case DIALOG_REGISTER:
{
if(!response)
{
Kick(playerid);
}
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Cash",0);
INI_WriteInt(File,"Admin",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Deaths",0);
INI_WriteInt(File,"Banned",0);
INI_Close(File);
new pname[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, pname, sizeof(pname));
format(string,256,""COL_GREEN"You have successfully registered the name "COL_WHITE"%s"COL_GREEN" with the password"COL_WHITE" %s.\n"COL_GREEN" Relog to save your stats.",pname, inputtext);
ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Registered",string,"Okay","");
}
}
|
Kick(playerid); |
|
return Kick(playerid); |
|
if(response) |
|
else |
case DIALOG_REGISTER:
{
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Cash",0);
INI_WriteInt(File,"Admin",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Deaths",0);
INI_WriteInt(File,"Banned",0);
INI_Close(File);
new pname[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, pname, sizeof(pname));
format(string,256,""COL_GREEN"You have successfully registered the name "COL_WHITE"%s"COL_GREEN" with the password"COL_WHITE" %s.\n"COL_GREEN" Relog to save your stats.",pname, inputtext);
ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Registered",string,"Okay","");
}
else
{
Kick(playerid);
}
}
if(!response) {
printf("[DEBUG] Not response called for player %i.",playerid);
return Kick(playerid);
}