knockout command help -
Rabea - 16.08.2014
hello, i'm trying to do knockout command, when i try to knockout somone its just knockout id 0, example /knockout 5 it knocksout player id 0, how i can do it?
Код:
CMD:knockout(playerid, params[])
{
new string[128], targetid, playerb;
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(sscanf(params, "u", playerb)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /knockout [playerid]");
if(!IsPlayerLoggedIn(targetid)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player id.");
if(!IsPlayerNearPlayer(playerid, targetid, 4)) return SendClientMessage(playerid, COLOR_GREY, "You are too far away from that player.");
if(PlayerInfo[playerid][pLevel] < 3) return SendClientMessage(playerid, COLOR_GREY, "You can't use this command under level 3.");
if(playerid == playerb) return SendClientMessage(playerid, COLOR_GREY, "You can't knockout yourself.");
{
new giveplayername[MAX_PLAYER_NAME];
GetPlayerName(giveplayerid, giveplayername, sizeof(giveplayername));
new rands = random(2)+1;
format(string, sizeof(string), "* %s swings at %s and tries to knock him out.", sendername, giveplayername);
SendNearbyMessage(playerid, 15, string, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE);
ApplyAnimation(playerid,"FIGHT_D","FightD_3",4.0,0,1,1,0,0);
TogglePlayerControllable(giveplayerid, 0);
ApplyAnimation(giveplayerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
SetTimerEx("ClearKnock", 20000, false, "i", giveplayerid);
KnockedDown[giveplayerid] = 1;
format(string, sizeof(string), "* %s succeeds to knock him down.", sendername);
SendNearbyMessage(playerid, 15, string, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE);
}
return 1;
}
Re: knockout command help -
WooTFTW - 16.08.2014
pawn Код:
CMD:knockout(playerid, params[])
{
new string[128], targetid;
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(sscanf(params, "u", giveplayerid)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /knockout [playerid]");
if(!IsPlayerLoggedIn(targetid)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player id.");
if(!IsPlayerNearPlayer(playerid, targetid, 4)) return SendClientMessage(playerid, COLOR_GREY, "You are too far away from that player.");
if(PlayerInfo[playerid][pLevel] < 3) return SendClientMessage(playerid, COLOR_GREY, "You can't use this command under level 3.");
if(playerid == giveplayerid) return SendClientMessage(playerid, COLOR_GREY, "You can't knockout yourself.");
{
new giveplayername[MAX_PLAYER_NAME];
GetPlayerName(giveplayerid, giveplayername, sizeof(giveplayername));
new rands = random(2)+1;
format(string, sizeof(string), "* %s swings at %s and tries to knock him out.", sendername, giveplayername);
SendNearbyMessage(playerid, 15, string, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE);
ApplyAnimation(playerid,"FIGHT_D","FightD_3",4.0,0,1,1,0,0);
TogglePlayerControllable(giveplayerid, 0);
ApplyAnimation(giveplayerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
SetTimerEx("ClearKnock", 20000, false, "i", giveplayerid);
KnockedDown[giveplayerid] = 1;
format(string, sizeof(string), "* %s succeeds to knock him down.", sendername);
SendNearbyMessage(playerid, 15, string, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE);
}
return 1;
}
Re: knockout command help -
Rabea - 16.08.2014
Same
Re: knockout command help -
Stinged - 16.08.2014
You were first using playerb, and then you changed to giveplayerid.
giveplayerid was created and never changed from 0 to something else.
Re: knockout command help -
Rabea - 16.08.2014
so what i should do?
Re: knockout command help -
Stinged - 16.08.2014
Change playerb to giveplayerid or giveplayerid to playerb..
Re: knockout command help -
Rabea - 16.08.2014
THANKS +REP ALL !!!!!!!!!!!!!!!!!