Code:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch( dialogid )
{
case DIALOG_REGISTER:
{
if (!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Enregistrement",""COL_WHITE"Vous avez entrй un mot de passe invalide\n"COL_WHITE"Entrer un mot de passe afin de vous enregistrer.","S'enregistrer","Quitter");
new INI:File = INI_Open(ComptePath(playerid));
INI_SetTag(File,"InfosJoueurs");
INI_WriteInt(File,"MotDePasse",udb_hash(inputtext));
INI_WriteInt(File,"Argent",0);
INI_WriteInt(File,"RangAdmin",0);
INI_WriteInt(File,"Meurtre",0);
INI_WriteInt(File,"Mort",0);
INI_Close(File);
SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Super! Votre systиme de Y_Ini marche parfaitement. Reconnecter vous afin de sauvegarder vos stats!","OK","");
}
}
case DIALOG_LOGIN:
{
if ( !response ) return Kick ( playerid );
if( response )
{
if(udb_hash(inputtext) == InfosJoueurs[playerid][pMotDePasse])
{
INI_ParseFile(ComptePath(playerid), "LoadCompte_%s", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, InfosJoueurs[playerid][pArgent]);
ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Vous vous кtes correctement connectй!","Ok","");
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Connection",""COL_RED"Vous avez entrй un mot de passe invalide.\n"COL_WHITE"Veuillez entrer votre mot de passe pour vous connecter.","Connexion","Quitter");
}
return 1;
}
}
}
return 1;
}
Merci d'avance.