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Unoccupied vehicle damage - Printable Version

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+--- Thread: Unoccupied vehicle damage (/showthread.php?tid=521000)



Unoccupied vehicle damage - TheSimpleGuy - 21.06.2014

pawn Код:
if(hittype == BULLET_HIT_TYPE_VEHICLE)
    {
        new Float:vhp;
        GetVehicleHealth(hitid, vhp);
        SetVehicleHealth(hitid, vhp-random(100));
    }
//my code
Look, I tried that simple command, it doesn't work, any of Unoccupied Vehicle Damage I've downloaded doesn't work.
This is part of my code that I tried, it doesn't work in-game.
Thanks in advance.


Re: Unoccupied vehicle damage - Konstantinos - 21.06.2014

https://sampforum.blast.hk/showthread.php?tid=488131


Re: Unoccupied vehicle damage - TheSimpleGuy - 21.06.2014

What if I want all vehicles to be damaged when unoccupied without re-changing AddStaticVehicle?