remove code before that i gave you, And use this
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/heal", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid, -1, "You have been healed.");
return 1;
}
return 0;
}
Re: Help -
Trollerz - 30.10.2014
C:\Documents and Settings\Administrator\Desktop\New Folder\filterscripts\health.pwn(124) : error 010: invalid function or declaration
C:\Documents and Settings\Administrator\Desktop\New Folder\filterscripts\health.pwn(127) : error 010: invalid function or declaration
C:\Documents and Settings\Administrator\Desktop\New Folder\filterscripts\health.pwn(130) : error 010: invalid function or declaration
C:\Documents and Settings\Administrator\Desktop\New Folder\filterscripts\health.pwn(133) : error 010: invalid function or declaration
C:\Documents and Settings\Administrator\Desktop\New Folder\filterscripts\health.pwn(136) : error 010: invalid function or declaration
C:\Documents and Settings\Administrator\Desktop\New Folder\filterscripts\health.pwn(139) : error 010: invalid function or declaration
C:\Documents and Settings\Administrator\Desktop\New Folder\filterscripts\health.pwn(142) : error 010: invalid function or declaration
C:\Documents and Settings\Administrator\Desktop\New Folder\filterscripts\health.pwn(145) : error 010: invalid function or declaration
C:\Documents and Settings\Administrator\Desktop\New Folder\filterscripts\health.pwn(147) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
9 Errors.
Re: Help -
MasonSFW - 30.10.2014
Show me all code
Re: Help -
Trollerz - 30.10.2014
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
//Colours
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_VIOLETBLUE 0x8A2BE2AA
#define COLOR_DEADCONNECT 0x808080AA
#define COLOR_BLUE 0x0000FFAA
#define COLOR_FORESTGREEN 0x228B22AA
#define COLOR_DODGERBLUE 0x1E90FFAA
#define COLOR_DARKOLIVEGREEN 0x556B2FAA
#define COLOR_ORANGE 0xFFA500AA
#define COLOR_PURPLE 0x800080AA
#define COLOR_ROYALBLUE 0x4169FFAA
#define COLOR_ERROR 0xD2691EAA
#define COLOR_PINK 0xFF0080FF
#define COLOR_SEXYGREEN 0x00FF00FF
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIME 0x10F441AA
#define COLOR_ADMIN 0x10F441AA // Currently Lime.
#define COLOR_CYAN 0x40FFFFFF
#define COLOR_ORANGERED 0xFF4500AA
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/heal", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid, -1, "You have been healed.");
return 1;
}
return 0;
}
if (strcmp("/Hhealth", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid,50);
return 1;
SendClientMessage(playerid,0xFFFFFFAA,"You Have used command /hhealth (current health = 50)");
}
if (strcmp("/setarmour", cmdtext, true, 10) == 0)
{
SetPlayerArmour(playerid,100);
return 1;
}
if (strcmp("/ak", cmdtext, true, 10) == 0)
{
GivePlayerWeapon(playerid,26,100);
return 1;
}
if (strcmp("/Teleport", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid,2323.3232,1212.9999,3131.424 2);
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
Re: Help -
M4D - 30.10.2014
use [PAWN] tag to put your code here !
pawn Код:
//you have to put commands into OnPlayerCommandText Callback, not after return 0; !
public OnPlayerCommandText(playerid, cmdtext[])
{
//Your commands here.........
return 0;
}
Try this:
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
//Colours
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_VIOLETBLUE 0x8A2BE2AA
#define COLOR_DEADCONNECT 0x808080AA
#define COLOR_BLUE 0x0000FFAA
#define COLOR_FORESTGREEN 0x228B22AA
#define COLOR_DODGERBLUE 0x1E90FFAA
#define COLOR_DARKOLIVEGREEN 0x556B2FAA
#define COLOR_ORANGE 0xFFA500AA
#define COLOR_PURPLE 0x800080AA
#define COLOR_ROYALBLUE 0x4169FFAA
#define COLOR_ERROR 0xD2691EAA
#define COLOR_PINK 0xFF0080FF
#define COLOR_SEXYGREEN 0x00FF00FF
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIME 0x10F441AA
#define COLOR_ADMIN 0x10F441AA // Currently Lime.
#define COLOR_CYAN 0x40FFFFFF
#define COLOR_ORANGERED 0xFF4500AA
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/heal", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid, -1, "You have been healed.");
return 1;
}
if (strcmp("/Hhealth", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid,50);
SendClientMessage(playerid,0xFFFFFFAA,"You Have used command /hhealth (current health = 50)");
return 1;
}
if (strcmp("/setarmour", cmdtext, true, 10) == 0)
{
SetPlayerArmour(playerid,100);
return 1;
}
if (strcmp("/ak", cmdtext, true, 10) == 0)
{
GivePlayerWeapon(playerid,26,100);
return 1;
}
if (strcmp("/Teleport", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid,2323.3232,1212.9999,3131.424 2);
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}