if(!IsPlayerInRangeOfPoint(playerid) question - Printable Version
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if(!IsPlayerInRangeOfPoint(playerid) question -
iThePunisher - 21.06.2014
i have a robbery with if(!IsPlayerInRangeOfPoint(playerid) function
but how can i do it when player leave the rangeofpoint he will fail the robbery?
i know how to make it i should add if(!IsPlayerInRangeOfPoint(playerid)
but the question is where to add this code so the robbery fail will work
Re: if(!IsPlayerInRangeOfPoint(playerid) question -
Cena44 - 21.06.2014
Perhaps create a timer? Or use OnPlayerUpdate.
Re: if(!IsPlayerInRangeOfPoint(playerid) question -
RenovanZ - 21.06.2014
Make a checkpoint around the robbery place, then if he leave the checkpoint, OnPlayerLeaveCheckpoint will called, then script something which make player fail to rob.
Respuesta: if(!IsPlayerInRangeOfPoint(playerid) question -
Jex_Lafer - 21.06.2014
could be with
you create an area where's the bank
and when:
pawn Код:
OnPlayerLeaveDynamicArea(playerid, areaid)
fail at the theft
Re: if(!IsPlayerInRangeOfPoint(playerid) question -
iThePunisher - 21.06.2014
i already have robbery with checkpoint i wanted to make the robbery with isplayerinrangeofpoint
but anyway im gonna create timer
Thanks for the info cena44