Salut am si eu o problema in legatura cu gamemode-ul IBP Roleplay , adica am un bug idiot care creaza foarte mult lag pe server si am observat ca atunci cand se conecteaza cineva pe server ii seteaza level si ping 0 si atunci este lag , am verificat in onplayerconnect si nu vad nimic in neregula acolo. Alte sugestii ? Mai este si JoinCounters care nu stiu ce este .. nu sunt profesionist in script , doar incepator..
Код:
/* OnPlayerConnect
___ _____ / /\
/ /\ / /::\ / /::\
/ /:/ / /:/\:\ / /:/\:\
/__/::\ / /:/~/::\ / /:/~/:/
\__\/\:\__ /__/:/ /:/\:| /__/:/ /:/
\ \:\/\ \ \:\/:/~/:/ \ \:\/:/
\__\::/ \ \::/ /:/ \ \::/
/__/:/ \ \:\/:/ \ \:\
\__\/ \ \::/ \ \:\
\__\/ \__\/
___ ___
/ /\ / /\
/ /::\ / /::\
/ /:/\:\ / /:/\:\
/ /:/~/:/ / /:/~/:/
/__/:/ /:/___ /__/:/ /:/
\ \:\/:::::/ \ \:\/:/
\ \::/~~~~ \ \::/
\ \:\ \ \:\
\ \:\ \ \:\
\__\/ \__\/ */
public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, 732, 572.5625, -1256.9063, 16.7344, 0.25);
//========================================================================== DMV NOU
RemoveBuildingForPlayer(playerid, 1215, 1195.3594, -1820.2734, 13.1406, 0.25);
//============================= Mall
RemoveBuildingForPlayer(playerid, 6130, 1117.5859, -1490.0078, 32.7188, 0.25);
RemoveBuildingForPlayer(playerid, 6255, 1117.5859, -1490.0078, 32.7188, 0.25);
//========================================================================== Peco Sud
RemoveBuildingForPlayer(playerid, 1524, 1910.1641, -1779.6641, 18.7500, 0.25);
RemoveBuildingForPlayer(playerid, 5681, 1921.4844, -1778.9141, 18.5781, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1955.6641, -1793.0938, 16.3906, 0.25);
// Unity
RemoveBuildingForPlayer(playerid, 1226, 1808.1250, -1859.5391, 16.3516, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1747.1875, -1846.7109, 10.8047, 0.25);
//========================================================================== EMS NEW
RemoveBuildingForPlayer(playerid, 5935, 1120.1563, -1303.4531, 18.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1440, 1085.7031, -1361.0234, 13.2656, 0.25);
RemoveBuildingForPlayer(playerid, 1440, 1141.9844, -1346.1094, 13.2656, 0.25);
RemoveBuildingForPlayer(playerid, 1440, 1148.6797, -1385.1875, 13.2656, 0.25);
RemoveBuildingForPlayer(playerid, 5737, 1120.1563, -1303.4531, 18.5703, 0.25);
//========================================================================== Primarie
RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4046, 1479.5234, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 4047, 1531.6328, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 4217, 1449.2500, -1852.5703, 22.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 1482.0859, -1859.9688, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 4170, 1433.9531, -1844.4063, 21.4219, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1456.3984, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1482.0859, -1859.9688, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 4004, 1479.5234, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1504.8438, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1447.9063, -1748.2266, 12.9063, 0.25);
RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1516.0000, -1748.6016, 13.0078, 0.25);
RemoveBuildingForPlayer(playerid, 4048, 1531.6328, -1852.6406, 24.5156, 0.25);
//==========================================================================News
RemoveBuildingForPlayer(playerid, 1215, 616.7656, -1495.7734, 14.3203, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 616.7656, -1492.0313, 14.3203, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 616.7656, -1488.4766, 14.3203, 0.25);
//==========================================================================
InitSlots(playerid);
OnlinePlayers++;
ResetPlayerVariables( playerid );
SetPlayerColor(playerid,COLOR_WHITE);
Meter1[playerid] = TextDrawCreate(526.000000,408.000000,"I");
Meter2[playerid] = TextDrawCreate(622.000000,421.000000," ");
Meter3[playerid] = TextDrawCreate(529.000000,428.000000," Range");
TextDrawUseBox(Meter2[playerid],1);
TextDrawBoxColor(Meter2[playerid],0x000000ff);
TextDrawTextSize(Meter2[playerid],524.000000,171.000000);
TextDrawAlignment(Meter1[playerid],0);
TextDrawAlignment(Meter2[playerid],0);
TextDrawAlignment(Meter3[playerid],0);
TextDrawFont(Meter1[playerid],2);
TextDrawFont(Meter2[playerid],3);
TextDrawFont(Meter3[playerid],2);
TextDrawLetterSize(Meter1[playerid],0.199999,2.400000);
TextDrawLetterSize(Meter2[playerid],2.199999,0.000000);
TextDrawLetterSize(Meter3[playerid],0.300000,1.000000);
TextDrawSetOutline(Meter1[playerid],1);
TextDrawSetOutline(Meter2[playerid],1);
TextDrawSetOutline(Meter3[playerid],1);
TextDrawSetShadow(Meter1[playerid],0);
TextDrawSetShadow(Meter2[playerid],0);
TextDrawSetShadow(Meter3[playerid],0);
// Her er infobox
InfoBox[playerid] = TextDrawCreate(36.000000, 144.000000, "_");
TextDrawUseBox(InfoBox[playerid],1);
TextDrawBoxColor(InfoBox[playerid],0x00000033);
TextDrawTextSize(InfoBox[playerid], 180.000000, 5.000000);
TextDrawAlignment(InfoBox[playerid],0);
TextDrawBackgroundColor(InfoBox[playerid],0x000000ff);
TextDrawFont(InfoBox[playerid],2);
TextDrawLetterSize(InfoBox[playerid], 0.250000, 1.099999);
TextDrawColor(InfoBox[playerid], -1);
TextDrawSetOutline(InfoBox[playerid],1);
TextDrawSetProportional(InfoBox[playerid],1);
TextDrawSetShadow(InfoBox[playerid],1);
// Achievement box
InfoBoxer[playerid] = TextDrawCreate(18.000000,428.000000,"test");
TextDrawUseBox(InfoBoxer[playerid],1);
TextDrawBoxColor(InfoBoxer[playerid],0x00000033);
TextDrawTextSize(InfoBoxer[playerid],217.000000,59.000000);
TextDrawAlignment(InfoBoxer[playerid],0);
TextDrawBackgroundColor(InfoBoxer[playerid],0x000000ff);
TextDrawFont(InfoBoxer[playerid],2);
TextDrawLetterSize(InfoBoxer[playerid],0.199999,0.899999);
TextDrawColor(InfoBoxer[playerid],0xffffffff);
TextDrawSetOutline(InfoBoxer[playerid],1);
TextDrawSetProportional(InfoBoxer[playerid],1);
TextDrawSetShadow(InfoBoxer[playerid],1);
RemovePlayerAttachedObject(playerid, 0);
RemovePlayerAttachedObject(playerid, 1);
RemovePlayerAttachedObject(playerid, 2);
RemovePlayerAttachedObject(playerid, 3);
RemovePlayerAttachedObject(playerid, 4);
// Speedometer
CarInfo[playerid] = TextDrawCreate(546.0000, 100.0000,"Viteza: 100~n~Combustibil: 100");
TextDrawAlignment(CarInfo[playerid],0);
TextDrawFont(CarInfo[playerid],1);
TextDrawLetterSize(CarInfo[playerid],0.420000,1.300000);
TextDrawColor(CarInfo[playerid],0xffffffff);
TextDrawSetOutline(CarInfo[playerid],1);
TextDrawSetShadow(CarInfo[playerid],1);
// Snow
if(SnowOn == 1) { SnowObject[playerid] = CreatePlayerObject(playerid, 18864, 0, 0, 0, 0, 0, 0); }
//==========================================================================
JoinCounter = JoinCounter + 1;
dini_IntSet("RRP/Other/JoinCounter.cfg", "Connections", JoinCounter);
//==========================================================================
PlayerPressedJump[playerid] = 0;
Wounded[playerid] = 0;
PlayerInfo[playerid][pReport] = -1;
PlayerInfo[playerid][pQuestion] = -1;
PlayerInfo[playerid][pRadioHandle] = -1;
SetPlayerScore(playerid, 0);
UsingPayphone[playerid] = 0;
IsUsingAnim[playerid] = 0;
if (!IsValidName(playerid))
{
SendClientMessage(playerid,COLOR_GRAD2,"Wrong name format. Please reconnect with a proper Role Play name.");
SendClientMessage(playerid,COLOR_GRAD2,"Example: John_Walker");
Kick(playerid);
return 0;
}
new first[MAX_PLAYER_NAME], last[MAX_PLAYER_NAME];
if(RPName(PlayerName(playerid),first,last))
{
InitPlayerConnection( playerid );
SetSpawnInfo( playerid, 0, PlayerInfo[playerid][pSkin], 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 1);
SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 1);
SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 1);
foreach (Player, i)
{
if(BlockPMPerson[playerid][i] == 1)
{
BlockPMPerson[playerid][i] = 0;
}
}
}
else
{
SendClientMessage(playerid,0xA9C4E4AA,"Invalid Name, Correct Format: Firstname_Lastname (Kicked)");
Kick(playerid);
}
return 1;
}