[20:48:23] Incoming connection: 115.79.37.237:4873 [20:48:37] Incoming connection: 113.170.121.210:29685 [20:48:40] Incoming connection: 116.102.176.98:54875 [20:48:47] Incoming connection: 58.186.37.103:27330 [20:48:49] Incoming connection: 42.118.205.247:15301 [20:48:49] Incoming connection: 123.22.74.143:58533 [20:49:02] Incoming connection: 123.22.74.143:58534 [20:49:05] Incoming connection: 42.118.205.247:15303 [20:49:08] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:08] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:09] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:09] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:09] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:09] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:10] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:10] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:10] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:11] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:11] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:11] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:11] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:12] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:12] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:12] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:12] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:13] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:13] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:13] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:14] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:14] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:14] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:14] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:15] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:15] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:15] Packet was modified, sent by id: 5, ip: 123.21.81.250:18305 [20:49:15] [npc: part] BlueBus_Driver has left the server (0:0) [20:49:15] [npc: part] BlackBus_Driver has left the server (1:0) |
static const WeaponSlots[47] = { 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 10, 10, 10, 10, 10, 10, 8, 8, 8, -1, -1, -1, 2, 2, 2, 3, 3, 3, 4, 4, 5, 5, 4, 6, 6, 7, 7, 7, 7, 8, 12, 9, 9, 9, 11, 11, 11 }; GivePlayerGMoney(playerid,moneyy)GivePlayerMoney(p layerid,moneyy); stock SetPlayerMoney(playerid,moneyy) { PD->money[playerid]=moneyy; ResetPlayerMoney(playerid); GivePlayerMoney(playerid,PD->money[playerid]); } stock GivePlayerMoney_(playerid, moneyy) { PD->money[playerid]+=moneyy; GivePlayerMoney(playerid, moneyy); } #define GivePlayerMoney GivePlayerMoney_ stock GetPlayerMoney_(playerid) { return PD->money[playerid]; } #define GetPlayerMoney GetPlayerMoney_ stock ResetPlayerMoney_(playerid) { PD->money[playerid]=0; ResetPlayerMoney(playerid); } #define ResetPlayerMoney ResetPlayerMoney_ SetPlayerGScore(playerid,scor)SetPlayerScore(playe rid,scor); stock GivePlayerScore(playerid, scor) { PD->score[playerid][PVG->Int->RoomData[playerid]]+=scor; SetPlayerScore(playerid,PD->score[playerid][PVG->Int->RoomData[playerid]]); } stock SetPlayerScore_(playerid,scor) { PD->score[playerid][PVG->Int->RoomData[playerid]]=scor; } #define SetPlayerScore SetPlayerScore_ stock GetPlayerScore_(playerid) { return PD->score[playerid][PVG->Int->RoomData[playerid]]; } #define GetPlayerScore GetPlayerScore_ stock _SetPlayerPos(playerid, Float: x, Float: y, Float: z) { SetPVarFloat(playerid, "LastPositionX", x), SetPVarFloat(playerid, "LastPositionY", y), SetPVarFloat(playerid, "LastPositionZ", z); return SetPlayerPos(playerid, x, y, z); } #if defined _ALS_SetPlayerPos #undef SetPlayerPos #else #define _ALS_SetPlayerPos #endif #define SetPlayerPos _SetPlayerPos stock _SetVehicleVelocity(vehicleid, Float: x, Float: y, Float: z) { SetGVarInt("SonHiz",floatround(floatsqroot((x * x + y * y + z * z)) * 200.2),vehicleid); return SetVehicleVelocity(vehicleid, x, y, z); } #if defined _ALS_SetVehicleVelocity #undef SetVehicleVelocity #else #define _ALS_SetVehicleVelocity #endif #define SetVehicleVelocity _SetVehicleVelocity stock _GivePlayerWeapon(playerid, weaponid, ammo) { new variableName[20]; format(variableName, sizeof(variableName), "PlayerWeapon%d", WeaponSlots[weaponid]); SetPVarInt(playerid, variableName, weaponid); return GivePlayerWeapon(playerid, weaponid, ammo); } #if defined _ALS_GivePlayerWeapon #undef GivePlayerWeapon #else #define _ALS_GivePlayerWeapon #endif #define GivePlayerWeapon _GivePlayerWeapon stock _SetPlayerVelocity(playerid, Float: x, Float: y, Float: z) { SetPVarInt(playerid, "SonHiz",floatround(floatsqroot((x * x + y * y + z * z)) * 200.2)); return SetPlayerVelocity(playerid, x, y, z); } #if defined _ALS_SetPlayerVelocity #undef SetPlayerVelocity #else #define _ALS_SetPlayerVelocity #endif #define SetPlayerVelocity _SetPlayerVelocity stock _TogglePlayerSpectating(playerid, spectate) { TogglePlayerSpectating(playerid, spectate); SetPVarInt(playerid,"specdurum",spectate); } #if defined _ALS_TogglePlayerSpectating #undef TogglePlayerSpectating #else #define _ALS_TogglePlayerSpectating #endif #define TogglePlayerSpectating _TogglePlayerSpectating GetVehicleSpeed(vehicleID) { new Float: vehiclesVelocity[3]; GetVehicleVelocity(vehicleID, vehiclesVelocity[0], vehiclesVelocity[1], vehiclesVelocity[2]); return floatround(floatsqroot((vehiclesVelocity[0] * vehiclesVelocity[0] + vehiclesVelocity[1] * vehiclesVelocity[1] + vehiclesVelocity[2] * vehiclesVelocity[2])) * 200.2); } GetPlayerSpeed(playerid) { new Float: vehiclesVelocity[3]; GetPlayerVelocity(playerid, vehiclesVelocity[0], vehiclesVelocity[1], vehiclesVelocity[2]); return floatround(floatsqroot((vehiclesVelocity[0] * vehiclesVelocity[0] + vehiclesVelocity[1] * vehiclesVelocity[1] + vehiclesVelocity[2] * vehiclesVelocity[2])) * 200.2); } function DetectingHack() { foreach(new playerid:Player) { if(!IsPlayerInAnyVehicle(playerid)) { if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT || GetPlayerState(playerid) == PLAYER_STATE_SPAWNED) { if(GetPlayerSurfingVehicleID(playerid) == INVALID_VEHICLE_ID && GetPlayerSurfingObjectID(playerid) == INVALID_OBJECT_ID && GetPVarInt(playerid,"aractandustum") < GetTickCount()) { if(!IsPlayerInRangeOfPoint(playerid,90,GetPVarFloa t(playerid, "FP_LastPositionX"),GetPVarFloat(playerid, "FP_LastPositionY"),GetPVarFloat(playerid, "FP_LastPositionZ"))) { SetPVarInt(playerid,"suphe1",GetPVarInt(playerid," suphe1")+1); } new ivme,speed; ivme = (speed=GetPlayerSpeed(playerid) - GetPVarInt(playerid,"SonPHiz")); SetPVarInt(playerid,"SonPHiz",speed); if(ivme > 175)SetPVarInt(playerid,"suphe2",GetPVarInt(player id,"suphe2")+1); } } }else { new ivme,speed; ivme = (speed=GetVehicleSpeed(GetPlayerVehicleID(playerid )) - GetGVarInt("Sonhiz",GetPlayerVehicleID(playerid))) ; SetGVarInt("SonHiz",speed,GetPlayerVehicleID(playe rid)); if(ivme > 135) { SetPVarInt(playerid,"suphe6",GetPVarInt(playerid," suphe6")+1); if(PVG->Int->RoomData[playerid] == 2)SetVehicleVelocity(GetPlayerVehicleID(playerid), 0,0,0); } } } return 1; } hook OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(GetPVarInt(playerid,"AntiFloodDialogMagNeteC") > GetTickCount()) { if(GetPVarInt(playerid,"flood_dialog") > 4) { Kickle(playerid,"Dialog Hack"); return 0; } SetPVarInt(playerid,"flood_dialog",GetPVarInt(play erid,"flood_dialog")+1); }else { SetPVarInt(playerid,"flood_dialog",0); SetPVarInt(playerid, "AntiFloodDialogMagNeteC", GetTickCount()+300); } return 1; } hook OnPlayerStateChange(playerid, newstate, oldstate) { if(GetPVarInt(playerid,"AntiFloodRSpawnMagNeteC") > GetTickCount()) { if(GetPVarInt(playerid,"flood_rspawn") > 4) { Kickle(playerid,"Car Hack"); return 0; } SetPVarInt(playerid,"flood_rspawn",GetPVarInt(play erid,"flood_rspawn")+1); }else { SetPVarInt(playerid,"flood_rspawn",0); SetPVarInt(playerid, "AntiFloodRSpawnMagNeteC", GetTickCount()+300); } return 1; } hook OnPlayerRequestSpawn(playerid) { if(GetPVarInt(playerid,"AntiFloodRSpawnMagNeteC") > GetTickCount()) { if(GetPVarInt(playerid,"flood_rspawn") > 3) { Kickle(playerid,"Hack"); return 0; } SetPVarInt(playerid,"flood_rspawn",GetPVarInt(play erid,"flood_rspawn")+1); }else { SetPVarInt(playerid,"flood_rspawn",0); SetPVarInt(playerid, "AntiFloodRSpawnMagNeteC", GetTickCount()+300); } return 1; } hook OnPlayerCommandText(playerid, cmdtext[]) { if(GetPVarInt(playerid,"AntiFloodCommandMagNeteC") > GetTickCount()) { if(GetPVarInt(playerid,"flood_cmd") > 3) { Kickle(playerid,"Coomand Flood"); return 0; } SetPVarInt(playerid,"flood_cmd",GetPVarInt(playeri d,"flood_cmd")+1); }else { SetPVarInt(playerid,"flood_cmd",0); SetPVarInt(playerid, "AntiFloodCommandMagNeteC", GetTickCount()+300); } return 0; } hook OnPlayerText(playerid, text[]) { if(GetPVarInt(playerid,"AntiFloodTextMagNeteC") > GetTickCount()) { if(GetPVarInt(playerid,"flood_text") > 3) { Kickle(playerid,"Text Flood"); return 0; } SetPVarInt(playerid,"flood_text",GetPVarInt(player id,"flood_text")+1); }else { SetPVarInt(playerid,"flood_text",0); SetPVarInt(playerid, "AntiFloodTextMagNeteC", GetTickCount()+300); } return 0; } hook OnPlayerSpawn(playerid) { if(GetPVarInt(playerid,"AntiFloodSpawnMagNeteC") > GetTickCount()) { if(GetPVarInt(playerid,"flood_spawn") > 3) { Kickle(playerid,"Spawn Flood"); return 1; } SetPVarInt(playerid,"flood_spawn",GetPVarInt(playe rid,"flood_spawn")+1); }else { SetPVarInt(playerid,"flood_spawn",0); SetPVarInt(playerid, "AntiFloodSpawnMagNeteC", GetTickCount()+300); } return 1; } hook OnPlayerConnect(playerid) { if(PVG->Int->connected[playerid] == 1)return Ban(playerid); if(!strcmp(getName(playerid),"con",true) || strfind(getName(playerid),"_con",true) != -1 || strfind(getName(playerid),"con_",true) != -1) { Kick(playerid); } static mag_anti_ip[16],diger_ip[16],ip_count=0; GetPlayerIp(playerid,mag_anti_ip,16); foreach(new i:Player) { if(i !=playerid) { GetPlayerIp(i,diger_ip,16); if(!strcmp(mag_anti_ip,diger_ip,true))ip_count++; } } if(ip_count >= 5)Kick(playerid); return 1; } hook OnPlayerDeath(playerid, killerid, reason) { if(killerid != INVALID_PLAYER_ID && playerid == killerid)return Kickle(playerid,"Death Hack"); if(GetPVarInt(playerid,"AntiFloodKillMagNeteC") > GetTickCount()) { if(GetPVarInt(playerid,"flood_kill") > 3) { Kickle(playerid,"Fake Kill"); return 1; } SetPVarInt(playerid,"flood_kill",GetPVarInt(player id,"flood_kill")+1); }else { SetPVarInt(playerid,"flood_kill",0); SetPVarInt(playerid, "AntiFloodKillMagNeteC", GetTickCount()+300); } return 1; } hook OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(newkeys & KEY_FIRE && !IsPlayerInAnyVehicle(playerid)) { new playersWeapon = GetPlayerWeapon(playerid); if(playersWeapon && playersWeapon != 40 && playersWeapon != 46) { new variableName[20]; format(variableName, sizeof(variableName), "PlayerWeapon%d", WeaponSlots[playersWeapon]); if(GetPVarInt(playerid, variableName) != playersWeapon) { SetPVarInt(playerid,"suphe5",GetPVarInt(playerid," suphe5")+1); ResetPlayerWeapons(playerid); } } } return 1; } public OnVehicleMod(playerid,vehicleid,componentid) { new vehicleide = GetVehicleModel(vehicleid); new modok = islegalcarmod(vehicleide, componentid); if (!modok || GetPlayerInterior(playerid) == 0) { RemoveVehicleComponent(vehicleid,componentid); Banla(playerid, "Mod Hack!");// anti crash return 0; } return 1; } |