._. hola buenas madrugadas.. e estado integrando un sistema de neones en mi gm pero me sale este error
pawn Код:
case DIALOGO_NEON: //<--- Error!!!
{
if(response)
{
switch(listitem)
{
case 0:
{
DestroyDynamicObject(Neones[playerid][0]);
DestroyDynamicObject(Neones[playerid][1]);
DestroyDynamicObject(Neones[playerid][2]);
DestroyDynamicObject(Neones[playerid][3]);
Neones[playerid][0] = CreateDynamicObject(18648,0,0,0,0,0,0);
Neones[playerid][1] = CreateDynamicObject(18648,0,0,0,0,0,0);
Neones[playerid][2] = CreateDynamicObject(18648,0,0,0,0,0,0);
Neones[playerid][3] = CreateDynamicObject(18648,0,0,0,0,0,0);
AttachDynamicObjectToVehicle(Neones[playerid][0], GetPlayerVehicleID(playerid), -0.909999, -0.009999, -0.649999, 0.000000, 0.000000, 0.000000);
AttachDynamicObjectToVehicle(Neones[playerid][1], GetPlayerVehicleID(playerid), 0.914999, -0.009999, -0.649999, 0.000000, 0.000000, 0.000000);
AttachDynamicObjectToVehicle(Neones[playerid][2], GetPlayerVehicleID(playerid), 0.034999, 2.225003, -0.629999, 0.000000, 0.000000, -88.589958);
AttachDynamicObjectToVehicle(Neones[playerid][3], GetPlayerVehicleID(playerid), 0.034999, -2.034998, -0.629999, 0.000000, 0.000000, -88.589958);
SendClientMessage(playerid,COLOR_GREEN,"** Has colocado los neones azules");
return 1;
}
case 1:
{
DestroyDynamicObject(Neones[playerid][0]);
DestroyDynamicObject(Neones[playerid][1]);
DestroyDynamicObject(Neones[playerid][2]);
DestroyDynamicObject(Neones[playerid][3]);
Neones[playerid][0] = CreateDynamicObject(18649,0,0,0,0,0,0);
Neones[playerid][1] = CreateDynamicObject(18649,0,0,0,0,0,0);
Neones[playerid][2] = CreateDynamicObject(18649,0,0,0,0,0,0);
Neones[playerid][3] = CreateDynamicObject(18649,0,0,0,0,0,0);
AttachDynamicObjectToVehicle(Neones[playerid][0], GetPlayerVehicleID(playerid), -0.909999, -0.009999, -0.649999, 0.000000, 0.000000, 0.000000);
AttachDynamicObjectToVehicle(Neones[playerid][1], GetPlayerVehicleID(playerid), 0.914999, -0.009999, -0.649999, 0.000000, 0.000000, 0.000000);
AttachDynamicObjectToVehicle(Neones[playerid][2], GetPlayerVehicleID(playerid), 0.034999, 2.225003, -0.629999, 0.000000, 0.000000, -88.589958);
AttachDynamicObjectToVehicle(Neones[playerid][3], GetPlayerVehicleID(playerid), 0.034999, -2.034998, -0.629999, 0.000000, 0.000000, -88.589958);
SendClientMessage(playerid,COLOR_GREEN,"** Has colocado los neones verdes");
return 1;
}
case 2:
{
DestroyDynamicObject(Neones[playerid][0]);
DestroyDynamicObject(Neones[playerid][1]);
DestroyDynamicObject(Neones[playerid][2]);
DestroyDynamicObject(Neones[playerid][3]);
Neones[playerid][0] = CreateDynamicObject(18651,0,0,0,0,0,0);
Neones[playerid][1] = CreateDynamicObject(18651,0,0,0,0,0,0);
Neones[playerid][2] = CreateDynamicObject(18651,0,0,0,0,0,0);
Neones[playerid][3] = CreateDynamicObject(18651,0,0,0,0,0,0);
AttachDynamicObjectToVehicle(Neones[playerid][0], GetPlayerVehicleID(playerid), -0.909999, -0.009999, -0.649999, 0.000000, 0.000000, 0.000000);
AttachDynamicObjectToVehicle(Neones[playerid][1], GetPlayerVehicleID(playerid), 0.914999, -0.009999, -0.649999, 0.000000, 0.000000, 0.000000);
AttachDynamicObjectToVehicle(Neones[playerid][2], GetPlayerVehicleID(playerid), 0.034999, 2.225003, -0.629999, 0.000000, 0.000000, -88.589958);
AttachDynamicObjectToVehicle(Neones[playerid][3], GetPlayerVehicleID(playerid), 0.034999, -2.034998, -0.629999, 0.000000, 0.000000, -88.589958);
SendClientMessage(playerid,COLOR_GREEN,"** Has colocado los neones rosas");
return 1;
}
case 3:
{
DestroyDynamicObject(Neones[playerid][0]);
DestroyDynamicObject(Neones[playerid][1]);
DestroyDynamicObject(Neones[playerid][2]);
DestroyDynamicObject(Neones[playerid][3]);
Neones[playerid][0] = CreateDynamicObject(18652,0,0,0,0,0,0);
Neones[playerid][1] = CreateDynamicObject(18652,0,0,0,0,0,0);
Neones[playerid][2] = CreateDynamicObject(18652,0,0,0,0,0,0);
Neones[playerid][3] = CreateDynamicObject(18652,0,0,0,0,0,0);
AttachDynamicObjectToVehicle(Neones[playerid][0], GetPlayerVehicleID(playerid), -0.909999, -0.009999, -0.649999, 0.000000, 0.000000, 0.000000);
AttachDynamicObjectToVehicle(Neones[playerid][1], GetPlayerVehicleID(playerid), 0.914999, -0.009999, -0.649999, 0.000000, 0.000000, 0.000000);
AttachDynamicObjectToVehicle(Neones[playerid][2], GetPlayerVehicleID(playerid), 0.034999, 2.225003, -0.629999, 0.000000, 0.000000, -88.589958);
AttachDynamicObjectToVehicle(Neones[playerid][3], GetPlayerVehicleID(playerid), 0.034999, -2.034998, -0.629999, 0.000000, 0.000000, -88.589958);
SendClientMessage(playerid,COLOR_GREEN,"** Has colocado los neones blancos");
return 1;
}
case 4:
{
DestroyDynamicObject(Neones[playerid][0]);
DestroyDynamicObject(Neones[playerid][1]);
DestroyDynamicObject(Neones[playerid][2]);
DestroyDynamicObject(Neones[playerid][3]);
Neones[playerid][0] = CreateDynamicObject(18650,0,0,0,0,0,0);
Neones[playerid][1] = CreateDynamicObject(18650,0,0,0,0,0,0);
Neones[playerid][2] = CreateDynamicObject(18650,0,0,0,0,0,0);
Neones[playerid][3] = CreateDynamicObject(18650,0,0,0,0,0,0);
AttachDynamicObjectToVehicle(Neones[playerid][0], GetPlayerVehicleID(playerid), -0.909999, -0.009999, -0.649999, 0.000000, 0.000000, 0.000000);
AttachDynamicObjectToVehicle(Neones[playerid][1], GetPlayerVehicleID(playerid), 0.914999, -0.009999, -0.649999, 0.000000, 0.000000, 0.000000);
AttachDynamicObjectToVehicle(Neones[playerid][2], GetPlayerVehicleID(playerid), 0.034999, 2.225003, -0.629999, 0.000000, 0.000000, -88.589958);
AttachDynamicObjectToVehicle(Neones[playerid][3], GetPlayerVehicleID(playerid), 0.034999, -2.034998, -0.629999, 0.000000, 0.000000, -88.589958);
SendClientMessage(playerid,COLOR_GREEN,"** Has colocado los neones amarillos");
return 1;
}
case 5:
{
DestroyDynamicObject(Neones[playerid][0]);
DestroyDynamicObject(Neones[playerid][1]);
DestroyDynamicObject(Neones[playerid][2]);
DestroyDynamicObject(Neones[playerid][3]);
Neones[playerid][0] = CreateDynamicObject(18647,0,0,0,0,0,0);
Neones[playerid][1] = CreateDynamicObject(18647,0,0,0,0,0,0);
Neones[playerid][2] = CreateDynamicObject(18647,0,0,0,0,0,0);
Neones[playerid][3] = CreateDynamicObject(18647,0,0,0,0,0,0);
AttachDynamicObjectToVehicle(Neones[playerid][0], GetPlayerVehicleID(playerid), -0.909999, -0.009999, -0.649999, 0.000000, 0.000000, 0.000000);
AttachDynamicObjectToVehicle(Neones[playerid][1], GetPlayerVehicleID(playerid), 0.914999, -0.009999, -0.649999, 0.000000, 0.000000, 0.000000);
AttachDynamicObjectToVehicle(Neones[playerid][2], GetPlayerVehicleID(playerid), 0.034999, 2.225003, -0.629999, 0.000000, 0.000000, -88.589958);
AttachDynamicObjectToVehicle(Neones[playerid][3], GetPlayerVehicleID(playerid), 0.034999, -2.034998, -0.629999, 0.000000, 0.000000, -88.589958);
SendClientMessage(playerid,COLOR_GREEN,"** Has colocado los neones rojos");
}
case 6:
{
DestroyDynamicObject(Neones[playerid][0]);
DestroyDynamicObject(Neones[playerid][1]);
DestroyDynamicObject(Neones[playerid][2]);
DestroyDynamicObject(Neones[playerid][3]);
SendClientMessage(playerid,COLOR_GREEN,"** Has removido todos los neones");
}
}
}
}
que seria? aunque veo que es algo facil de solucionar :_ pero no soy tan profesional que digamos.. xD