OnPlayerSpawn called twice? - Printable Version
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+--- Thread: OnPlayerSpawn called twice? (
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OnPlayerSpawn called twice? -
Aerotactics - 18.07.2014
pawn Код:
public OnPlayerSpawn(playerid)
{
Portal[playerid] = 1;
PortalType[playerid] = 1;
SetPlayerSkillLevel(playerid, WEAPONSKILL_SPAS12_SHOTGUN, 1);
GivePlayerWeapon(playerid, 27, 99999);
SendClientMessage(playerid, -1, "You've been given a Portal Gun.");
print("OnPlayerSpawn called.");
return 1;
}
NOTE: this is in a filterscript.
Re: OnPlayerSpawn called twice? -
Laurey - 18.07.2014
Try using string to return the message?
Re: OnPlayerSpawn called twice? -
Aerotactics - 18.07.2014
Quote:
Originally Posted by Laurey
Try using string to return the message?
|
Wouldn't help.
Re: OnPlayerSpawn called twice? -
BroZeus - 18.07.2014
dont use SpawnPlayer() and TogglePlayerSpectating() together it is what cazes problem
+ show us ur OnPlayerResqestClass callback if the above method doesnt work
Re: OnPlayerSpawn called twice? -
Aerotactics - 18.07.2014
Quote:
Originally Posted by BroZeus
dont use SpawnPlayer() and TogglePlayerSpectating() together it is what cazes problem
+ show us ur OnPlayerResqestClass callback if the above method doesnt work
|
I believe this is the issue, thanks for that catch.
Re : OnPlayerSpawn called twice? -
mirou123 - 18.07.2014
OnPlayerSpawn will only be called twice the first time you connect. I had the same problem, if what BroZeus didn't work try making a variable or something To count how many times you have spawned.