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Textdraw help. - Printable Version

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+--- Thread: Textdraw help. (/showthread.php?tid=543490)



Textdraw help. - mkmk - 27.10.2014

Well I have a textdraw, but it doesn't disappear lol.
I get no errors, but here's the code - when I get IG the text appears and says "Loading..." But it just doesn't go away lmao.

pawn Код:
stock LoadTextdraws()
{
    StopAnim = TextDrawCreate(610.0, 400.0,
    "~r~~k~~PED_SPRINT~ ~w~to stop the animation");
    TextDrawUseBox(StopAnim, 0);
    TextDrawFont(StopAnim, 2);
    TextDrawSetShadow(StopAnim,0);
    TextDrawSetOutline(StopAnim,1);
    TextDrawBackgroundColor(StopAnim,0x000000FF);
    TextDrawColor(StopAnim,0xFFFFFFFF);
    TextDrawAlignment(StopAnim,3);

    BoxNotice = TextDrawCreate(174.000000, 181.000000, "Box");
    TextDrawBackgroundColor(BoxNotice, 0);
    TextDrawFont(BoxNotice, 1);
    TextDrawLetterSize(BoxNotice, 1.590000, 7.700005);
    TextDrawColor(BoxNotice, 0);
    TextDrawSetOutline(BoxNotice, 0);
    TextDrawSetProportional(BoxNotice, 1);
    TextDrawSetShadow(BoxNotice, 1);
    TextDrawUseBox(BoxNotice, 1);
    TextDrawBoxColor(BoxNotice, 100);
    TextDrawTextSize(BoxNotice, 454.000000, 18.000000);
   
    LoadingNotice = TextDrawCreate(313.000000, 193.000000, "Loading...");
    TextDrawAlignment(LoadingNotice, 2);
    TextDrawBackgroundColor(LoadingNotice, 255);
    TextDrawFont(LoadingNotice, 2);
    TextDrawLetterSize(LoadingNotice, 0.629999, 3.000000);
    TextDrawColor(LoadingNotice, -1);
    TextDrawSetOutline(LoadingNotice, 1);
    TextDrawSetProportional(LoadingNotice, 1);
   
}



Re: Textdraw help. - Vince - 27.10.2014

And? Where's the code to make it disappear?


Re: Textdraw help. - mkmk - 27.10.2014

Quote:
Originally Posted by Vince
Посмотреть сообщение
And? Where's the code to make it disappear?
How do I make that? Lmao - if you help I'll rep you mate.


Re: Textdraw help. - Alex Magaсa - 27.10.2014

OnPlayerSpawn add this:
https://sampwiki.blast.hk/wiki/TextDrawHideForPlayer


Re: Textdraw help. - StR_MaRy - 27.10.2014

try

if(strcmp(cmdtext, "/textdrawhide", true) == 0)
{
if (PlayersStats[playerid] == 1)
{
PlayersStats[playerid] = 0;
SendClientMessage(playerid, COLOR_LIGHTRED," Players textdraw is now disabled !");
TextDrawHideForPlayer(playerid,LoadingNotice);
TextDrawHideForPlayer(playerid,BoxNotice);
TextDrawHideForPlayer(playerid,StopAnim);
}
else
{
PlayersStats[playerid] = 1;
SendClientMessage(playerid, COLOR_LIGHTRED," Players textdraw is now enabled !");
TextDrawShowForPlayer(playerid,LoadingNotice);
TextDrawShowForPlayer(playerid,BoxNotice);
TextDrawShowForPlayer(playerid,StopAnim);
}
return 1;
}


Re: Textdraw help. - mkmk - 27.10.2014

Fixed.

pawn Код:
public OnPlayerSpawn(playerid)
{
    SetPlayerPos(playerid, 2136.7041,33.7916,26.4215);
    GivePlayerMoney(playerid, 1000);
    TogglePlayerControllable(playerid, true);
    TextDrawHideForPlayer(playerid, BoxNotice);
    TextDrawHideForPlayer(playerid, LoadingNotice);
    return 1;
}
Didn't have that lol