/*Inventбrio*/
Inventario = TextDrawCreate(160.000000, 121.000000, "Inventario (Sem Mochila)");
TextDrawBackgroundColor(Inventario, 255);
TextDrawFont(Inventario, 2);
TextDrawLetterSize(Inventario, 0.209999, 1.000000);
TextDrawColor(Inventario, 255);
TextDrawSetOutline(Inventario, 0);
TextDrawSetProportional(Inventario, 1);
TextDrawSetShadow(Inventario, 0);
TextDrawUseBox(Inventario, 1);
TextDrawBoxColor(Inventario, 1768516010);
TextDrawTextSize(Inventario, 483.000000, 180.000000);
/*Inventбrio Fechar*/
IFechar = TextDrawCreate(461.000000, 121.000000, "(X)");
TextDrawBackgroundColor(IFechar, 255);
TextDrawFont(IFechar, 1);
TextDrawLetterSize(IFechar, 0.500000, 1.000000);
TextDrawColor(IFechar, -7602006);
TextDrawSetOutline(IFechar, 0);
TextDrawSetProportional(IFechar, 1);
TextDrawSetShadow(IFechar, 0);
/*Inventбrio Box*/
IBox = TextDrawCreate(489.000000, 136.000000, "");
TextDrawBackgroundColor(IBox, 255);
TextDrawFont(IBox, 1);
TextDrawLetterSize(IBox, 0.550000, 11.400007);
TextDrawColor(IBox, -1);
TextDrawSetOutline(IBox, 0);
TextDrawSetProportional(IBox, 1);
TextDrawSetShadow(IBox, 1);
TextDrawUseBox(IBox, 1);
/*Inventбrio Slots*/
ISlots = TextDrawCreate(258.000000, 333.000000, "Slots/Usados (0/8)");
TextDrawBackgroundColor(ISlots, 255);
TextDrawFont(ISlots, 2);
TextDrawLetterSize(ISlots, 0.280000, 0.799998);
TextDrawColor(ISlots, 255);
TextDrawSetOutline(ISlots, 0);
TextDrawSetProportional(ISlots, 1);
TextDrawSetShadow(ISlots, 0);
/*Inventбrio Item 1*/
IItem1 = TextDrawCreate(242.000000, 140.000000, "");
TextDrawBackgroundColor(IItem1, 255);
TextDrawFont(IItem1, 1);
TextDrawLetterSize(IItem1, 0.000000, 9.400004);
TextDrawColor(IItem1, -1);
TextDrawSetOutline(IItem1, 0);
TextDrawSetProportional(IItem1, 1);
TextDrawSetShadow(IItem1, 1);
TextDrawUseBox(IItem1, 1);
TextDrawBoxColor(IItem1, 255);
TextDrawTextSize(IItem1, 157.000000, 23.000000);
/*Inventбrio Item 2*/
IItem2 = TextDrawCreate(242.000000, 233.000000, "");
TextDrawBackgroundColor(IItem2, 255);
TextDrawFont(IItem2, 1);
TextDrawLetterSize(IItem2, 0.000000, 9.400004);
TextDrawColor(IItem2, -1);
TextDrawSetOutline(IItem2, 0);
TextDrawSetProportional(IItem2, 1);
TextDrawSetShadow(IItem2, 1);
TextDrawUseBox(IItem2, 1);
TextDrawBoxColor(IItem2, 255);
TextDrawTextSize(IItem2, 157.000000, 23.000000);
/*Inventбrio Item 3*/
IItem3 = TextDrawCreate(326.000000, 233.000000, "");
TextDrawBackgroundColor(IItem3, 255);
TextDrawFont(IItem3, 1);
TextDrawLetterSize(IItem3, 0.000000, 9.400004);
TextDrawColor(IItem3, -1);
TextDrawSetOutline(IItem3, 0);
TextDrawSetProportional(IItem3, 1);
TextDrawSetShadow(IItem3, 1);
TextDrawUseBox(IItem3, 1);
TextDrawBoxColor(IItem3, 255);
TextDrawTextSize(IItem3, 241.000000, 23.000000);
/*Inventбrio Item 4*/
IItem4 = TextDrawCreate(326.000000, 140.000000, "");
TextDrawBackgroundColor(IItem4, 255);
TextDrawFont(IItem4, 1);
TextDrawLetterSize(IItem4, 0.000000, 9.400004);
TextDrawColor(IItem4, -1);
TextDrawSetOutline(IItem4, 0);
TextDrawSetProportional(IItem4, 1);
TextDrawSetShadow(IItem4, 1);
TextDrawUseBox(IItem4, 1);
TextDrawBoxColor(IItem4, 255);
TextDrawTextSize(IItem4, 241.000000, 23.000000);
/*Inventбrio Item 5*/
IItem5 = TextDrawCreate(403.000000, 140.000000, "");
TextDrawBackgroundColor(IItem5, 255);
TextDrawFont(IItem5, 1);
TextDrawLetterSize(IItem5, 0.000000, 9.400004);
TextDrawColor(IItem5, -1);
TextDrawSetOutline(IItem5, 0);
TextDrawSetProportional(IItem5, 1);
TextDrawSetShadow(IItem5, 1);
TextDrawUseBox(IItem5, 1);
TextDrawBoxColor(IItem5, 255);
TextDrawTextSize(IItem5, 325.000000, 23.000000);
/*Inventбrio Item 6*/
IItem6 = TextDrawCreate(403.000000, 233.000000, "");
TextDrawBackgroundColor(IItem6, 255);
TextDrawFont(IItem6, 1);
TextDrawLetterSize(IItem6, 0.000000, 9.400004);
TextDrawColor(IItem6, -1);
TextDrawSetOutline(IItem6, 0);
TextDrawSetProportional(IItem6, 1);
TextDrawSetShadow(IItem6, 1);
TextDrawUseBox(IItem6, 1);
TextDrawBoxColor(IItem6, 255);
TextDrawTextSize(IItem6, 325.000000, 23.000000);
/*Inventбrio Item 7*/
IItem7 = TextDrawCreate(485.000000, 233.000000, "");
TextDrawBackgroundColor(IItem7, 255);
TextDrawFont(IItem7, 1);
TextDrawLetterSize(IItem7, 0.000000, 9.400004);
TextDrawColor(IItem7, -1);
TextDrawSetOutline(IItem7, 0);
TextDrawSetProportional(IItem7, 1);
TextDrawSetShadow(IItem7, 1);
TextDrawUseBox(IItem7, 1);
TextDrawBoxColor(IItem7, 255);
TextDrawTextSize(IItem7, 402.000000, 23.000000);
/*Inventбrio Item 8*/
IItem8 = TextDrawCreate(485.000000, 140.000000, "");
TextDrawBackgroundColor(IItem8, 255);
TextDrawFont(IItem8, 1);
TextDrawLetterSize(IItem8, 0.000000, 9.400004);
TextDrawColor(IItem8, -1);
TextDrawSetOutline(IItem8, 0);
TextDrawSetProportional(IItem8, 1);
TextDrawSetShadow(IItem8, 1);
TextDrawUseBox(IItem8, 1);
TextDrawBoxColor(IItem8, 255);
TextDrawTextSize(IItem8, 402.000000, 23.000000);
/*Inventбrio Proximo*/
IProximo = TextDrawCreate(212.000000, 330.000000, "Proximo");
TextDrawAlignment(IProximo, 2);
TextDrawBackgroundColor(IProximo, 255);
TextDrawFont(IProximo, 2);
TextDrawLetterSize(IProximo, 0.360000, 1.000000);
TextDrawColor(IProximo, -1);
TextDrawSetOutline(IProximo, 0);
TextDrawSetProportional(IProximo, 1);
TextDrawSetShadow(IProximo, 1);
TextDrawUseBox(IProximo, 1);
TextDrawBoxColor(IProximo, -1306385665);
TextDrawTextSize(IProximo, 62.000000, 65.000000);
/*Inventбrio Anterior*/
IAnterior = TextDrawCreate(431.000000, 330.000000, "Anterior");
TextDrawAlignment(IAnterior, 2);
TextDrawBackgroundColor(IAnterior, 255);
TextDrawFont(IAnterior, 2);
TextDrawLetterSize(IAnterior, 0.360000, 1.000000);
TextDrawColor(IAnterior, -1);
TextDrawSetOutline(IAnterior, 0);
TextDrawSetProportional(IAnterior, 1);
TextDrawSetShadow(IAnterior, 1);
TextDrawUseBox(IAnterior, 1);
TextDrawBoxColor(IAnterior, -1306385665);
TextDrawTextSize(IAnterior, 63.000000, 72.000000);
TextDrawSetSelectable(IFechar, true);//Fechar
TextDrawSetSelectable(IAnterior, true);//Anterior
TextDrawSetSelectable(IProximo, true);//Proximo
MostrarTD(playerid){
TextDrawShowForPlayer(playerid,IBox);
TextDrawShowForPlayer(playerid,ISlots);
TextDrawShowForPlayer(playerid,IItem1);
TextDrawShowForPlayer(playerid,IItem2);
TextDrawShowForPlayer(playerid,IItem3);
TextDrawShowForPlayer(playerid,IItem4);
TextDrawShowForPlayer(playerid,IItem5);
TextDrawShowForPlayer(playerid,IItem6);
TextDrawShowForPlayer(playerid,IItem7);
TextDrawShowForPlayer(playerid,IItem8);
TextDrawShowForPlayer(playerid,IFechar);
TextDrawShowForPlayer(playerid,IProximo);
TextDrawShowForPlayer(playerid,IAnterior);
TextDrawShowForPlayer(playerid,Inventario);
return 1;
}
TextDrawShowForPlayer(playerid,IBox[playerid]);
acho que deve criar um loop para criar as textdraws e usar assim as funзхes de mostra a TD pawn Код:
|