How to make ding sound on player give damage? - Printable Version
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+--- Thread: How to make ding sound on player give damage? (
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How to make ding sound on player give damage? -
SpikY_ - 25.08.2014
My question is same as my topic .. pls help me
Re: How to make ding sound on player give damage? -
F1aw1ess - 25.08.2014
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
if(issuerid != INVALID_PLAYER_ID) //If not self inflicted
{
PlayerPlaySound(playerid,6401,0,0,0); //Plays the sound - Change '6401' to whatever sound you want to play
}
return 1;
}
Re: How to make ding sound on player give damage? -
Mzake - 25.08.2014
Well its easy its like :
pawn Код:
PlayerPlaySound(playerid, 1186, 0.0, 0.0, 0.0); // (blank sound) No Sound/music
if u put the Jezzy's club coordinations u will get that club music, so i hope u understanded someting
![Tongue](images/smilies/razz.gif)
U need to find the bell sound Coordinations or idk lol
Re: How to make ding sound on player give damage? -
SpikY_ - 25.08.2014
tHX BRO .. I KNOW PLAYERPLAYSOUND BUT I WAS CONFUSED ON ONPLAYERGIVEDAMAGE
![Wink](images/smilies/wink.png)
THX +REP FOR YOU BOTH
SRY FOR THE CAPS .. KEYBOARD SUCKS
Re: How to make ding sound on player give damage? -
Mzake - 25.08.2014
Quote:
Originally Posted by NGEN123
tHX BRO .. I KNOW PLAYERPLAYSOUND BUT I WAS CONFUSED ON ONPLAYERGIVEDAMAGE ![Wink](images/smilies/wink.png) THX +REP FOR YOU BOTH
SRY FOR THE CAPS .. KEYBOARD SUCKS ![Wink](images/smilies/wink.png)
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Yeah no problem, and bro can find Sounds IDs
HERE