Changing /onduty -
Team_PRO - 19.09.2014
i want to change this when player is already duty the message will be Error: you are already on duty and i want only in one command and if player is off duty Error: you are not on duty
Код:
CMD:onduty(playerid,params[])
{
new str [128];
if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,red,error);
SetPlayerSkin(playerid, 217);
SetPlayerHealth(playerid, 99999);
GivePlayerWeapon(playerid,38,99999);
GivePlayerWeapon(playerid,31,99999);
GivePlayerWeapon(playerid,32,99999);
GivePlayerWeapon(playerid,34,99999);
format(str,sizeof(str),"» Administrator %s(%d) has been On Duty!",GetPName(playerid),playerid);
SendClientMessageToAll(green,str);
format(str, sizeof(str), "[Player-Act]: %s has used /onduty",GetPName(playerid));
SendAdminMessage(green2,str);
return 1;
}
CMD:offduty(playerid,params[])
{
new str [128];
if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,red,error);
SetPlayerSkin(playerid, 133);
SetPlayerHealth(playerid, 100);
ResetPlayerWeapons(playerid);
format(str,sizeof(str),"» Administrator %s(%d) has been Off Duty!",GetPName(playerid),playerid);
SendClientMessageToAll(green,str);
format(str, sizeof(str), "[Player-Act]: %s has used /offduty",GetPName(playerid));
SendAdminMessage(green2,str);
return 1;
}
Re: Changing /onduty -
The__ - 19.09.2014
Add this some where:
and add
under onplayerconnect
pawn Код:
CMD:onduty(playerid,params[])
{
new str [128];
if(duty[playerid] == 1) return SendClientMessage(playerid, red, "Already on duty.");
if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,red,error);
SetPlayerSkin(playerid, 217);
SetPlayerHealth(playerid, 99999);
GivePlayerWeapon(playerid,38,99999);
GivePlayerWeapon(playerid,31,99999);
GivePlayerWeapon(playerid,32,99999);
GivePlayerWeapon(playerid,34,99999);
format(str,sizeof(str),"» Administrator %s(%d) has been On Duty!",GetPName(playerid),playerid);
SendClientMessageToAll(green,str);
format(str, sizeof(str), "[Player-Act]: %s has used /onduty",GetPName(playerid));
SendAdminMessage(green2,str);
duty[playerid] = 1;
return 1;
}
CMD:offduty(playerid,params[])
{
new str [128];
if(duty[playerid] == 0) return SendClientMessage(playerid, red, "Already off duty.");
if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,red,error);
SetPlayerSkin(playerid, 133);
SetPlayerHealth(playerid, 100);
ResetPlayerWeapons(playerid);
format(str,sizeof(str),"» Administrator %s(%d) has been Off Duty!",GetPName(playerid),playerid);
SendClientMessageToAll(green,str);
format(str, sizeof(str), "[Player-Act]: %s has used /offduty",GetPName(playerid));
SendAdminMessage(green2,str);
duty[playerid] = 0;
return 1;
}
OR:
pawn Код:
CMD:duty(playerid,params[])
{
new str[128];
if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,red,error);
if(duty[playerid] == 0)
{
SetPlayerSkin(playerid, 217);
SetPlayerHealth(playerid, 99999);
GivePlayerWeapon(playerid,38,99999);
GivePlayerWeapon(playerid,31,99999);
GivePlayerWeapon(playerid,32,99999);
GivePlayerWeapon(playerid,34,99999);
format(str,sizeof(str),"» Administrator %s(%d) has been On Duty!",GetPName(playerid),playerid);
SendClientMessageToAll(green,str);
format(str, sizeof(str), "[Player-Act]: %s has used /onduty",GetPName(playerid));
SendAdminMessage(green2,str);
duty[playerid] = 1;
return 1;
}
if(duty[playerid] == 1)
{
SetPlayerSkin(playerid, 133);
SetPlayerHealth(playerid, 100);
ResetPlayerWeapons(playerid);
format(str,sizeof(str),"» Administrator %s(%d) has been Off Duty!",GetPName(playerid),playerid);
SendClientMessageToAll(green,str);
format(str, sizeof(str), "[Player-Act]: %s has used /offduty",GetPName(playerid));
SendAdminMessage(green2,str);
duty[playerid] = 0;
return 1;
}
return 1;
}
EDIT: I had to fix my code real quick, I added 2 extra brackets, sorry!
Re: Changing /onduty -
mirza1221 - 19.09.2014
It is best for u too do it like this
Код:
#define SCMTA SendClientMessageToAll
new AdminDuty[MAX_PLAYERS];
CMD:aduty(playerid, params[])
{
if(PlayerInfo[playerid][pAdmin] == 0) return SCM(playerid, -1, "Only Admins");
new string[256];
if(AdminDuty[playerid] == 0)
{
format(string,sizeof(string), Admin %s is on duty ",GetName(playerid));
SCMTA(-1,string);
AdminDuty[playerid] = 1;
SetPlayerColor(playerid, 0xFF0000);
SetPlayerArmour(playerid, 99.0);
SetPlayerHealth(playerid, 99.0);
}
else if(AdminDuty[playerid] == 1)
{
SetPlayerArmour(playerid, 0);
SetPlayerHealth(playerid, 99.0);
SetPlayerColor(playerid,0xFFFFFF);
format(string,sizeof(string),"Admin %s is off duty ",GetName(playerid));
SCMTA(-1,string);
AdminDuty[playerid] = 0;
}
return 1;
}
//GetName
stock GetName(playerid)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
return name;
}
Re: Changing /onduty -
Team_PRO - 19.09.2014
thanks
Re: Changing /onduty -
mirza1221 - 19.09.2014
You're welcome