public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 1)
{
if(response)
{
switch(listitem)
{
case 0: GivePlayerWeapon(playerid, 31,100,24,100,29,500);
case 1: GivePlayerWeapon(playerid, 34,100,23,100);
case 2: GivePlayerWeapon(playerid, 24,100,25,100);
case 3: GivePlayerWeapon(playerid, 24,100);
case 4: GivePlayerWeapon(playerid, 24,100,46,0);
}
}
}
return 1;
}