ANTI CLEO /BOOMN - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: ANTI CLEO /BOOMN (
/showthread.php?tid=537036)
ANTI CLEO /BOOMN -
georgian1 - 13.09.2014
CAN ANYBODY MAKE ANTI FOR IT? IT EXPLODES CARS NEAR YOU AND SHOOTS PLAYER CAR SORRY FOR MY ENGLISH
Re: ANTI CLEO /BOOMN -
HeLiOn_PrImE - 13.09.2014
You have tones of admin/anticheat systems on these forums.
Asking for such thing using capitals won't solve anything. Try to do some research!
Re: ANTI CLEO /BOOMN -
dannyk0ed - 13.09.2014
pawn Код:
public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z)
{
new Float: vehiclepos[4];
GetVehiclePos(vehicleid, vehiclepos[0], vehiclepos[1], vehiclepos[2]);
GetVehicleZAngle(vehicleid,vehiclepos[3]);
SetVehiclePos(vehicleid,vehiclepos[0], vehiclepos[1], vehiclepos[2]);
SetVehicleZAngle(vehicleid,vehiclepos[3]);
return 0;
}
This is for 0.3z R3 patch.