new Text:LoginDraw1;
for(new i = 0; i < MAX_PLAYERS; i++)
TextDrawShowForPlayer(i, LoginDraw1);
LoginDraw1 = TextDrawCreate(660.125000, 459.416717, "usebox");
TextDrawLetterSize(LoginDraw1, 0.000000, -13.643054);
TextDrawTextSize(LoginDraw1, -3.875000, 0.000000);
TextDrawAlignment(LoginDraw1, 1);
TextDrawColor(LoginDraw1, 0);
TextDrawUseBox(LoginDraw1, true);
TextDrawBoxColor(LoginDraw1, 180);
TextDrawSetShadow(LoginDraw1, 0);
TextDrawSetOutline(LoginDraw1, 0);
TextDrawBackgroundColor(LoginDraw1, -2139062017);
TextDrawFont(LoginDraw1, 0);
new Text:Textdraw1;
TextDrawShowForPlayer(i, Textdraw1); // here
Textdraw1 = TextDrawCreate(86.875000, 347.666503, "Exclusive Gaming v3.0");
TextDrawLetterSize(Textdraw1, 0.926875, 3.513334);
TextDrawAlignment(Textdraw1, 1);
TextDrawColor(Textdraw1, 16777215);
TextDrawSetShadow(Textdraw1, 0);
TextDrawSetOutline(Textdraw1, 1);
TextDrawBackgroundColor(Textdraw1, 51);
TextDrawFont(Textdraw1, 2);
TextDrawSetProportional(Textdraw1, 1);
new Text:Textdraw1[MAX_PLAYERS];
new Text:LoginDraw1[MAX_PLAYERS];
for(new i = 0; i < MAX_PLAYERS; i++)
{
TextDrawShowForPlayer(i, LoginDraw1); // that can not be this O.o
LoginDraw1[i] = TextDrawCreate(660.125000, 459.416717, "usebox");
TextDrawLetterSize(LoginDraw1[i], 0.000000, -13.643054);
TextDrawTextSize(LoginDraw1[i], -3.875000, 0.000000);
TextDrawAlignment(LoginDraw1[i], 1);
TextDrawColor(LoginDraw1[i], 0);
TextDrawUseBox(LoginDraw1[i], true);
TextDrawBoxColor(LoginDraw1[i], 180);
TextDrawSetShadow(LoginDraw1[i], 0);
TextDrawSetOutline(LoginDraw1[i], 0);
TextDrawBackgroundColor(LoginDraw1[i], -2139062017);
TextDrawFont(LoginDraw1[i], 0);
TextDrawShowForPlayer(i, Textdraw1); // that can not be this O.o
Textdraw1[i] = TextDrawCreate(86.875000, 347.666503, "Exclusive Gaming v3.0");
TextDrawLetterSize(Textdraw1[i], 0.926875, 3.513334);
TextDrawAlignment(Textdraw1[i], 1);
TextDrawColor(Textdraw1[i], 16777215);
TextDrawSetShadow(Textdraw1[i], 0);
TextDrawSetOutline(Textdraw1[i], 1);
TextDrawBackgroundColor(Textdraw1[i], 51);
TextDrawFont(Textdraw1[i], 2);
TextDrawSetProportional(Textdraw1[i], 1);
}
TextDrawShowForPlayer(playerid, Textdraw1[i]);
TextDrawShowForPlayer(playerid, LoginDraw1[i]);
TextDrawHideForPlayer(playerid, Textdraw1[i]);
TextDrawHideForPlayer(playerid, LoginDraw1[i]);
pawn Код:
pawn Код:
|
TextDrawShowForPlayer(playerid, LoginTextDraw[i]);
TextDrawShowForPlayer(playerid, LoginTextDraw2[i]);
C:\Users\cbrickell\Desktop\ExRp\gamemodes\EGRP.pwn(1483) : error 017: undefined symbol "LoginTextDraw" C:\Users\cbrickell\Desktop\ExRp\gamemodes\EGRP.pwn(1484) : error 017: undefined symbol "LoginTextDraw2" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors.
I put
pawn Код:
Код:
C:\Users\cbrickell\Desktop\ExRp\gamemodes\EGRP.pwn(1483) : error 017: undefined symbol "LoginTextDraw" C:\Users\cbrickell\Desktop\ExRp\gamemodes\EGRP.pwn(1484) : error 017: undefined symbol "LoginTextDraw2" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors. |
new Text:LoginTextDraw[MAX_PLAYERS];
new Text:LoginTextDraw2[MAX_PLAYERS];
new Text:LoginTextDraw[MAX_PLAYERS];
new Text:LoginTextDraw2[MAX_PLAYERS];
for(new i = 0; i < MAX_PLAYERS; i++)
{
// TextDrawShowForPlayer(i, LoginTextDraw); // this goes under onplayerconnect
LoginTextDraw[i] = TextDrawCreate(660.125000, 459.416717, "usebox");
TextDrawLetterSize(LoginTextDraw[i], 0.000000, -13.643054);
TextDrawTextSize(LoginTextDraw[i], -3.875000, 0.000000);
TextDrawAlignment(LoginTextDraw[i], 1);
TextDrawColor(LoginTextDraw[i], 0);
TextDrawUseBox(LoginTextDraw[i], true);
TextDrawBoxColor(LoginTextDraw[i], 180);
TextDrawSetShadow(LoginTextDraw[i], 0);
TextDrawSetOutline(LoginTextDraw[i], 0);
TextDrawBackgroundColor(LoginTextDraw[i], -2139062017);
TextDrawFont(LoginTextDraw[i], 0);
// TextDrawShowForPlayer(i, LoginTextDraw2); // this goes under onplayerconnect
LoginTextDraw2[i] = TextDrawCreate(86.875000, 347.666503, "Exclusive Gaming v3.0");
TextDrawLetterSize(LoginTextDraw2[i], 0.926875, 3.513334);
TextDrawAlignment(LoginTextDraw2[i], 1);
TextDrawColor(LoginTextDraw2[i], 16777215);
TextDrawSetShadow(LoginTextDraw2[i], 0);
TextDrawSetOutline(LoginTextDraw2[i], 1);
TextDrawBackgroundColor(LoginTextDraw2[i], 51);
TextDrawFont(LoginTextDraw2[i], 2);
TextDrawSetProportional(LoginTextDraw2[i], 1);
}
TextDrawShowForPlayer(playerid, LoginTextDraw[i]);
TextDrawShowForPlayer(playerid, LoginTextDraw2[i]);
new Text:LoginTextDraw[MAX_PLAYERS];
new Text:LoginTextDraw2[MAX_PLAYERS];
for(new i = 0; i < MAX_PLAYERS; i++)
{
// TextDrawShowForPlayer(i, LoginTextDraw); // this goes under onplayerconnect
LoginTextDraw[i] = TextDrawCreate(660.125000, 459.416717, "usebox");
TextDrawLetterSize(LoginTextDraw[i], 0.000000, -13.643054);
TextDrawTextSize(LoginTextDraw[i], -3.875000, 0.000000);
TextDrawAlignment(LoginTextDraw[i], 1);
TextDrawColor(LoginTextDraw[i], 0);
TextDrawUseBox(LoginTextDraw[i], true);
TextDrawBoxColor(LoginTextDraw[i], 180);
TextDrawSetShadow(LoginTextDraw[i], 0);
TextDrawSetOutline(LoginTextDraw[i], 0);
TextDrawBackgroundColor(LoginTextDraw[i], -2139062017);
TextDrawFont(LoginTextDraw[i], 0);
// TextDrawShowForPlayer(i, LoginTextDraw2); // this goes under onplayerconnect
LoginTextDraw2[i] = TextDrawCreate(86.875000, 347.666503, "Exclusive Gaming v3.0");
TextDrawLetterSize(LoginTextDraw2[i], 0.926875, 3.513334);
TextDrawAlignment(LoginTextDraw2[i], 1);
TextDrawColor(LoginTextDraw2[i], 16777215);
TextDrawSetShadow(LoginTextDraw2[i], 0);
TextDrawSetOutline(LoginTextDraw2[i], 1);
TextDrawBackgroundColor(LoginTextDraw2[i], 51);
TextDrawFont(LoginTextDraw2[i], 2);
TextDrawSetProportional(LoginTextDraw2[i], 1);
}
TextDrawShowForPlayer(playerid, LoginTextDraw[i]);
TextDrawShowForPlayer(playerid, LoginTextDraw2[i]);
TextDrawHideForPlayer(playerid, LoginTextDraw[i]);
TextDrawHideForPlayer(playerid, LoginTextDraw2[i]);
new Text:LoginTextDraw[MAX_PLAYERS];
new Text:LoginTextDraw2[MAX_PLAYERS];