D:\Users\Yan\Desktop\Samp server\gamemodes\LSGW.pwn(182) : error 002: only a single statement (or expression) can follow each "case" D:\Users\Yan\Desktop\Samp server\gamemodes\LSGW.pwn(182) : error 028: invalid subscript (not an array or too many subscripts): "GetPlayerSkin" D:\Users\Yan\Desktop\Samp server\gamemodes\LSGW.pwn(182 -- 183) : error 001: expected token: "}", but found "case" D:\Users\Yan\Desktop\Samp server\gamemodes\LSGW.pwn(182 -- 183) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
I got these errors
Code:
D:\Users\Yan\Desktop\Samp server\gamemodes\LSGW.pwn(182) : error 002: only a single statement (or expression) can follow each "case" D:\Users\Yan\Desktop\Samp server\gamemodes\LSGW.pwn(182) : error 028: invalid subscript (not an array or too many subscripts): "GetPlayerSkin" D:\Users\Yan\Desktop\Samp server\gamemodes\LSGW.pwn(182 -- 183) : error 001: expected token: "}", but found "case" D:\Users\Yan\Desktop\Samp server\gamemodes\LSGW.pwn(182 -- 183) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. { StopAudioStreamForPlayer(playerid); GivePlayerWeapon(playerid, 34, 321); GivePlayerWeapon(playerid, 24, 245); GivePlayerWeapon(playerid, 31, 254); GivePlayerWeapon(playerid, 25, 254); { switch(GetPlayerSkin(playerid)) { // Get player's skin, and check it case 105..107 : { // Grove Street OGs Skins, I don't know what you have in your script SetPlayerTeam(playerid, TEAM_GROVE); SetPlayerColor(playerid, COL_GREEN); } switch(GetPlayerSkin(playerid)) { // Get player's skin, and check it case 105..107 : { // Grove Street OGs Skins, I don't know what you have in your script SetPlayerTeam(playerid, TEAM_VAGOS); SetPlayerColor(playerid, COL_YELLOW); } case 102..104 : { // Ballas Skins, I don't know what you have in your script SetPlayerTeam(playerid, TEAM_BALLAS); SetPlayerColor(playerid, COL_PURPLE); } } } return 1; } |
public OnPlayerRequestClass(playerid, classid)
{
switch ( classid )
{
case 0:
{
gTeam[playerid] = TEAM_GROVE;
GameTextForPlayer(playerid,"~y~Grove",3000,5);
// Else if you have something to add
SetPlayerColor(playerid, COL_GREEN);
}
case 1:
{
gTeam[playerid] = TEAM_VAGOS;
GameTextForPlayer(playerid,"~y~VAGOS",3000,5);
SetPlayerColor(playerid, COL_YELLOW);
}
case 2:
{
gTeam[playerid] = TEAM_BALLAS;
GameTextForPlayer(playerid,"~y~BALLAS",3000,5);
SetPlayerColor(playerid, COL_PURPLE);
}
}
return 1;
}
public OnPlayerSpawn(playerid)
{
StopAudioStreamForPlayer(playerid);
GivePlayerWeapon(playerid, 34, 321);
GivePlayerWeapon(playerid, 24, 245);
GivePlayerWeapon(playerid, 31, 254);
GivePlayerWeapon(playerid, 25, 254);
return 1;
}
public OnPlayerSpawn(playerid)
{
StopAudioStreamForPlayer(playerid);
GivePlayerWeapon(playerid, 34, 321);
GivePlayerWeapon(playerid, 24, 245);
GivePlayerWeapon(playerid, 31, 254);
GivePlayerWeapon(playerid, 25, 254);
switch (GetPlayerSkin(playerid))
{
case 102 .. 104:
{
SetPlayerTeam(playerid, TEAM_BALLAS);
SetPlayerColor(playerid, COL_PURPLE);
}
case 105 .. 107:
{
SetPlayerTeam(playerid, TEAM_GROVE);
SetPlayerColor(playerid, COL_GREEN);
}
case 108 .. 110:
{
SetPlayerTeam(playerid, TEAM_VAGOS);
SetPlayerColor(playerid, COL_YELLOW);
}
}
return 1;
}
pawn Code:
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