Converted MTA objects wont appear in SAMP! HELP! -
Banaaniaju - 17.09.2014
Hello!
I have a problem with getting MTA objects to my SA:MP server!
I did everything like tutorial said, but they just wont appear.
Used this tutorial:
https://sampforum.blast.hk/showthread.php?tid=146617
When i compile, then i don't get any errors.
I tried 2 diffrent converters also (
http://convertffs.com/ and
http://gtamap.delux-host.com/converter/).
This is converted with gtamap.delux-host.com converter.
These are with convertffs.com
And it ends like this:
Please help! Will give +rep
Re: Converted MTA objects wont appear in SAMP! HELP! -
Beckett - 17.09.2014
Had the exact same problem that's why I stopped mapping in MTA.
Re: Converted MTA objects wont appear in SAMP! HELP! -
Stinged - 17.09.2014
You should use sa-mp map construction which was built for sa-mp.
MTA Map Editor was built for MTA not sa-mp.
Re: Converted MTA objects wont appear in SAMP! HELP! -
Banaaniaju - 17.09.2014
Come on...there must be a solution for this!
Re: Converted MTA objects wont appear in SAMP! HELP! -
Stinged - 17.09.2014
Maybe you reached the objects limit?
0.3z has a 1000 objects limit.
https://sampwiki.blast.hk/wiki/Limits
Re: Converted MTA objects wont appear in SAMP! HELP! -
Banaaniaju - 17.09.2014
Can't be... i have less than 300 objects :/
Re: Converted MTA objects wont appear in SAMP! HELP! -
FisherMan - 17.09.2014
Make it in
Re: Converted MTA objects wont appear in SAMP! HELP! -
Stinged - 17.09.2014
Quote:
Originally Posted by FisherMan
Make it in
Код:
public OnGameModeInit()
|
What if he was using it in a filterscript? :|
Re: Converted MTA objects wont appear in SAMP! HELP! -
Banaaniaju - 17.09.2014
This actually worked thank you! :P
But now it caused another problem... my server Mode turned to Unknown and i fell to Blueberry...
I readed from server logs that streamer.dll couldn't load..
Re: Converted MTA objects wont appear in SAMP! HELP! -
Stinged - 17.09.2014
Then add streamer to your server.cfg.
And why were you using OnFilterScriptInit if you were scripting a gamemode?
There's a difference between FilterScriptInit and GameModeInit.