stock ZonaBoja2(orga) { new boja[64]; switch(orga) { case 5 : { format(boja, sizeof(boja), "0x00000066"); } case 6 : { format(boja, sizeof(boja), "0xFF000066"); } case 11 : { format(boja, sizeof(boja), "0x00AE0066"); } case 16 : { format(boja, sizeof(boja), "0xFFFF0066"); } case 12 : { format(boja, sizeof(boja), "0xB906B966"); } case 13 : { format(boja, sizeof(boja), "0xC0C0C066"); } case 17 : { format(boja, sizeof(boja), "0x80400066"); } case 14 : { format(boja, sizeof(boja), "0x0080FF66"); } case 18 : { format(boja, sizeof(boja), "0x80FFFF66"); } case 19 : { format(boja, sizeof(boja), "0x00FF8066"); } case 20 : { format(boja, sizeof(boja), "0x9D000066"); } case 21 : { format(boja, sizeof(boja), "0xFF008066"); } case 22 : { format(boja, sizeof(boja), "0xFF800066"); } } return boja; }
GangZoneFlashForAll(ZonaID[id], ZonaBoja2(PI[playerid][Clan]));
error 035: argument type mismatch (argument 2)
stock ZonaBoja2(orga)
{
new boja;
switch(orga)
{
case 5: boja = 0x00000066;
case 6: boja = 0xFF000066;
case 11: boja = 0x00AE0066;
case 16: boja = 0xFFFF0066;
case 12: boja = 0xB906B966;
case 13: boja = 0xC0C0C066;
case 17: boja = 0x80400066;
case 14: boja = 0x0080FF66;
case 18: boja = 0x80FFFF66;
case 19: boja = 0x00FF8066;
case 20: boja = 0x9D000066;
case 21: boja = 0xFF008066;
case 22: boja = 0xFF800066;
}
return boja;
}
I assume it excepts the colour which is an integer and not a string. If that's the case:
pawn Код:
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