C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(404) : error 017: undefined symbol "ClearChat" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(409) : error 017: undefined symbol "HumanSetup" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(411) : error 017: undefined symbol "CurePlayer" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(440) : error 017: undefined symbol "UpdateMapName" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(453) : error 017: undefined symbol "ClearObjects" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(454) : error 017: undefined symbol "DestroyAllVehicle" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(455) : error 017: undefined symbol "UnloadFilterScript" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(456) : error 017: undefined symbol "LoadMap" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(457) : error 017: undefined symbol "LoadFilterScript" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(464) : error 017: undefined symbol "ChangeCameraView" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(492) : error 017: undefined symbol "CreateEvacMaps" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(503) : error 017: undefined symbol "GetTeamPlayersAlive" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(514) : error 017: undefined symbol "GivePlayerXP" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(531) : error 017: undefined symbol "PlayerName" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(534) : error 017: undefined symbol "CurePlayer" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(535) : error 017: undefined symbol "GivePlayerXP" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(545) : error 017: undefined symbol "PlayerName" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(548) : error 017: undefined symbol "CurePlayer" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(549) : error 017: undefined symbol "GivePlayerXP"
C:\Users\JUSTIN\Documents\GTAhh\server\pawno\include\YSI\y_va/impl.inc(538) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\JUSTIN\Documents\GTAhh\server\pawno\include\YSI\y_va/impl.inc(538) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\JUSTIN\Documents\GTAhh\server\pawno\include\YSI\y_va/impl.inc(543) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\JUSTIN\Documents\GTAhh\server\pawno\include\YSI\y_va/impl.inc(543) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\JUSTIN\Documents\GTAhh\server\pawno\include\YSI\y_inline.inc(606) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(418) : error 012: invalid function call, not a valid address C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(418) : error 029: invalid expression, assumed zero C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(418) : warning 215: expression has no effect C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(423) : error 012: invalid function call, not a valid address C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(423) : warning 215: expression has no effect C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(423) : error 001: expected token: ";", but found ")" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(423) : error 029: invalid expression, assumed zero C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(423) : fatal error 107: too many error messages on one line
function StartMap() { ClearChat(); foreach(Player,i) { SetCameraBehindPlayer(i); ClearAnimations(i); HumanSetup(i); SpawnPlayer(i); CurePlayer(i); SetPlayerDrunkLevel(i,0); DisablePlayerCheckpoint(i); pInfo[i][Boxes] = 2; pInfo[i][BoxesAdvanced] = 10; pInfo[i][SkinChanges] = 2; pInfo[i][ArmourChanges] = 2; pInfo[i][pVipBoxes] = 35; pInfo[i][pLadders] = 2; pInfo[i][pFakeKills] = 0; pInfo[i][pAmmoBoxes] = 10; pInfo[i][C4] = 4; pInfo[i][pTrapMasterTrap] = 1; pInfo[i][pScientistCure] = 1; pInfo[i][pDoctorShield] = 1; pInfo[i][pMapsPlayed]++; TextDrawHideForPlayer(i, ServerIntroOne[i]); TextDrawHideForPlayer(i, ServerIntroTwo[i]); DestroyPickup(meatDrops[i]); DestroyPickup(ammoDrops[i]); DestroyObject(DocShield); DestroyObject(Trap); TogglePlayerControllable(i,1); } gTime = MAX_MAPTIME; SetWeather(Map[Weather]); SetWorldTime(Map[Time]); UpdateMapName(); SendClientMessageToAll(-1,""chat""COL_LGREEN" [Clear]"COL_WHITE" Chat Cleared "COL_YELLOW"[Reason: Next Map]"); SendClientMessageToAll(-1,""chat""COL_RED" [Info]"COL_WHITE" XGreen is KING!"); SetTimer("RandomZombie",1000,false); gateobj = CreateObject(Map[GateID],Map[GateX],Map[GateY],Map[GateZ],Map[GaterX],Map[GaterY],Map[GaterZ],500.0); mapvar = SetTimer("OnMapUpdate",MAX_MAPUPDATE_TIME,true); balvar = SetTimer("OnMapBalance",MAX_BALANCERUPDATE_TIME,true); return 1; }
Donwload This Includes :
https://sampforum.blast.hk/showthread.php?tid=321092 +Rep if i helped You !? |
{ ClearChat(); foreach(Player,i) { SetCameraBehindPlayer(i); ClearAnimations(i); HumanSetup(i); SpawnPlayer(i); CurePlayer(i); SetPlayerDrunkLevel(i,0); DisablePlayerCheckpoint(i); pInfo[i][Boxes] = 2; pInfo[i][BoxesAdvanced] = 10; pInfo[i][SkinChanges] = 2; pInfo[i][ArmourChanges] = 2; pInfo[i][pVipBoxes] = 35; pInfo[i][pLadders] = 2; pInfo[i][pFakeKills] = 0; pInfo[i][pAmmoBoxes] = 10; pInfo[i][C4] = 4; pInfo[i][pTrapMasterTrap] = 1; pInfo[i][pScientistCure] = 1; pInfo[i][pDoctorShield] = 1; pInfo[i][pMapsPlayed]++; TextDrawHideForPlayer(i, ServerIntroOne[i]); TextDrawHideForPlayer(i, ServerIntroTwo[i]); DestroyPickup(meatDrops[i]); DestroyPickup(ammoDrops[i]); DestroyObject(DocShield); DestroyObject(Trap); TogglePlayerControllable(i,1); } gTime = MAX_MAPTIME; SetWeather(Map[Weather]); SetWorldTime(Map[Time]); UpdateMapName(); SendClientMessageToAll(-1,""chat""COL_LGREEN" [Clear]"COL_WHITE" Chat Cleared "COL_YELLOW"[Reason: Next Map]"); SendClientMessageToAll(-1,""chat""COL_RED" [Info]"COL_WHITE" XGreen is KING!"); SetTimer("RandomZombie",1000,false); gateobj = CreateObject(Map[GateID],Map[GateX],Map[GateY],Map[GateZ],Map[GaterX],Map[GaterY],Map[GaterZ],500.0); mapvar = SetTimer("OnMapUpdate",MAX_MAPUPDATE_TIME,true); balvar = SetTimer("OnMapBalance",MAX_BALANCERUPDATE_TIME,true); return 1; }
Код:
C:\Users\JUSTIN\Documents\GTAhh\server\pawno\include\YSI\y_va/impl.inc(538) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\JUSTIN\Documents\GTAhh\server\pawno\include\YSI\y_va/impl.inc(538) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\JUSTIN\Documents\GTAhh\server\pawno\include\YSI\y_va/impl.inc(543) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\JUSTIN\Documents\GTAhh\server\pawno\include\YSI\y_va/impl.inc(543) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\JUSTIN\Documents\GTAhh\server\pawno\include\YSI\y_inline.inc(606) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(418) : error 012: invalid function call, not a valid address C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(418) : error 029: invalid expression, assumed zero C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(418) : warning 215: expression has no effect C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(423) : error 012: invalid function call, not a valid address C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(423) : warning 215: expression has no effect C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(423) : error 001: expected token: ";", but found ")" C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(423) : error 029: invalid expression, assumed zero C:\Users\JUSTIN\Desktop\Linux Version [0.3z]\gamemodes\zma5.pwn(423) : fatal error 107: too many error messages on one line |
(404) ClearChat();
(405)foreach(Player,i)
(406) {
(407) SetCameraBehindPlayer(i);
(408) ClearAnimations(i);
(409) HumanSetup(i);
(410) SpawnPlayer(i);
(411) CurePlayer(i);
(412) SetPlayerDrunkLevel(i,0);
(413) DisablePlayerCheckpoint(i);
(414) pInfo[i][Boxes] = 2;
(415) pInfo[i][BoxesAdvanced] = 10;
(416) pInfo[i][SkinChanges] = 2;
(417) pInfo[i][ArmourChanges] = 2;
(418) pInfo[i][pVipBoxes] = 35;
(419) pInfo[i][pLadders] = 2;
(420) pInfo[i][pFakeKills] = 0;
(421) pInfo[i][pAmmoBoxes] = 10;
(422) pInfo[i][C4] = 4;
(423) pInfo[i][pTrapMasterTrap] = 1;
(424) pInfo[i][pScientistCure] = 1;
(425) pInfo[i][pDoctorShield] = 1;
(426) pInfo[i][pMapsPlayed]++;
(427) TextDrawHideForPlayer(i, ServerIntroOne[i]);
(428) TextDrawHideForPlayer(i, ServerIntroTwo[i]);
(429) DestroyPickup(meatDrops[i]);
(430) DestroyPickup(ammoDrops[i]);
(431) DestroyObject(DocShield);
(432) DestroyObject(Trap);
(433) TogglePlayerControllable(i,1);
}
new string[256];
if(Map[EvacType] == 1)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1408.2051,-970.8841,198.9738);
format(string,sizeof(string), ""chat""COL_LIGHTBLUE" %s made it to evacuation point and has received 1 coin!",PlayerName(playerid));
SendClientMessageToAll(-1,string);
DisablePlayerCheckpoint(playerid);
CurePlayer(playerid);
GivePlayerXP(playerid,50);
pInfo[playerid][pEvac]++;
pInfo[playerid][pCoins]++;
(538) SetPlayerColor(playerid,COLOR_YELLOW);
}
if(Map[EvacType] == 2)
{
(543) SetPlayerPos(playerid,3024.4983,447.9744,14.7813);
SetPlayerInterior(playerid,0);
format(string,sizeof(string), ""chat""COL_LIGHTBLUE" %s made it to the water evacuation point and has received 1 coin!",PlayerName(playerid));
SendClientMessageToAll(-1,string);
DisablePlayerCheckpoint(playerid);
CurePlayer(playerid);
GivePlayerXP(playerid,50);
pInfo[playerid][pEvac]++;
pInfo[playerid][pCoins]++;
SetPlayerColor(playerid,COLOR_YELLOW);
}
if(team[playerid] == TEAM_HUMAN)
{
if(pInfo[playerid][pHumanClass] == ENGINEER || pInfo[playerid][pHumanClass] == ADVANCEDENGINEER || pInfo[playerid][pHumanClass] == VIPENGINEER || pInfo[playerid][pHumanClass] == E_ENGINEER || pInfo[playerid][pHumanClass] == TRAPMASTER || pInfo[playerid][pHumanClass] == BOMBER)
{
switch(pInfo[playerid][pHumanClass])
{
case ENGINEER: pInfo[playerid][Boxes]++,GameTextForPlayer(playerid,"~g~Found~w~: 1 Box",4000,5),DestroyPickup(meatDrops[playerid]);
case ADVANCEDENGINEER: pInfo[playerid][BoxesAdvanced] += 2,GameTextForPlayer(playerid,"~g~Found~w~: 2 Boxes",4000,5),DestroyPickup(meatDrops[playerid]);
(606) case VIPENGINEER: pInfo[playerid][pVipBoxes] += 3,GameTextForPlayer(playerid,"~g~Found~w~: 3 Boxes",4000,5),DestroyPickup(meatDrops[playerid]);
case E_ENGINEER: pInfo[playerid][pLadders] += 1,GameTextForPlayer(playerid,"~g~Found~w~: 1 Ladders",4000,5),DestroyPickup(meatDrops[playerid]);
case TRAPMASTER: pInfo[playerid][pTrapMasterTrap] += 1,GameTextForPlayer(playerid,"~g~Found~w~: 1 trap",4000,5),DestroyPickup(meatDrops[playerid]);
case BOMBER: pInfo[playerid][pXP] += 10,GameTextForPlayer(playerid,"~g~Found~w~: 10 xp",4000,5),DestroyPickup(meatDrops[playerid]);
}
}
if(Hello)
{
}
else
{
It means you have mismatching braces somewhere.
aka pawn Код:
Check all the places you edited recently. |