SA-MP Forums Archive
PlayerTextDrawSetString not working. - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: PlayerTextDrawSetString not working. (/showthread.php?tid=525222)



PlayerTextDrawSetString not working. - Aerotactics - 10.07.2014

I have a very similar setup working in another FS, the only difference is it outputs using 3Dtext labels, and not player textdraws. I don't understand why it's not working, as it is nearly exactly the same as the other script, yet written from scratch. The issue is that it always outputs zero in that %d.

pawn Код:
stock UpdateGas(playerid)
{
    new vehicleid = GetPlayerVehicleID(playerid);
    new str[128];
    format(str,sizeof(str),"Gasoline: %d",vInfo[vehicleid][gas]);
    PlayerTextDrawSetString(playerid, Textdraw6[playerid], str);
    return 1;
}
EDIT: RESOLVED! For some reason, after updating my GM from the one over FTP, the script worked.


Re: PlayerTextDrawSetString not working. - AlonzoTorres - 10.07.2014

Remember that if you change the text and/or image of a textdraw you have to hide it and then show it again for the change to apply.