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[Map] Spawn civil - Printable Version

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+----- Thread: [Map] Spawn civil (/showthread.php?tid=529944)



Spawn civil - WeslleyScript - 04.08.2014

Bom eu fiz essa hq rapidinho mas quero saber si alguйm poderia me dizer alguns objetos para eu coloca e meda algumas sugestoes para melhorar nos meus mapas por que ultimamente estou meio que sem ideias entгo eu so faзo mapas assim ruim msm rsrs, abaixo estarб o spawn, faзa bom uso para quem quiser
http://i39.servimg.com/u/f39/16/92/84/64/mta-sc19.jpg
pawn Код:
AddStaticVehicleEx(462,1790.6000000,-1862.3000000,13.2000000,0.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1791.3000000,-1862.2000000,13.2000000,0.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1792.3000000,-1862.1000000,13.2000000,0.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1793.5000000,-1861.9000000,13.2000000,0.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1794.7000000,-1861.7000000,13.2000000,0.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1796.0000000,-1861.8000000,13.2000000,0.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1797.2000000,-1861.6000000,13.2000000,0.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1798.4000000,-1861.4000000,13.2000000,0.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1799.6000000,-1861.2000000,13.2000000,0.0000000,245,245,15); //Faggio
AddStaticVehicleEx(462,1800.8000000,-1861.0000000,13.2000000,0.0000000,245,245,15); //Faggio
CreateObject(2773,1773.4000000,-1866.7000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (1)
CreateObject(2773,1773.5000000,-1864.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (2)
CreateObject(2773,1773.6000000,-1862.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (3)
CreateObject(2773,1773.4000000,-1861.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (4)
CreateObject(2773,1766.4000000,-1867.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (5)
CreateObject(2773,1766.4000000,-1865.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (6)
CreateObject(2773,1766.4000000,-1863.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (7)
CreateObject(2773,1766.5000000,-1861.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (8)
CreateObject(638,1775.4000000,-1860.2000000,13.3000000,0.0000000,0.0000000,80.0000000); //object(kb_planter_bush) (1)
CreateObject(638,1777.9000000,-1860.4000000,13.3000000,0.0000000,0.0000000,79.9970000); //object(kb_planter_bush) (2)
CreateObject(638,1780.6000000,-1860.7000000,13.3000000,0.0000000,0.0000000,79.9970000); //object(kb_planter_bush) (3)
CreateObject(638,1783.3000000,-1860.5000000,13.3000000,0.0000000,0.0000000,79.9970000); //object(kb_planter_bush) (4)
CreateObject(638,1785.7000000,-1860.3000000,13.3000000,0.0000000,0.0000000,79.9970000); //object(kb_planter_bush) (5)
CreateObject(638,1788.2000000,-1860.5000000,13.3000000,0.0000000,0.0000000,79.9970000); //object(kb_planter_bush) (6)
CreateObject(638,1774.8000000,-1860.2000000,13.3000000,0.0000000,0.0000000,79.9970000); //object(kb_planter_bush) (7)
CreateObject(638,1765.2000000,-1860.4000000,13.3000000,0.0000000,0.0000000,296.0000000); //object(kb_planter_bush) (8)
CreateObject(638,1762.9000000,-1860.9000000,13.3000000,0.0000000,0.0000000,295.9990000); //object(kb_planter_bush) (9)
CreateObject(638,1761.1000000,-1860.5000000,13.3000000,0.0000000,0.0000000,297.9990000); //object(kb_planter_bush) (10)
CreateObject(638,1758.4000000,-1860.7000000,13.3000000,0.0000000,0.0000000,297.9990000); //object(kb_planter_bush) (11)
CreateObject(638,1755.7000000,-1860.6000000,13.3000000,0.0000000,0.0000000,297.9990000); //object(kb_planter_bush) (12)
aguardo respostas.


Re: Spawn civil - SeV_ - 04.08.2014

" Bom eu fiz essa hq rapidinho ", parei de ler aн. E quando vi as prints piorou. Porque virou os canteiros?


Re: Spawn civil - ErosL3 - 04.08.2014

Й um bom local, o spawn fico atй que legal mais tб muito simples... Eu nгo sou bom como Mapper mais vocк poderia fazer tipo um estacionamento para as faggio, mas um estacionamento piqueno, e remover o objeto ID 2773, que ele nгo combina com spawn civil, mais o mapa й seu e entгo vocк faz o que quiser . ^-^
vocк pode achar alguns objetos legais nesse site: http://www.k-dst.de/index.php


Re: Spawn civil - WeslleyScript - 04.08.2014

Certo vou coloca algumas coisas que me disseram valeu!


Re: Spawn civil - DiiMeNoR - 04.08.2014

Motos todas desalinhadas, canteiros retos ficaria melhor, esta muito simples podia remover esses coqueiros e adicionar mais objetos chamativos, seja criativo cara.


Re: Spawn civil - Bruno13 - 06.08.2014

Achei muito simples, falta da mais "vida" ao mapa, tente melhorar, se falta criatividade busque idйias no ******, atй conseguir ter suas idйias. Atй!


Re: Spawn civil - WeslleyScript - 06.08.2014

Pois й ficou horrivel eu to vendo algumas maneiras quando eu tiver com paciencia para mappear dnv mas dessa vez coloca tudo alinhado ficou realmente horrivel meu mapa tambйm como achei.


Re: Spawn civil - N3XTMapper - 06.08.2014

Tenha uma noзгo de mapear antes de fazer um de verdade

Tutorial by AlieN no forum da code.me Veja o tuto dele vai ajudar


Re: Spawn civil - Misterix - 06.08.2014

Sinceramente a maioria dos comentбrios acima jб explica como estб o mapa, e eu concordo com isso. Acho que vocк precisa melhorar mais, colocar mais objetos, mesmo que demore horas para achar um objeto legal e que de sentido ao mapa.

Bem minhas dicas sгo: Dar uma olhada em outros mapas, ter uma ideia legal dos objetos deles, e tentar criar um mapa com suas ideias, e fazer o melhor possнvel.


Re: Spawn civil - Petrick™ - 07.08.2014

Poxa vei, para de ficar postando merda.