AFK Auto-Detector[v0.2] -
Mihaitza97 - 12.07.2014
AFK Auto-Detector[v0.2]
Introduction
This include will show you in console when a player is on
pause mode or when a player
resume the game after he went AFK. All of this, automatically, without commands like
/afk;
/sleep ...
The include detects the player after 6 seconds in Pause mode.
This include can detect:
- When a player is AFK.
- When a player is no longer AFK.
Screenshot:
New functions:
pawn Код:
public OnPlayerPause(playerid) //Called when the player is AFK
public OnPlayerUnpause(playerid) //Called when the player is back in game or left the game when is AFK.
IsPlayerPause(playerid) //Show the value 1(AFK) or 0('NON-AFK')
TimeSincePaused(playerid) //Show the current AFK time from a player when he's afk or when is no longer afk, shows last AFK time.
You can see the AFK players by using this command.
pawn Код:
CMD:afklist(playerid)
{
new count,name[32],string[100];
SendClientMessage(playerid,0x17A631FF,"________ AFK Players ________");
foreach(Player, i) {
if(IsPlayerPause(i)) {
GetPlayerName(i,name,sizeof(name));
format(string,sizeof(string),"%s [%d]",name,i);
SendClientMessage(playerid,-1,string);
}
}
return 1;
}
DOWNLOAD
-
Pastebin
-
GitHub
If you want me to add others specific features, post bellow.
Respuesta: AFK Auto-Detector[v0.1] -
Swedky - 12.07.2014
Your include can be more optimized.
Re: AFK Auto-Detector[v0.1] -
Mihaitza97 - 12.07.2014
I will try to do it in the next update. I wanted to highlight the idea of detection.
It's just 0.1 version.
Re: AFK Auto-Detector[v0.1] -
friezakinght - 12.07.2014
Waiting for the next version, love this, I will +rep. Btw, I'm romanian too.
Re: AFK Auto-Detector[v0.1] -
mathuusho - 12.07.2014
Nice idea!
Re: AFK Auto-Detector[v0.1] -
SickAttack - 12.07.2014
2 seconds isn't enough. The player will get detected when the player isn't even paused, constantly. Note that the player also gets detected while moving and shooting as a passenger. I'll suggest that you increase the delay time, perhaps to 5-10 seconds.
Re: AFK Auto-Detector[v0.1] -
Mihaitza97 - 12.07.2014
Quote:
Originally Posted by SickAttack
2 seconds isn't enough. The player will get detected when the player isn't even paused, constantly. Note that the player also gets detected while moving and shooting as a passenger. I'll suggest that you increase the delay time, perhaps to 5-10 seconds.
|
It's already 6+ seconds.
Re: AFK Auto-Detector[v0.1] -
SickAttack - 12.07.2014
Quote:
Originally Posted by Mihaitza97
It's already 6+ seconds.
|
I can see that, he didn't update the thread.
Anyway, use a bool for the variable that tells the server if a player is paused or not.
Re: AFK Auto-Detector[v0.1] -
Mihaitza97 - 21.07.2014
Updated.
The messages will show automatically when functions OnPlayerPause or OnPlayerUnpause are called.
Re: AFK Auto-Detector[v0.1] -
n0minal - 22.07.2014
Epic! I'll use this.