Merging Filterscripts with GM - Printable Version
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+--- Thread: Merging Filterscripts with GM (
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Merging Filterscripts with GM -
Jigsaw123 - 01.09.2014
Hello, I've tried Merging my script with a filterscript, by putting the filterscript in pawno and using..
#include <../bbrp/example.pwn> in script.
Now it gives me errors like:
Код:
C:\Users\USER\Desktop\Server\gamemodes\SAU-RP.pwn(925) : error 021: symbol already defined: "S@@_OnPlayerSpawn"
C:\Users\USER\Desktop\Server\gamemodes\SAU-RP.pwn(1005) : error 021: symbol already defined: "S@@_OnDialogResponse"
C:\Users\USER\Desktop\Server\gamemodes\SAU-RP.pwn(1580) : error 021: symbol already defined: "S@@_OnPlayerStateChange"
C:\Users\USER\Desktop\Server\gamemodes\SAU-RP.pwn(1720) : error 021: symbol already defined: "S@@_OnPlayerDeath"
and:
Код:
C:\Users\USER\Desktop\Server\gamemodes\SAU-RP.pwn(818) : error 021: symbol already defined: "Itter_OnPlayerConnect"
C:\Users\USER\Desktop\Server\gamemodes\SAU-RP.pwn(857) : error 021: symbol already defined: "Itter_OnPlayerDisconnect"
How can i fix this?
Re : Merging Filterscripts with GM -
Clad - 01.09.2014
Delete this symboles, You already have them in the GameMode.
Re: Merging Filterscripts with GM -
Stinged - 01.09.2014
Are you including a pwn file, with callbacks in it without hooking?
If so, then the problem is you can't use the same callback twice or more in the same script