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[FilterScript] Simple Roleplay Animation System - Printable Version

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+--- Thread: [FilterScript] Simple Roleplay Animation System (/showthread.php?tid=541666)



Simple Roleplay Animation System - RGOimpact - 13.10.2014






Just testing my skills here with animations and wanted to produce something that I could place up on the SA:MP forums to maybe
help a few people. It uses 80 animations all together. There are some compiled into others, so you'll have to make a choice, such as
'/dance [1-15]'. This shortens down the time you spend searching through the command list and also the time spent guessing
which animations to do. This is used as a backup resource for myself so if something was to go wrong with my current script,
that I do not have time to fix. I can just load this animation system in so players will have a temporary system. I started scripting
this at 10/10/2014. It is finished, but could do with some improvements.












RGO IMPACT,
ZCMD,
SSCANF.


Re: Simple Roleplay Animation System - dv20 - 15.10.2014

Nice Job I like it


Re: Simple Roleplay Animation System - Zues - 15.10.2014

Good job.


Re: Simple Roleplay Animation System - KingServerIRAN - 15.10.2014

Simple But good job


Re: Simple Roleplay Animation System - RGOimpact - 04.11.2014

Thanks guys! I just wanted to test out some skills with a basic animation system. Not sure what to make next, but I'll be sure to release it to SA:MP forums. I have a good idea, like a customizable Los Santos. Everything has a script around the world. So you can go up to a vending machine, buy drinks and such. The only thing is, I'm not sure I can put all that in a filterscript as it would only be compatible with SA:MP natives for other RP scripts and such.

EDIT:
Project Started, it's called INTERACTIVE WORLD,
Here's a sneak peak at the item system: