Help - Printable Version
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+--- Thread: Help (
/showthread.php?tid=520996)
Help -
AMouldyLemon - 21.06.2014
pawn Код:
forward PlayerCharacterCount(playerid);
public PlayerCharacterCount(playerid)
{
if(IsPlayerConnected(playerid))
{
if(MasterAccount[playerid][mLoggedIn])
{
new query[64];
format(query, sizeof(query), "SELECT * FROM `PlayerCharacter` WHERE ( `owner_id` = '%d' )", MasterAccount[playerid][mID]);
mysql_query(1, query);
cache_get_field_content(0, "", query);
count = cache_get_field_content(query);
/*qresult = db_query(database, query);
db_free_result(qresult);*/
}
}
return count;
}
it returns these errors:
pawn Код:
MyProject.pwn(700) : error 017: undefined symbol "count"
MyProject.pwn(700) : error 035: argument type mismatch (argument 1)
MyProject.pwn(707) : error 017: undefined symbol "count"
It basically returns how many Characters a player has on his 'Master account'. I can't get it to work though. :/
Re: Help -
Rittik - 21.06.2014
pawn Код:
forward PlayerCharacterCount(playerid);
public PlayerCharacterCount(playerid)
{
if(IsPlayerConnected(playerid))
{
if(MasterAccount[playerid][mLoggedIn])
{
new query[64],count;
format(query, sizeof(query), "SELECT * FROM `PlayerCharacter` WHERE ( `owner_id` = '%d' )", MasterAccount[playerid][mID]);
mysql_query(1, query);
cache_get_field_content(0, "", query);
count = cache_get_field_content(query);
/*qresult = db_query(database, query);
db_free_result(qresult);*/
}
}
return count;
}
Re: Help -
AMouldyLemon - 21.06.2014
It didn't work.
pawn Код:
MyProject.pwn(700) : error 035: argument type mismatch (argument 1)
MyProject.pwn(700) : warning 204: symbol is assigned a value that is never used: "count"
MyProject.pwn(707) : error 017: undefined symbol "count"
Re: Help -
Rittik - 21.06.2014
Yes, I added
new count;
Re: Help -
Laurey - 21.06.2014
Try this?
pawn Код:
forward PlayerCharacterCount(playerid);
public PlayerCharacterCount(playerid)
{
if(IsPlayerConnected(playerid))
{
if(MasterAccount[playerid][mLoggedIn])
{
new query[64], count=0;
format(query, sizeof(query), "SELECT * FROM `PlayerCharacter` WHERE ( `owner_id` = '%d' )", MasterAccount[playerid][mID]);
mysql_query(1, query);
cache_get_field_content(0, "", query);
count = cache_get_field_content(query);
/*qresult = db_query(database, query);
db_free_result(qresult);*/
}
}
return count;
}
Re: Help -
AMouldyLemon - 21.06.2014
Nope..
Re: Help -
Konstantinos - 21.06.2014
If you're about to use a non-threaded query, that's not how it should be:
https://sampwiki.blast.hk/wiki/MySQL/R33#mysql_query
Re: Help -
AMouldyLemon - 21.06.2014
What would I use then, if I were to use caching?
Re: Help -
Konstantinos - 21.06.2014
That's why I directed you to that link to see the example:
pawn Код:
new Cache:result = mysql_query(...);
// cache functions to check whether there are rows and if so, retrieve the data..
cache_delete(result);
Re: Help -
AMouldyLemon - 21.06.2014
Which function of cache do I use though?