public OnPlayerEnterDynamicRaceCP(playerid, checkpointid)
{
DisablePlayerRaceCheckpoint(playerid);
DestroyDynamicRaceCP(checkpointid);
if(checkpointid == AppleFarm[1][AppleCP][20])DestroyDynamicRaceCP(AppleFarm[1][AppleCP][20]),AppleFarm[1][AppleCP][21] = CreateDynamicRaceCP(3, 1483.0815,-114.0174,48.0954,1428.7725,-100.6920,50.3965, 8.0, 0, 0, playerid, 200),SCM(playerid,-1,"Срабатывает 20");
else if(checkpointid == AppleFarm[1][AppleCP][21])DestroyDynamicRaceCP(AppleFarm[1][AppleCP][21]),AppleFarm[1][AppleCP][22] = CreateDynamicRaceCP(3, 1428.7725,-100.6920,50.3965,1417.7074,-67.7608,46.2846, 8.0, 0, 0, playerid, 200);
else if(checkpointid == AppleFarm[1][AppleCP][22])DestroyDynamicRaceCP(AppleFarm[1][AppleCP][22]),AppleFarm[1][AppleCP][23] = CreateDynamicRaceCP(3, 1417.7074,-67.7608,46.2846,1436.2653,-53.9990,46.0653, 8.0, 0, 0, playerid, 200);
else if(checkpointid == AppleFarm[1][AppleCP][23])DestroyDynamicRaceCP(AppleFarm[1][AppleCP][23]),AppleFarm[1][AppleCP][24] = CreateDynamicRaceCP(3, 1436.2653,-53.9990,46.0653,1455.6155,-38.3150,42.5868, 8.0, 0, 0, playerid, 200);
else if(checkpointid == AppleFarm[1][AppleCP][24])DestroyDynamicRaceCP(AppleFarm[1][AppleCP][24]),AppleFarm[1][AppleCP][25] = CreateDynamicRaceCP(3, 1455.6155,-38.3150,42.5868,1475.0677,-45.2246,49.9146, 8.0, 0, 0, playerid, 200);
else if(checkpointid == AppleFarm[1][AppleCP][25])DestroyDynamicRaceCP(AppleFarm[1][AppleCP][25]),AppleFarm[1][AppleCP][26] = CreateDynamicRaceCP(3, 1475.0677,-45.2246,49.9146,1457.6677,-78.1288,40.2091, 8.0, 0, 0, playerid, 200);
else if(checkpointid == AppleFarm[1][AppleCP][26])DestroyDynamicRaceCP(AppleFarm[1][AppleCP][26]),AppleFarm[1][AppleCP][27] = CreateDynamicRaceCP(3, 1457.6677,-78.1288,40.2091,1553.8613,-50.3115,21.0441, 8.0, 0, 0, playerid, 200);
else if(checkpointid == AppleFarm[1][AppleCP][27])DestroyDynamicRaceCP(AppleFarm[1][AppleCP][27]),AppleFarm[1][AppleCP][28] = CreateDynamicRaceCP(4, 1553.8613,-50.3115,21.0441,1553.8613,-50.3115,21.0441, 8.0, 0, 0, playerid, 200);
else if(checkpointid == AppleFarm[1][AppleCP][28])
{
SCM(playerid,-1,"Вы закончили распиление яблунь. Получили 4 зарплаты");
Player[playerid][LastJobEx] +=4;
AppleFarm[1][AppleDobr] -= 1;
AppleFarm[1][AppleMaterial] = 1000;
}
}
if(vehicleid == AppleFarm[1][Car][4])
{
if(Player[playerid][LastJob] != 3)
{
if(Player[playerid][pLicense] !=1)return SCM(playerid,-1,"У вас нету лицензии на полёты"),RemovePlayerFromVehicle(playerid);
SCM(playerid,-1,"Вы начали распиливать удобрение. Следуйте за указаной в GPS точке");
AppleFarm[1][AppleCP][20] = CreateDynamicRaceCP(3, 1511.5688,-91.8408,48.5400, 1483.0815,-114.0174,48.0954, 8.0, 0, 0, playerid, 200);
}
else SCM(playerid,-1,"Вы не работаете на Яблочной ферме");
}
#include <a_samp>
#define MAX_APPLE_FARM 2
#define MAX_APPLE_FARM_CP 16
new AppleFarmCPCount[MAX_APPLE_FARM],
AppleFarmCPT[MAX_APPLE_FARM][MAX_APPLE_FARM_CP],
Float:AppleFarmCPX[MAX_APPLE_FARM][MAX_APPLE_FARM_CP],
Float:AppleFarmCPY[MAX_APPLE_FARM][MAX_APPLE_FARM_CP],
Float:AppleFarmCPZ[MAX_APPLE_FARM][MAX_APPLE_FARM_CP],
Float:AppleFarmCPRX[MAX_APPLE_FARM][MAX_APPLE_FARM_CP],
Float:AppleFarmCPRY[MAX_APPLE_FARM][MAX_APPLE_FARM_CP],
Float:AppleFarmCPRZ[MAX_APPLE_FARM][MAX_APPLE_FARM_CP];
stock CreateAppleFarmCP(farm, t, Float:x, Float: y, Float: z, Float:rx, Float: ry, Float: rz)
{
AppleFarmCPRZ[farm][AppleFarmCPCount[farm]] = rz;
AppleFarmCPRY[farm][AppleFarmCPCount[farm]] = ry;
AppleFarmCPRX[farm][AppleFarmCPCount[farm]] = rx;
AppleFarmCPZ[farm][AppleFarmCPCount[farm]] = z;
AppleFarmCPY[farm][AppleFarmCPCount[farm]] = y;
AppleFarmCPX[farm][AppleFarmCPCount[farm]] = x;
AppleFarmCPT[farm][AppleFarmCPCount[farm]] = t;
return AppleFarmCPCount[farm]++;
}
stock InitAppleFarmCP()// <<<<<<<<<<<<<<<<<<<<<< GameModeInit
{
//... your code
//====
AppleFarmCPCount[1] = 0;
CreateAppleFarmCP(1, 3, 1511.5688, -91.8408, 48.5400, 1483.0815, -114.0174, 48.0954),
CreateAppleFarmCP(1, 3, 1483.0815, -114.0174, 48.0954, 1428.7725, -100.6920, 50.3965),
CreateAppleFarmCP(1, 3, 1428.7725, -100.6920, 50.3965, 1417.7074, -67.7608, 46.2846),
CreateAppleFarmCP(1, 3, 1417.7074, -67.7608, 46.2846, 1436.2653, -53.9990, 46.0653),
CreateAppleFarmCP(1, 3, 1436.2653, -53.9990, 46.0653, 1455.6155, -38.3150, 42.5868),
CreateAppleFarmCP(1, 3, 1455.6155, -38.3150, 42.5868, 1475.0677, -45.2246, 49.9146),
CreateAppleFarmCP(1, 3, 1475.0677, -45.2246, 49.9146, 1457.6677, -78.1288, 40.2091),
CreateAppleFarmCP(1, 3, 1457.6677, -78.1288, 40.2091, 1553.8613, -50.3115, 21.0441),
CreateAppleFarmCP(1, 4, 1553.8613, -50.3115, 21.0441, 1553.8613, -50.3115, 21.0441);
//====
//... your code
}
public OnPlayerEnterDynamicRaceCP(playerid, checkpointid)
{
#define FarmID ???// <<<<<<<<<<<<<<<<<<<<<< your mem
#define State Player[playerid][AppleCP_State][FarmID]// <<<<<<<<<<<<<<<<<<<<<< new mem on the ENUM
if(checkpointid == AppleFarm[FarmID][AppleCP])
{
DestroyDynamicRaceCP(AppleFarm[FarmID][AppleCP]);
AppleFarm[FarmID][AppleCP] = -1; //Забыл
if(State == AppleFarmCPCount[FarmID])
{
Player[playerid][LastJobEx] += 4;
AppleFarm[FarmID][AppleDobr] -= 1;
AppleFarm[FarmID][AppleMaterial] = 1000;
State = 0;
return SCM(playerid, -1, "Вы закончили удобрять яблони. Вы получили 4 опыта за проделанную работу.");
}
else
{
AppleFarm[FarmID][AppleCP] = CreateDynamicRaceCP
(
AppleFarmCPT[FarmID][State],
AppleFarmCPX[FarmID][State],
AppleFarmCPY[FarmID][State],
AppleFarmCPZ[FarmID][State],
AppleFarmCPRX[FarmID][State],
AppleFarmCPRY[FarmID][State],
AppleFarmCPRZ[FarmID][State],
8.0, 0, 0, playerid, 200.0
);
State++;
return SCM(playerid, -1, "Летите к следующей метке.");
}
}
#undef State
#undef FarmID
}
//======================
#define FarmID ???// <<<<<<<<<<<<<<<<<<<<<< your mem
#define State Player[playerid][AppleCP_State][FarmID]// <<<<<<<<<<<<<<<<<<<<<< new mem on the ENUM
if(vehicleid == AppleFarm[FarmID][Car][4])
{
if(Player[playerid][LastJob] != 3)
{
if(Player[playerid][pLicense] != 1)
{
RemovePlayerFromVehicle(playerid);
return SCM(playerid, -1, "У вас нету лицензии на полёты");
}
if(State)
{
return SCM(playerid, -1, "Вы всё ещё выполняете эту работу!");
}
AppleFarm[FarmID][AppleCP] = CreateDynamicRaceCP
(
AppleFarmCPT[FarmID][State],
AppleFarmCPX[FarmID][State],
AppleFarmCPY[FarmID][State],
AppleFarmCPZ[FarmID][State],
AppleFarmCPRX[FarmID][State],
AppleFarmCPRY[FarmID][State],
AppleFarmCPRZ[FarmID][State],
8.0, 0, 0, playerid, 200.0
);
State = 1;
return SCM(playerid, -1, "Вы начали распылять удобрение. Следуйте к точке указанной в GPS.");
}
else
{
return SCM(playerid, -1, "Вы не работаете на яблочной ферме");
}
}
#undef FarmID
#undef State
//======================
Спасибо. Посмотрим. Но я уже выбрал позицию использовать стандартные чеки. С ними все вроде путём
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