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Why PlayerTextDraw In FS will replace a PlayerTextDraw In GM? - Printable Version

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+--- Thread: Why PlayerTextDraw In FS will replace a PlayerTextDraw In GM? (/showthread.php?tid=541927)



Why PlayerTextDraw In FS will replace a PlayerTextDraw In GM? - VivianKris - 15.10.2014

First :https://sampforum.blast.hk/showthread.php?tid=541908


I coded it in FS and Put a PlayerTextDraw show OnPlayerConnect

but it not work.

so I put them to OnPlayerEnterVehicle.

and then I saw That PlayerTextDraw replaced one PlayerTextShow coded in my GM...


So I want to know the reason....


Re: Why PlayerTextDraw In FS will replace a PlayerTextDraw In GM? - ZombieNest - 15.10.2014

If you use the same textdraw number same as the gm one, It will replace
Change the name like
MyTextDraw1asatg


Re: Why PlayerTextDraw In FS will replace a PlayerTextDraw In GM? - VivianKris - 15.10.2014

Quote:
Originally Posted by ZombieNest
View Post
If you use the same textdraw number same as the gm one, It will replace
Change the name like
MyTextDraw1asatg
The most basically knowledge that I guess I do know...


IN FS: PlayerText:Speedo[MAX_PLAYERS]

IN GM: PlayerText:BankMoney[MAX_PLAYERS]


Re: Why PlayerTextDraw In FS will replace a PlayerTextDraw In GM? - VivianKris - 16.10.2014

up^.