CMD:jump(playerid, params[])
{
if(IsPlayerInAnyVehicle(playerid)) // we check if the player is in any vehicle
{
new vehid = GetPlayerVehicleID(playerid); // a variable to get player vehicle.
new Float:X,Float:Y,Float:Z; // Floats to save cords
GetVehicleVelocity(vehid,X,Y,Z); // We get cords and we store them in variable above.
SetVehicleVelocity(vehid,X,Y,Z+0.3); // We put same expect Z+0.3 Which is higher
}
return 1;
}