How can I make textdraw like this.
yea i have same quesion .. how can i get coordinates ..
Use a textdraw editor to make the texdraws and the progress bar include to make the bar.
PHP код:
// Create the textdraws:
Textdraw0 = TextDrawCreate(224.000000, 147.000000, "~r~~h~Robbery ~w~~h~in Pogress");
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 3);
TextDrawLetterSize(Textdraw0, 0.480000, 2.300000);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 1);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetSelectable(Textdraw0, 0);
Textdraw1 = TextDrawCreate(425.000000, 139.000000, "~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ");
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 1);
TextDrawLetterSize(Textdraw1, 0.500000, 1.000000);
TextDrawColor(Textdraw1, -1);
TextDrawSetOutline(Textdraw1, 0);
TextDrawSetProportional(Textdraw1, 1);
TextDrawSetShadow(Textdraw1, 1);
TextDrawUseBox(Textdraw1, 1);
TextDrawBoxColor(Textdraw1, 16843108);
TextDrawTextSize(Textdraw1, 191.000000, 0.000000);
TextDrawSetSelectable(Textdraw1, 0);
Textdraw2 = TextDrawCreate(256.000000, 175.000000, "~w~~h~Robbing ~r~~h~Burger Shot");
TextDrawBackgroundColor(Textdraw2, 255);
TextDrawFont(Textdraw2, 2);
TextDrawLetterSize(Textdraw2, 0.180000, 1.100000);
TextDrawColor(Textdraw2, -1);
TextDrawSetOutline(Textdraw2, 1);
TextDrawSetProportional(Textdraw2, 1);
TextDrawSetSelectable(Textdraw2, 0);
Textdraw3 = TextDrawCreate(425.000000, 264.000000, "~n~ ~n~");
TextDrawBackgroundColor(Textdraw3, 255);
TextDrawFont(Textdraw3, 1);
TextDrawLetterSize(Textdraw3, 0.500000, 1.000000);
TextDrawColor(Textdraw3, -1);
TextDrawSetOutline(Textdraw3, 0);
TextDrawSetProportional(Textdraw3, 1);
TextDrawSetShadow(Textdraw3, 1);
TextDrawUseBox(Textdraw3, 1);
TextDrawBoxColor(Textdraw3, 16843197);
TextDrawTextSize(Textdraw3, 191.000000, 0.000000);
TextDrawSetSelectable(Textdraw3, 0);
Textdraw4 = TextDrawCreate(210.000000, 267.000000, "TYPE /CANCEL TO STOP THE ROBBERY");
TextDrawBackgroundColor(Textdraw4, 255);
TextDrawFont(Textdraw4, 2);
TextDrawLetterSize(Textdraw4, 0.250000, 1.000000);
TextDrawColor(Textdraw4, -1);
TextDrawSetOutline(Textdraw4, 0);
TextDrawSetProportional(Textdraw4, 1);
TextDrawSetShadow(Textdraw4, 1);
TextDrawSetSelectable(Textdraw4, 0);
}
return 1;
}
Some textdraws should be used as "PlayerTextdraws" instead of global textdraws for server and that because to avoid having a problem for example some robbery is happening at pizza and I am viewing that textdraws suddenly it changes for me because at Another FAR away city which I don't care about occurred a robbery there. So consider using PlayerTextdraws for some of these.