Tazer bugged -
CodyAlzack - 05.07.2014
So im civilian and i can use /tazer i dont really get it
![Angry](images/smilies/evil.gif)
please help me
Code:
Код:
CMD:tazer(playerid, params[])
{
if(IsACop(playerid) || Team_EDLS(playerid) && PlayerInfo[playerid][pDivision] == 2 || Team_EDLS(playerid) && PlayerInfo[playerid][pRank] >= 5 || (PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pDivision] == 2)) {
new string[128];
if(/*PlayerInfo[playerid][pConnectTime] < 2 ||*/PlayerInfo[playerid][pWRestricted] > 0) return SendClientMessageEx(playerid, COLOR_GRAD2, "You cannot use this as you are currently restricted from possessing weapons!");
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessageEx(playerid, COLOR_GREY, "You can't do this while you're in a vehicle.");
return 1;
}
if(GetPVarInt(playerid, "IsInArena") >= 0)
{
SendClientMessageEx(playerid, COLOR_WHITE, "You can't do this right now, you are in a arena!");
return 1;
}
if(GetPVarInt( playerid, "EventToken") != 0)
{
SendClientMessageEx(playerid, COLOR_GREY, "You can't use the tazer while you're in an event.");
return 1;
}
if(PlayerCuffedTime[playerid] > 0)
{
SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now.");
return 1;
}
if(GetPVarInt(playerid, "Injured") == 1)
{
SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now.");
return 1;
}
if(PlayerInfo[playerid][pJailed] > 0)
{
SendClientMessageEx(playerid, COLOR_WHITE, "You cannot use this in jail/prison.");
return 1;
}
if(PlayerCuffed[playerid] >= 1) {
SendClientMessageEx(playerid, COLOR_WHITE, "You cannot use this while tazed/cuffed.");
return 1;
}
if(pTazer[playerid] == 0)
{
pTazerReplace[playerid] = PlayerInfo[playerid][pGuns][2];
if(PlayerInfo[playerid][pGuns][2] != 0) RemovePlayerWeapon(playerid, PlayerInfo[playerid][pGuns][2]);
format(string, sizeof(string), "* %s unholsters their tazer.", GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GivePlayerValidWeapon(playerid, 23, 60000);
pTazer[playerid] = 1;
}
else
{
RemovePlayerWeapon(playerid, 23);
GivePlayerValidWeapon(playerid, pTazerReplace[playerid], 60000);
format(string, sizeof(string), "* %s holsters their tazer.", GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
pTazer[playerid] = 0;
}
PlayerHasJustTakenTazer[playerid] = 1;
SetTimerEx("TazerTakenDisable",3*1000,0,"i",playerid);
}
else
{
SendClientMessageEx(playerid, COLOR_GREY, " You are not a Cop / FBI / Coastguard!");
return 1;
}
return 1;
}
Re: Tazer bugged -
Don_Cage - 05.07.2014
Havent tested it.
pawn Код:
CMD:tazer(playerid, params[])
{
if(IsACop(playerid) || Team_EDLS(playerid) && PlayerInfo[playerid][pDivision] == 2 || Team_EDLS(playerid) && PlayerInfo[playerid][pRank] >= 5 || PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pDivision] == 2))
{
new string[128];
if(/*PlayerInfo[playerid][pConnectTime] < 2 ||*/PlayerInfo[playerid][pWRestricted] > 0) return SendClientMessageEx(playerid, COLOR_GRAD2, "You cannot use this as you are currently restricted from possessing weapons!");
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessageEx(playerid, COLOR_GREY, "You can't do this while you're in a vehicle.");
return 1;
}
if(GetPVarInt(playerid, "IsInArena") >= 0)
{
SendClientMessageEx(playerid, COLOR_WHITE, "You can't do this right now, you are in a arena!");
return 1;
}
if(GetPVarInt( playerid, "EventToken") != 0)
{
SendClientMessageEx(playerid, COLOR_GREY, "You can't use the tazer while you're in an event.");
return 1;
}
if(PlayerCuffedTime[playerid] > 0)
{
SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now.");
return 1;
}
if(GetPVarInt(playerid, "Injured") == 1)
{
SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now.");
return 1;
}
if(PlayerInfo[playerid][pJailed] > 0)
{
SendClientMessageEx(playerid, COLOR_WHITE, "You cannot use this in jail/prison.");
return 1;
}
if(PlayerCuffed[playerid] >= 1) {
SendClientMessageEx(playerid, COLOR_WHITE, "You cannot use this while tazed/cuffed.");
return 1;
}
if(pTazer[playerid] == 0)
{
pTazerReplace[playerid] = PlayerInfo[playerid][pGuns][2];
if(PlayerInfo[playerid][pGuns][2] != 0) RemovePlayerWeapon(playerid, PlayerInfo[playerid][pGuns][2]);
format(string, sizeof(string), "* %s unholsters their tazer.", GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GivePlayerValidWeapon(playerid, 23, 60000);
pTazer[playerid] = 1;
}
else
{
RemovePlayerWeapon(playerid, 23);
GivePlayerValidWeapon(playerid, pTazerReplace[playerid], 60000);
format(string, sizeof(string), "* %s holsters their tazer.", GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
pTazer[playerid] = 0;
}
PlayerHasJustTakenTazer[playerid] = 1;
SetTimerEx("TazerTakenDisable",3*1000,0,"i",playerid);
}
else
{
SendClientMessageEx(playerid, COLOR_GREY, " You are not a Cop / FBI / Coastguard!");
return 1;
}
return 1;
}
Re: Tazer bugged -
CodyAlzack - 05.07.2014
Its two errors..
Код:
C:\Users\Alzack\Desktop\Ny mapp\AlzackRP.pwn(68767) : error 029: invalid expression, assumed zero
C:\Users\Alzack\Desktop\Ny mapp\AlzackRP.pwn(68829) : error 029: invalid expression, assumed zero
This line
Код:
if(IsACop(playerid) || Team_EDLS(playerid) && PlayerInfo[playerid][pDivision] == 2 || Team_EDLS(playerid) && PlayerInfo[playerid][pRank] >= 5 || PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pDivision] == 2))
Re : Tazer bugged -
Chipardeur - 05.07.2014
pawn Код:
CMD:tazer(playerid, params[])
{
if(!IsACop(playerid) || !Team_EDLS(playerid) && !PlayerInfo[playerid][pDivision] == 2 || !Team_EDLS(playerid) && !PlayerInfo[playerid][pRank] >= 5 || !PlayerInfo[playerid][pMember] == 12 && !PlayerInfo[playerid][pDivision] == 2)) return SendClientMessageEx(playerid, COLOR_GREY, " You are not a Cop / FBI / Coastguard!");
if(PlayerInfo[playerid][pWRestricted] > 0) return SendClientMessageEx(playerid, COLOR_GRAD2, "You cannot use this as you are currently restricted from possessing weapons!");
if(IsPlayerInAnyVehicle(playerid)) return SendClientMessageEx(playerid, COLOR_GREY, "You can't do this while you're in a vehicle.");
if(GetPVarInt(playerid, "IsInArena") >= 0) return SendClientMessageEx(playerid, COLOR_WHITE, "You can't do this right now, you are in a arena!");
if(GetPVarInt( playerid, "EventToken") != 0) return SendClientMessageEx(playerid, COLOR_GREY, "You can't use the tazer while you're in an event.");
if(PlayerCuffedTime[playerid] > 0) return SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now.");
if(GetPVarInt(playerid, "Injured") == 1) return SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now.");
if(PlayerInfo[playerid][pJailed] > 0) return SendClientMessageEx(playerid, COLOR_WHITE, "You cannot use this in jail/prison.");
if(PlayerCuffed[playerid] >= 1) return SendClientMessageEx(playerid, COLOR_WHITE, "You cannot use this while tazed/cuffed.");
if(pTazer[playerid] == 0)
{
pTazerReplace[playerid] = PlayerInfo[playerid][pGuns][2];
if(PlayerInfo[playerid][pGuns][2] != 0) RemovePlayerWeapon(playerid, PlayerInfo[playerid][pGuns][2]);
format(string, sizeof(string), "* %s unholsters their tazer.", GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GivePlayerValidWeapon(playerid, 23, 60000);
pTazer[playerid] = 1;
}
else
{
RemovePlayerWeapon(playerid, 23);
GivePlayerValidWeapon(playerid, pTazerReplace[playerid], 60000);
format(string, sizeof(string), "* %s holsters their tazer.", GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
pTazer[playerid] = 0;
}
PlayerHasJustTakenTazer[playerid] = 1;
SetTimerEx("TazerTakenDisable",3*1000,0,"i",playerid);
return 1;
}
Re: Tazer bugged -
Threshold - 06.07.2014
pawn Код:
CMD:tazer(playerid, params[])
{
if(IsACop(playerid) || Team_EDLS(playerid) || PlayerInfo[playerid][pMember] == 12)
{
if(PlayerInfo[playerid][pDivision] == 2 || PlayerInfo[playerid][pRank] >= 5)
{
if(/*PlayerInfo[playerid][pConnectTime] < 2 || */PlayerInfo[playerid][pWRestricted]) return SendClientMessageEx(playerid, COLOR_GRAD2, "You cannot use this as you are currently restricted from possessing weapons!");
if(IsPlayerInAnyVehicle(playerid)) return SendClientMessageEx(playerid, COLOR_GREY, "You can't do this while you're in a vehicle.");
if(GetPVarInt(playerid, "IsInArena")) return SendClientMessageEx(playerid, COLOR_WHITE, "You can't do this right now, you are in a arena!");
if(GetPVarInt( playerid, "EventToken")) return SendClientMessageEx(playerid, COLOR_GREY, "You can't use the tazer while you're in an event.");
if(PlayerCuffedTime[playerid]) return SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now.");
if(GetPVarInt(playerid, "Injured")) return SendClientMessageEx(playerid, COLOR_GREY, "You can't do this right now.");
if(PlayerInfo[playerid][pJailed]) return SendClientMessageEx(playerid, COLOR_WHITE, "You cannot use this in jail/prison.");
if(PlayerCuffed[playerid]) return SendClientMessageEx(playerid, COLOR_WHITE, "You cannot use this while tazed/cuffed.");
new string[];
if(!pTazer[playerid])
{
pTazerReplace[playerid] = PlayerInfo[playerid][pGuns][2];
if(PlayerInfo[playerid][pGuns][2] != 0) RemovePlayerWeapon(playerid, PlayerInfo[playerid][pGuns][2]);
format(string, sizeof(string), "* %s unholsters their tazer.", GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
GivePlayerValidWeapon(playerid, 23, 60000);
}
else
{
RemovePlayerWeapon(playerid, 23);
GivePlayerValidWeapon(playerid, pTazerReplace[playerid], 60000);
format(string, sizeof(string), "* %s holsters their tazer.", GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE);
}
pTazer[playerid] = (pTazer[playerid]) ? (0) : (1);
PlayerHasJustTakenTazer[playerid] = 1;
SetTimerEx("TazerTakenDisable", 3000, 0, "i", playerid);
return 1;
}
}
SendClientMessageEx(playerid, COLOR_GREY, " You are not a Cop / FBI / Coastguard!");
return 1;
}
Re: Tazer bugged -
CodyAlzack - 06.07.2014
Still getting errors from Treshold
Код:
C:\Users\Alzacko\Desktop\Ny mapp\.pwn(68779) : error 009: invalid array size (negative, zero or out of bounds)
C:\Users\Alzacko\Desktop\Ny mapp\P.pwn(68779) : error 036: empty statement
C:\Users\Alzacko\Desktop\Ny mapP.pwn(68784) : error 017: undefined symbol "string"
C:\Users\Alzacko\Desktop\NP.pwn(68784) : error 017: undefined symbol "string"
C:\Users\Alzacko\Desktop\Ny RP.pwn(68784) : error 029: invalid expression, assumed zero
C:\Users\Alzacko\Desktop\Ny mRP.pwn(68784) : fatal error 107: too many error messages on one line
Re: Tazer bugged -
Threshold - 06.07.2014
Oh yeah I forgot to fill in the string size. I normally fill that in after I finish the code but I forgot this time. Change 'new string[]' to 'new string[50]'.
Re: Tazer bugged -
LarryTiger - 06.07.2014
Get some example on this script
Код:
CMD:tazer(playerid, params[]) {
if(IsACop(playerid) || (PlayerInfo[playerid][pFaction] == 5 && PlayerInfo[playerid][pDivision] == 5) || PlayerInfo[playerid][pFaction] == 5 && PlayerInfo[playerid][pDivision] == 2)
{
new string[128];
if(PlayerInfo[playerid][pConnectTime] < 2) return SendClientMessage(playerid, COLOR_GRAD2, "You can't use this as you're currently restricted from possessing weapons!");
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, COLOR_GREY, "You can't do this while you're in a vehicle.");
return 1;
}
if(GetPVarInt(playerid, "PBM") > 0)
{
SendClientMessage(playerid, COLOR_WHITE, "You're not able to do this while in a paintball game.");
return 1;
}
if(GetPVarInt(playerid, "EventToken") != 0)
{
SendClientMessage(playerid, COLOR_GREY, "You can't use the tazer while you're in an event.");
return 1;
}
if(PlayerCuffedTime[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "You can't do this right now.");
return 1;
}
if(GetPVarInt(playerid, "Injured") == 1)
{
SendClientMessage(playerid, COLOR_GREY, "You can't do this right now.");
return 1;
}
if(PlayerInfo[playerid][pJailed] > 0) {
SendClientMessage(playerid, COLOR_WHITE, "You can't use this in jail/prison.");
return 1;
}
if(PlayerCuffed[playerid] >= 1) {
SendClientMessage(playerid, COLOR_WHITE, "You can't use this while tazed/cuffed.");
return 1;
}
if(pTazer[playerid] == 0)
{
pTazerReplace[playerid] = PlayerInfo[playerid][pGuns][2];
if(PlayerInfo[playerid][pGuns][2] != 0) RemovePlayerWeapon(playerid, PlayerInfo[playerid][pGuns][2]);
format(string, sizeof(string), "* %s unholsters their tazer.", GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GivePlayerValidWeapon(playerid, 23, 60000);
pTazer[playerid] = 1;
}
else
{
RemovePlayerWeapon(playerid, 23);
GivePlayerValidWeapon(playerid, pTazerReplace[playerid], 60000);
format(string, sizeof(string), "* %s holsters their tazer.", GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
pTazer[playerid] = 0;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You're not a Cop / FBI!");
return 1;
}
return 1;
}
Re: Tazer bugged -
CodyAlzack - 06.07.2014
...........
Re: Tazer bugged -
CodyAlzack - 06.07.2014
problem solved