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Data load fail (Y_INI) - Printable Version

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+--- Thread: Data load fail (Y_INI) (/showthread.php?tid=524738)



Data load fail (Y_INI) - Psyhophatic - 08.07.2014

I have a problem with loading data from a file using Y_ini.For example if I ban myself and reconnect again the ban appears, but if i restart the server the ban disappear, and I can't understand why.
Here are my codes:

pawn Код:
stock UserPath(playerid)
{
    new string[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),afile,playername);
    return string;
}

public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Admin",ainfo[playerid][admlv]);
    INI_Bool("Ban",ainfo[playerid][ban]);
    INI_Int("Kicks",ainfo[playerid][kicks]);
    return 1;
}

public OnPlayerConnect(playerid)
{
    if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
        if(ainfo[playerid][ban] != false)
        {
            for(new i=0;i<25;i++)
            {
                SendClientMessage(playerid,COLOR_WHITE,"");
            }
            new IP[16],string[64],bname[25];
            GetPlayerIp(playerid,IP,16);
            GetPlayerName(playerid,bname,25);
            SendClientMessage(playerid,COLOR_YELLOW,"|__________________[Ban Info]__________________|");
            SendClientMessage(playerid,COLOR_YELLOW,"[BAN]: This account is suspended on this server !");
            format(string,sizeof(string),"Name:{FFFFFF}%s",bname);
            SendClientMessage(playerid,COLOR_YELLOW,string);
            format(string,sizeof(string),"IP:{FFFFFF}%s",IP);
            SendClientMessage(playerid,COLOR_YELLOW,string);
            SendClientMessage(playerid,COLOR_YELLOW,"________________________________________");
            TogglePlayerControllable(playerid,0);
            TextDrawShowForPlayer(playerid,txtbanned);
            TextDrawShowForPlayer(playerid,boxbanned);
            SetTimerEx("TKick",1500,false,"i",playerid);
        }
    }
    else
    {
        new INI:file = INI_Open(UserPath(playerid));
        INI_SetTag(file,"TAG");
        INI_WriteInt(file,"Admin",ainfo[playerid][admlv] = 0);
        INI_WriteBool(file,"Ban",false);
        INI_WriteInt(file,"Kicks",ainfo[playerid][kicks] = 0);
        INI_Close(file);
    }
    return 1;
}
public OnPlayerDisconnect(playerid,reason)
{
    new INI:file = INI_Open(UserPath(playerid));
    INI_SetTag(file,"TAG");
    INI_WriteInt(file,"Admin",ainfo[playerid][admlv]);
    INI_WriteBool(file,"Ban",ainfo[playerid][ban]);
    INI_WriteInt(file,"Kicks",ainfo[playerid][kicks]);
    INI_Close(file);
    return 1;
}
CMD:ban(playerid,params[])
{
    new id,name[MAX_PLAYER_NAME];
    new admin[MAX_PLAYER_NAME],reason[64];
    new string[128];
    new y,mh,d; getdate(y,mh,d);
    new h,m,s; gettime(h,m,s);
    if(ainfo[playerid][admlv] > 0)
    {
        if(sscanf(params,"us[64]",id,reason)) return SendClientMessage(playerid,COLOR_GREY, "Syntax: /ban [PlayerID/Name] [Reason]");
        else if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_GREY, "That player isn't connected !");
        else
        {
            GetPlayerName(playerid,admin,sizeof(admin));
            GetPlayerName(id,name,sizeof(name));
            if(ainfo[id][admlv] > ainfo[playerid][admlv])
            {
                format(string,sizeof(string),"[Warning]: Administrator %s tried to ban you !",admin);
                SendClientMessage(id,COLOR_YELLOW,string);
                SendClientMessage(playerid,COLOR_YELLOW,"[AdmCmd]: You tried to ban a higher admin than you !");
                SetTimerEx("TKick",500,false,"i",playerid);
            }
            else
            {
                format(string,sizeof(string),"[AdmCmd]: Administrator %s banned %s. Reason %s",admin,name,reason);
                SendClientMessageToAll(COLOR_RED,string);
                ainfo[id][ban] = true;
                new INI:tmp = INI_Open(UserPath(id));
                INI_ParseFile(UserPath(id), "LoadUser_%s", .bExtra = true, .extra = playerid);
                INI_WriteBool(tmp,"Ban",true);
                INI_Close(tmp);
                SetTimerEx("TKick",500,false,"i",id);
                format(string,sizeof(string),"Date:[%d/%d/%d] Time:[%d/%d/%d] Admin: %s Player: %s Reason: %s",y,mh,d,h,m,s,admin,name,reason);
                BanLog(string);
            }
        }
    }
    else {SendClientMessage(playerid,COLOR_GREY, "You aren't authorized to use this command !");}
    return 1;
}



Re: Data load fail (Y_INI) - BroZeus - 08.07.2014

pawn Код:
stock UserPath(playerid)
{
    new string[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),afile,playername);
    return string;
}

public LoadUser_TAG(playerid,name[],value[])//note the change in this line
{
    INI_Int("Admin",ainfo[playerid][admlv]);
    INI_Bool("Ban",ainfo[playerid][ban]);
    INI_Int("Kicks",ainfo[playerid][kicks]);
    return 1;
}

public OnPlayerConnect(playerid)
{
    if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
        if(ainfo[playerid][ban] != false)
        {
            for(new i=0;i<25;i++)
            {
                SendClientMessage(playerid,COLOR_WHITE,"");
            }
            new IP[16],string[64],bname[25];
            GetPlayerIp(playerid,IP,16);
            GetPlayerName(playerid,bname,25);
            SendClientMessage(playerid,COLOR_YELLOW,"|__________________[Ban Info]__________________|");
            SendClientMessage(playerid,COLOR_YELLOW,"[BAN]: This account is suspended on this server !");
            format(string,sizeof(string),"Name:{FFFFFF}%s",bname);
            SendClientMessage(playerid,COLOR_YELLOW,string);
            format(string,sizeof(string),"IP:{FFFFFF}%s",IP);
            SendClientMessage(playerid,COLOR_YELLOW,string);
            SendClientMessage(playerid,COLOR_YELLOW,"________________________________________");
            TogglePlayerControllable(playerid,0);
            TextDrawShowForPlayer(playerid,txtbanned);
            TextDrawShowForPlayer(playerid,boxbanned);
            SetTimerEx("TKick",1500,false,"i",playerid);
        }
    }
    else
    {
        new INI:file = INI_Open(UserPath(playerid));
        INI_SetTag(file,"TAG");
        INI_WriteInt(file,"Admin",ainfo[playerid][admlv] = 0);
        INI_WriteBool(file,"Ban",false);
        INI_WriteInt(file,"Kicks",ainfo[playerid][kicks] = 0);
        INI_Close(file);
    }
    return 1;
}
public OnPlayerDisconnect(playerid,reason)
{
    new INI:file = INI_Open(UserPath(playerid));
    INI_SetTag(file,"TAG");
    INI_WriteInt(file,"Admin",ainfo[playerid][admlv]);
    INI_WriteBool(file,"Ban",ainfo[playerid][ban]);
    INI_WriteInt(file,"Kicks",ainfo[playerid][kicks]);
    INI_Close(file);
    return 1;
}
CMD:ban(playerid,params[])
{
    new id,name[MAX_PLAYER_NAME];
    new admin[MAX_PLAYER_NAME],reason[64];
    new string[128];
    new y,mh,d; getdate(y,mh,d);
    new h,m,s; gettime(h,m,s);
    if(ainfo[playerid][admlv] > 0)
    {
        if(sscanf(params,"us[64]",id,reason)) return SendClientMessage(playerid,COLOR_GREY, "Syntax: /ban [PlayerID/Name] [Reason]");
        else if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_GREY, "That player isn't connected !");
        else
        {
            GetPlayerName(playerid,admin,sizeof(admin));
            GetPlayerName(id,name,sizeof(name));
            if(ainfo[id][admlv] > ainfo[playerid][admlv])
            {
                format(string,sizeof(string),"[Warning]: Administrator %s tried to ban you !",admin);
                SendClientMessage(id,COLOR_YELLOW,string);
                SendClientMessage(playerid,COLOR_YELLOW,"[AdmCmd]: You tried to ban a higher admin than you !");
                SetTimerEx("TKick",500,false,"i",playerid);
            }
            else
            {
                format(string,sizeof(string),"[AdmCmd]: Administrator %s banned %s. Reason %s",admin,name,reason);
                SendClientMessageToAll(COLOR_RED,string);
                ainfo[id][ban] = true;
               
                new INI:tmp = INI_Open(UserPath(id));
                INI_SetTag(tmp,"TAG");
                INI_WriteBool(tmp,"Ban",true);
                INI_Close(tmp);
                SetTimerEx("TKick",500,false,"i",id);
                format(string,sizeof(string),"Date:[%d/%d/%d] Time:[%d/%d/%d] Admin: %s Player: %s Reason: %s",y,mh,d,h,m,s,admin,name,reason);
                BanLog(string);
            }
        }
    }
    else {SendClientMessage(playerid,COLOR_GREY, "You aren't authorized to use this command !");}
    return 1;
}
try the above ^

the problem was that the data wasn't loading at all
even when the server was not restarted then too data was not loaded because in load public the tag was "data" but it should be "TAG"


Re: Data load fail (Y_INI) - Psyhophatic - 08.07.2014

Ah...i'm beginer of using Y_ini,tnx for help