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[Help]Checkpoints - Printable Version

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+--- Thread: [Help]Checkpoints (/showthread.php?tid=541138)



[Help]Checkpoints - astanalol00 - 09.10.2014

Removed


Re: [Help]Checkpoints - Dampyr - 09.10.2014

Try using:
Код:
 CreateDynamicCP(-1447.2351,1502.1000,1.7366, 3.0, -1, -1, -1, 100.0);



Re: [Help]Checkpoints - astanalol00 - 09.10.2014

removed


Re: [Help]Checkpoints - astanalol00 - 09.10.2014

Removed


Re: [Help]Checkpoints - astanalol00 - 10.10.2014

Removed


Re: [Help]Checkpoints - Berzerk - 10.10.2014

Only one checkpoint can be ceated at the same time in samp.
You can use race checkpoints. If you want to stick with normal checkpoints use OnPlayerEnterCheckpoint.


Re: [Help]Checkpoints - M0HAMMAD - 10.10.2014

User Race Checkpoints
pawn Код:
// Natives (Race Checkpoints)

native CreateDynamicRaceCP(type, Float:x, Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
native DestroyDynamicRaceCP(checkpointid);
native IsValidDynamicRaceCP(checkpointid);
native TogglePlayerDynamicRaceCP(playerid, checkpointid, toggle);
native TogglePlayerAllDynamicRaceCPs(playerid, toggle);
native IsPlayerInDynamicRaceCP(playerid, checkpointid);
native DestroyAllDynamicRaceCPs();
native CountDynamicRaceCPs();