Код:
stock park(playerid)
{
if(VehicleInfo[GetPlayerVehicleID(playerid)][Temp] == 1) {
return SendClientMessage(playerid, COLOR_ORANGE, "This vehicle is only temporary and some commands may not work!");
}
if(PlayerInfo[playerid][LoggedIn] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this feature");
return 1;
}
if(PlayerInfo[playerid][Jailed] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You are in jail and cannot use this feature");
return 1;
}
if(VehicleInfo[GetPlayerVehicleID(playerid)][buybar] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This vehicle is un-buyable and these features will not work!");
return 1;
}
if((PlayerInfo[playerid][vowner] == 0) && (PlayerInfo[playerid][vowner2] == 0) && (PlayerInfo[playerid][vowner3] == 0) && (PlayerInfo[playerid][vowner4] == 0) && (PlayerInfo[playerid][vowner5] == 0)) {
// if((PlayerInfo[playerid][vowner9] == 0) && (PlayerInfo[playerid][vowner10] == 0) && (PlayerInfo[playerid][vowner11] == 0) && (PlayerInfo[playerid][vowner12] == 0) && (PlayerInfo[playerid][vowner13] == 0) && (PlayerInfo[playerid][vowner14] == 0) && (PlayerInfo[playerid][vowner15] == 0)){
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must first own a vehicle before you can use this feature!");
return 1;
}
}
// if(GetPlayerMoney(playerid) <10000) return SendClientMessage(playerid, COLOR_BRIGHTRED, "You need $10000 to park your car!");
if(IsPlayerInAnyVehicle(playerid)) {
if (strcmp(VehicleInfo[GetPlayerVehicleID(playerid)][owner],PlayerInfo[playerid][name],false) == 0) {
new Float:spx,Float:spy,Float:spz;
new Float:spa;
// GivePlayerMoney(playerid,-10000);
GetVehiclePos(GetPlayerVehicleID(playerid),spx,spy,spz);
GetVehicleZAngle(GetPlayerVehicleID(playerid),spa);
VehicleInfo[GetPlayerVehicleID(playerid)][x_spawn] = spx;
VehicleInfo[GetPlayerVehicleID(playerid)][y_spawn] = spy;
VehicleInfo[GetPlayerVehicleID(playerid)][z_spawn] = spz;
VehicleInfo[GetPlayerVehicleID(playerid)][za_spawn] = spa;
format(securemess,sizeof(securemess),"You have just parked your %s at your current location... it will respawn here in future!", VehicleInfo[GetPlayerVehicleID(playerid)][name]);
SendClientMessage(playerid, COLOR_GREEN, securemess);
return 1;
}
else {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not own this vehicle and cannot park it!");
return 1;
}
}
else {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in a vehicle to use this feature");
return 1;
}
}