Scripting error - "Expected token "," but found "}" -
JeffDiamond - 29.10.2014
I added some code onto an animation script, but I get these errors :
Код:
else if (listitem == 19) {
ApplyAnimation(playerid, "MISC", "bitchslap", 4.0,0,0,0,0,0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Bitch Slap'.");
}
else if (listitem == 20) {
ApplyAnimation(playerid, "ped", "ARRESTgun", 4.0, 0, 1, 1, 1,500);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Gun Arrest'.");
}
else if (listitem == 21) {
ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0,0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Rapping'."
}
else if (listitem == 22) {
ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 0, 0, 0, 1,500);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Threat'."
}
else if (listitem == 23) {
ApplyAnimation(playerid, "PAULNMAC", "wank_loop", 4.0, 1, 0, 0, 1, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Wank'."
}
else if (listitem == 24) {
ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Ass Slap'."
}
else if (listitem == 25) {
ApplyAnimation(playerid, "WUZI", "CS_Dead_Guy", 4.0, 0, 0, 0, 1, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Dead'."
}
else if (listitem == 26) {
ApplyAnimation(playerid, "DEALER", "DEALER_DEAL", 4.0, 0, 0, 0, 0, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Deal'."
}
else if (listitem == 27) {
ApplyAnimation(playerid, "MEDIC","CPR",4.1,0,0,0,0,0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'CPR'."
}
else if (listitem == 28) {
ApplyAnimation(playerid, "benchpress","gym_bp_celebrate",4.1,0,1,1,1,1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Bench Press'."
}
else if (listitem == 29) {
ApplyAnimation(playerid, "GHANDS","gsign2LH", 4.1,0,1,1,1,1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Gang Sign'."
}
else if (listitem == 30) {
ApplyAnimation(playerid, "RIOT","RIOT_CHANT", 4.0, 1, 0, 0, 0, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Chant'."
}
else if (listitem == 31) {
ApplyAnimation(playerid, "KISSING","Grlfrd_Kiss_02", 4.0,0,0,0,0,0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Kiss'."
}
else if (listitem == 32) {
ApplyAnimation(playerid, "SILENCED", "Silence_reload", 3.0, 0, 0, 0, 0, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Gun Reload'."
}
return 1;
}
Re: Scripting error - "Expected token "," but found "}" -
M4D - 29.10.2014
wich line gives error ?
you have to put ); at the end of SendClientMessage2 Function...
Try this:
pawn Код:
else if (listitem == 19) {
ApplyAnimation(playerid, "MISC", "bitchslap", 4.0,0,0,0,0,0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Bitch Slap'.");
}
else if (listitem == 20) {
ApplyAnimation(playerid, "ped", "ARRESTgun", 4.0, 0, 1, 1, 1,500);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Gun Arrest'.");
}
else if (listitem == 21) {
ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0,0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Rapping'.");
}
else if (listitem == 22) {
ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 0, 0, 0, 1,500);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Threat'.");
}
else if (listitem == 23) {
ApplyAnimation(playerid, "PAULNMAC", "wank_loop", 4.0, 1, 0, 0, 1, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Wank'.");
}
else if (listitem == 24) {
ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Ass Slap'.");
}
else if (listitem == 25) {
ApplyAnimation(playerid, "WUZI", "CS_Dead_Guy", 4.0, 0, 0, 0, 1, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Dead'.");
}
else if (listitem == 26) {
ApplyAnimation(playerid, "DEALER", "DEALER_DEAL", 4.0, 0, 0, 0, 0, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Deal'.");
}
else if (listitem == 27) {
ApplyAnimation(playerid, "MEDIC","CPR",4.1,0,0,0,0,0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'CPR'.");
}
else if (listitem == 28) {
ApplyAnimation(playerid, "benchpress","gym_bp_celebrate",4.1,0,1,1,1,1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Bench Press'.");
}
else if (listitem == 29) {
ApplyAnimation(playerid, "GHANDS","gsign2LH", 4.1,0,1,1,1,1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Gang Sign'.");
}
else if (listitem == 30) {
ApplyAnimation(playerid, "RIOT","RIOT_CHANT", 4.0, 1, 0, 0, 0, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Chant'.");
}
else if (listitem == 31) {
ApplyAnimation(playerid, "KISSING","Grlfrd_Kiss_02", 4.0,0,0,0,0,0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Kiss'.");
}
else if (listitem == 32) {
ApplyAnimation(playerid, "SILENCED", "Silence_reload", 3.0, 0, 0, 0, 0, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Gun Reload'.");
}
return 1;
}
if not worked put your code and tell me wich line gives error
good luck
Re: Scripting error - "Expected token "," but found "}" -
DanishHaq - 29.10.2014
You're missing the
after every SendClientMessage.
Re: Scripting error - "Expected token "," but found "}" -
Glossy42O - 29.10.2014
PHP код:
else if (listitem == 19) {
ApplyAnimation(playerid, "MISC", "bitchslap", 4.0,0,0,0,0,0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Bitch Slap'.");
};
else if (listitem == 20) {
ApplyAnimation(playerid, "ped", "ARRESTgun", 4.0, 0, 1, 1, 1,500);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Gun Arrest'.");
};
else if (listitem == 21) {
ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0,0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Rapping'."
};
else if (listitem == 22) {
ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 0, 0, 0, 1,500);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Threat'."
};
else if (listitem == 23) {
ApplyAnimation(playerid, "PAULNMAC", "wank_loop", 4.0, 1, 0, 0, 1, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Wank'."
};
else if (listitem == 24) {
ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Ass Slap'."
};
else if (listitem == 25) {
ApplyAnimation(playerid, "WUZI", "CS_Dead_Guy", 4.0, 0, 0, 0, 1, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Dead'."
};
else if (listitem == 26) {
ApplyAnimation(playerid, "DEALER", "DEALER_DEAL", 4.0, 0, 0, 0, 0, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Deal'."
};
else if (listitem == 27) {
ApplyAnimation(playerid, "MEDIC","CPR",4.1,0,0,0,0,0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'CPR'."
};
else if (listitem == 28) {
ApplyAnimation(playerid, "benchpress","gym_bp_celebrate",4.1,0,1,1,1,1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Bench Press'."
};
else if (listitem == 29) {
ApplyAnimation(playerid, "GHANDS","gsign2LH", 4.1,0,1,1,1,1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Gang Sign'."
};
else if (listitem == 30) {
ApplyAnimation(playerid, "RIOT","RIOT_CHANT", 4.0, 1, 0, 0, 0, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Chant'."
};
else if (listitem == 31) {
ApplyAnimation(playerid, "KISSING","Grlfrd_Kiss_02", 4.0,0,0,0,0,0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Kiss'."
};
else if (listitem == 32) {
ApplyAnimation(playerid, "SILENCED", "Silence_reload", 3.0, 0, 0, 0, 0, 0);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Gun Reload'."
};
return 1;
}
Re: Scripting error - "Expected token "," but found "}" -
JeffDiamond - 29.10.2014
I get this error with my scripting :
Код:
C:\Users\Moggs\Downloads\elg\gamemodes\bb_freeroam.pwn(2335 -- 2336) : error 001: expected token: ",", but found "}"
C:\Users\Moggs\Downloads\elg\gamemodes\bb_freeroam.pwn(2339 -- 2340) : error 001: expected token: ",", but found "}"
C:\Users\Moggs\Downloads\elg\gamemodes\bb_freeroam.pwn(2343 -- 2344) : error 001: expected token: ",", but found "}"
C:\Users\Moggs\Downloads\elg\gamemodes\bb_freeroam.pwn(2347 -- 2348) : error 001: expected token: ",", but found "}"
C:\Users\Moggs\Downloads\elg\gamemodes\bb_freeroam.pwn(2351 -- 2352) : error 001: expected token: ",", but found "}"
C:\Users\Moggs\Downloads\elg\gamemodes\bb_freeroam.pwn(2355 -- 2356) : error 001: expected token: ",", but found "}"
C:\Users\Moggs\Downloads\elg\gamemodes\bb_freeroam.pwn(2359 -- 2360) : error 001: expected token: ",", but found "}"
C:\Users\Moggs\Downloads\elg\gamemodes\bb_freeroam.pwn(2363 -- 2364) : error 001: expected token: ",", but found "}"
C:\Users\Moggs\Downloads\elg\gamemodes\bb_freeroam.pwn(2367 -- 2368) : error 001: expected token: ",", but found "}"
C:\Users\Moggs\Downloads\elg\gamemodes\bb_freeroam.pwn(2371 -- 2372) : error 001: expected token: ",", but found "}"
C:\Users\Moggs\Downloads\elg\gamemodes\bb_freeroam.pwn(2375 -- 2376) : error 001: expected token: ",", but found "}"
C:\Users\Moggs\Downloads\elg\gamemodes\bb_freeroam.pwn(2379 -- 2381) : error 001: expected token: ",", but found "}"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
12 Errors.
If you want the scripting before, here you go:
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
pdialog[playerid] = -1;
new string[50], tmp2[256], playername[MAX_PLAYER_NAME], giveplayer[MAX_PLAYER_NAME], tmp[32], temp1, temp2, temp3;
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
if (dialogid == DIALOG_ACTIONS)
{
if (response)
{
if (GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_CUFFED)
return SendClientMessage2(playerid, COLOR_RED, "Error: You are cuffed!");
lganim[playerid] = false;
if (listitem == 0) {
ApplyAnimation2(playerid, "BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Sitting'.");
}
else if (listitem == 1) {
ApplyAnimation2(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Plant Bomb'.");
}
else if (listitem == 2) {
ApplyAnimation2(playerid, "ped", "endchat_03", 4.0, 0, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Wave'.");
}
else if (listitem == 3) {
ApplyAnimation2(playerid, "MISC", "Scratchballs_01", 4.0, 0, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Scratch Balls'.");
}
else if (listitem == 4) {
ApplyAnimation2(playerid, "COP_AMBIENT", "Coplook_loop", 4.0, 1, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Cross Arms'.");
}
else if (listitem == 5) {
ApplyAnimation2(playerid, "ped", "cower", 4.0, 1, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Hide'.");
}
else if (listitem == 6) {
ApplyAnimation2(playerid, "ped", "handsup", 4.0, 0, 0, 0, 1, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Hands Up'.");
}
else if (listitem == 7) {
ApplyAnimation2(playerid, "FOOD", "EAT_Vomit_P", 4.0, 0, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Vomit'.");
}
else if (listitem == 8) {
ApplyAnimation2(playerid, "SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Smoking'.");
}
else if (listitem == 9) {
ApplyAnimation2(playerid, "BEACH", "bather", 4.0, 1, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Lay'.");
}
else if (listitem == 10) {
ApplyAnimation2(playerid, "ped", "IDLE_chat", 4.0, 1, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Talking'.");
}
else if (listitem == 11) {
ApplyAnimation2(playerid, "ped", "endchat_02", 4.0, 0, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'No Way'.");
}
else if (listitem == 12) {
ApplyAnimation2(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Crack'.");
}
else if (listitem == 13) {
ApplyAnimation2(playerid, "DANCING", "dnce_M_a", 4.0, 1, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Dance 1'.");
}
else if (listitem == 14) {
ApplyAnimation2(playerid, "DANCING", "dnce_M_b", 4.0, 1, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Dance 2'.");
}
else if (listitem == 15) {
ApplyAnimation2(playerid, "DANCING", "dnce_M_c", 4.0, 1, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Dance 3'.");
}
else if (listitem == 16) {
ApplyAnimation2(playerid, "DANCING", "dnce_M_d", 4.0, 1, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Dance 4'.");
}
else if (listitem == 17) {
ApplyAnimation2(playerid, "DANCING", "dnce_M_e", 4.0, 1, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Dance 5'.");
}
else if (listitem == 18) {
ApplyAnimation2(playerid, "ped", "SEAT_idle", 4.0, 1, 0, 0, 0, -1);
SendClientMessage2(playerid, COLOR_WHITE, "ACTION: Applied animation 'Chair Sitting'.");
}
}
return 1;
}
I've just wanted to add in some animations to the list.