Help with Anti Avoid Death - Printable Version
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+--- Thread: Help with Anti Avoid Death (
/showthread.php?tid=527851)
Help with Anti Avoid Death -
GeekSiMo - 24.07.2014
I got some teleports commands and a /heal command to refill health, i want to add : that the player must wait 10 seconds before using them from the last damage.
/heal command:
pawn Код:
CMD:heal(playerid,params[])
{
GivePlayerMoney(playerid, -500);
SetPlayerHealth(playerid, 100.0);
return 1;
}
+Rep for helpers!!!
Re: Help with Anti Avoid Death -
Battlezone - 24.07.2014
pawn Код:
//in the beginning
new bool:recentlydamaged[MAX_PLAYERS];
//Under OnPlayerTakeDamage:
recentlydamaged[playerid] = true;
SetTimerEx("RecentDTimer", 10000, 0, "d", playerid);
//the timer
forward RecentDTimer(playerid);
public RecentDTimrt(playerid) return recentlydamaged[playerid] = false;
//your cmd
CMD:heal(playerid,params[])
{
if(recentlydamaged[playerid]) return SendClientMessage(playerid, -1, "ERROR: You have been recently damaged");
GivePlayerMoney(playerid, -500);
SetPlayerHealth(playerid, 100.0);
return 1;
}
Re: Help with Anti Avoid Death -
Wizzy951 - 24.07.2014
I believe in this particular case using timers is not a necessary, you can use gettime() instead.
Re: Help with Anti Avoid Death -
Battlezone - 24.07.2014
Yeah, that would be more efficient
Re: Help with Anti Avoid Death -
GeekSiMo - 24.07.2014
or Gettickcount ,??
Re: Help with Anti Avoid Death -
Battlezone - 24.07.2014
pawn Код:
//in the beginning
new count[MAX_PLAYERS];
//Under OnPlayerTakeDamage:
count[playerid] = GetTickCount();
//your cmd
CMD:heal(playerid,params[])
{
if(GetTickCount() - count[playerid] > 10000) return SendClientMessage(playerid, -1, "ERROR: You have been recently damaged");
GivePlayerMoney(playerid, -500);
SetPlayerHealth(playerid, 100.0);
return 1;
}
Re: Help with Anti Avoid Death -
GeekSiMo - 24.07.2014
Thanks!!! +Rep !