[Ayuda] Funcion completa. -
lm4rcosl - 21.08.2014
Resulta que tengo el GM base de ZC, entonces intente quitar el /llaves, pero al poner la opcion en onplayerspawn y borrar las cosas que no funcionarian.. todo bien, pero resulta que al logear un player que tiene 5 vehiculos, solo le spawneara el primer vehiculo (Slot 0), entonces necesito una funcion para que al logear todos los vehiculos spawneen no solo el primero.. aqui esta lo que tengo en onplayerspawn.
Код:
for(new listitem = 0; listitem < 8; listitem++) // 10 para 10 slots si tenes muchos coches
{
if(PlayerVehicleInfo[playerid][listitem][pvImpounded] == 1) return SendClientMessageEx(playerid,COLOR_WHITE,"El auto que intenta spawnear estб embargado.");
if(PlayerVehicleInfo[playerid][listitem][pvImpounded] >= 2) PlayerVehicleInfo[playerid][listitem][pvImpounded] = 0;
if(PlayerVehicleInfo[playerid][listitem][pvModelId] != 0 && PlayerVehicleInfo[playerid][listitem][pvImpounded] == 0 && PlayerVehicleInfo[playerid][listitem][pvSpawned]== 0)
{
if(carsforplayer[playerid] == 8) return SendClientMessageEx(playerid,COLOR_WHITE,".");
PlayerCars++;
carsforplayer[playerid]++;
new carcreated = CreateVehicle(PlayerVehicleInfo[playerid][listitem][pvModelId], PlayerVehicleInfo[playerid][listitem][pvPosX], PlayerVehicleInfo[playerid][listitem][pvPosY], PlayerVehicleInfo[playerid][listitem][pvPosZ], PlayerVehicleInfo[playerid][listitem][pvPosAngle],PlayerVehicleInfo[playerid][listitem][pvColor1], PlayerVehicleInfo[playerid][listitem][pvColor2], -1);
PlayerVehicleInfo[playerid][listitem][pvId] = carcreated;
VehicleFuel[carcreated] = PlayerVehicleInfo[playerid][listitem][pvFuel];
SetVehicleHealth(carcreated, PlayerVehicleInfo[playerid][listitem][pvHealth]);
SetVehicleVirtualWorld(carcreated, PlayerVehicleInfo[playerid][listitem][pvVW]);
PlayerVehicleInfo[playerid][listitem][pvSpawned] = 8;
if(PlayerVehicleInfo[playerid][listitem][pvLocked] == 1)
LockPlayerVehicle(playerid, PlayerVehicleInfo[playerid][listitem][pvId], PlayerVehicleInfo[playerid][listitem][pvLock]);
LoadPlayerVehicleMods(playerid, listitem);
return 1;
}
}
Respuesta: [Ayuda] Funcion completa. -
Juance - 21.08.2014
Te doy la soluciуn. Empeza con una base limpia y deja ese gamemode que estб mбs visto que un pбjaro al medio dнa.
Respuesta: [Ayuda] Funcion completa. -
Goncho28 - 21.08.2014
https://sampforum.blast.hk/showthread.php?tid=532881
Respuesta: [Ayuda] Funcion completa. -
Ebaristo - 21.08.2014
Estбs retornando el cуdigo al primer bucle.
pawn Код:
for(new listitem = 0; listitem < 8; listitem++) // 10 para 10 slots si tenes muchos coches
{
if(PlayerVehicleInfo[playerid][listitem][pvImpounded] == 1) return SendClientMessageEx(playerid,COLOR_WHITE,"El auto que intenta spawnear estб embargado.");
if(PlayerVehicleInfo[playerid][listitem][pvImpounded] >= 2) PlayerVehicleInfo[playerid][listitem][pvImpounded] = 0;
if(PlayerVehicleInfo[playerid][listitem][pvModelId] != 0 && PlayerVehicleInfo[playerid][listitem][pvImpounded] == 0 && PlayerVehicleInfo[playerid][listitem][pvSpawned]== 0)
{
if(carsforplayer[playerid] == 8) return SendClientMessageEx(playerid,COLOR_WHITE,".");
PlayerCars++;
carsforplayer[playerid]++;
new carcreated = CreateVehicle(PlayerVehicleInfo[playerid][listitem][pvModelId], PlayerVehicleInfo[playerid][listitem][pvPosX], PlayerVehicleInfo[playerid][listitem][pvPosY], PlayerVehicleInfo[playerid][listitem][pvPosZ], PlayerVehicleInfo[playerid][listitem][pvPosAngle],PlayerVehicleInfo[playerid][listitem][pvColor1], PlayerVehicleInfo[playerid][listitem][pvColor2], -1);
PlayerVehicleInfo[playerid][listitem][pvId] = carcreated;
VehicleFuel[carcreated] = PlayerVehicleInfo[playerid][listitem][pvFuel];
SetVehicleHealth(carcreated, PlayerVehicleInfo[playerid][listitem][pvHealth]);
SetVehicleVirtualWorld(carcreated, PlayerVehicleInfo[playerid][listitem][pvVW]);
PlayerVehicleInfo[playerid][listitem][pvSpawned] = 8;
if(PlayerVehicleInfo[playerid][listitem][pvLocked] == 1)
LockPlayerVehicle(playerid, PlayerVehicleInfo[playerid][listitem][pvId], PlayerVehicleInfo[playerid][listitem][pvLock]);
LoadPlayerVehicleMods(playerid, listitem);
//return 1; // Este
}
}
Respuesta: [Ayuda] Funcion completa. -
dindong1 - 22.08.2014
Borra eso que hiciste pon en onplayerdisconnect:
UnloadPlayerVehicles(playerid); (si ya lo tienes dejalo asi)
En la funcion OnPlayerLogin agregale esto:
LoadPlayerVehicles(playerid);
Es todo, saludos