[Include] AddAllClass - Printable Version
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+---- Forum: Includes (
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+---- Thread: [Include] AddAllClass (
/showthread.php?tid=522239)
Deleted -
Rittik - 26.06.2014
-Deleted-
If you still want the download link , PM me in forums.
I'll be back soon with something.
Respuesta: AddAllClass -
Swedky - 27.06.2014
Quote:
Originally Posted by Rittik
--------------------------------------------------------------------------------
If this include is already made by some other person,then please inform me I'll remove this thread.
I searched a lot but I didn't found something.[/CENTER]
|
https://sampforum.blast.hk/showthread.php?tid=72311,
https://sampforum.blast.hk/showthread.php?tid=243152,
https://sampforum.blast.hk/showthread.php?tid=152664,
https://www.******.com.ar/?gws_rd=ss...all+class+samp.
Yeah, your search much, very much!
Re: AddAllClass -
Rittik - 27.06.2014
@EnzoMetic: I apologize for that.
But
17 people had downloaded this, so I think I should go with it.
Though I will try to release
Version 2.R soon which will be a little different.
Re: AddAllClass -
xo - 27.06.2014
pawn Код:
for(new r = 0; r < 300; r++) AddPlayerClass(r, your_X, your_Y, your_Z, your_Angle, your_weapon1, your_weapon1_ammo, your_weapon2, your_weapon2_ammo, your_weapon3, your_weapon3_ammo);
Thats magical!
Re: AddAllClass -
Rittik - 27.06.2014
Quote:
Originally Posted by XO
pawn Код:
for(new r = 0; r < 300; r++) AddPlayerClass(r, your_X, your_Y, your_Z, your_Angle, your_weapon1, your_weapon1_ammo, your_weapon2, your_weapon2_ammo, your_weapon3, your_weapon3_ammo);
Thats magical!
|
Before
taunting check your code.
Код:
for(new r = 0; r < 300; r++)
{
if(i == 74) continue;
else AddPlayerClass(r, your_X, your_Y, your_Z, your_Angle, your_weapon1, your_weapon1_ammo, your_weapon2, your_weapon2_ammo, your_weapon3, your_weapon3_ammo);
}
I hope it's fixed now.
Re: AddAllClass -
xo - 27.06.2014
Quote:
Originally Posted by Rittik
Before taunting check your code.
Код:
for(new r = 0; r < 300; r++)
{
if(i == 74) continue;
else AddPlayerClass(r, your_X, your_Y, your_Z, your_Angle, your_weapon1, your_weapon1_ammo, your_weapon2, your_weapon2_ammo, your_weapon3, your_weapon3_ammo);
}
I hope it's fixed now.
|
I use "r" not "i", also nothing wrong with skin id 74, it's the 2nd CJ skin i think?
And yet, it's more a useful function than an include. I really don't mean anything..
Re: AddAllClass -
Rittik - 27.06.2014
@XO: Okay